コード例 #1
0
        private void DrawContent()
        {
            EditorGUILayout.PropertyField(sizeMode, new GUIContent("Size Mode"));
            switch (sizeMode.enumValueIndex)
            {
            case (int)SizeMode.Constant:
                size.floatValue = Mathf.Max(0f, EditorGUILayout.FloatField(new GUIContent("Size"), size.floatValue));
                break;

            case (int)SizeMode.OverLife:
                EditorGUILayout.CurveField(sizeOverLife, Color.green, new Rect(0, 0, 1, 1), new GUIContent("Size Over Life"));
                sizeSteps.intValue = Mathf.Max(2, EditorGUILayout.IntField(new GUIContent("Steps"), sizeSteps.intValue));
                for (int i = 0; i < targets.Length; i++)
                {
                    GPUParticleEmitter temp = (GPUParticleEmitter)targets[i];
                    temp.UpdateSizeOverLifeBuffer();
                }
                break;
            }
            //sizeVariation.floatValue = Mathf.Clamp(EditorGUILayout.FloatField(new GUIContent("Variation (%)"), sizeVariation.floatValue), 0f, 100f);
        }