void Dispose(bool disposing) { if (_lock != null) { if (disposing) { ClearAllLevels(); } _levels.Clear(); _levels = null; _tmp.Clear(); _tmp = null; _lock.Dispose(); _lock = null; } }
void Dispose(bool disposing) { if (Lock != null) { if (disposing) { ClearAllLevels(); } Levels.Clear(); Levels = null; tmp.Clear(); tmp = null; Lock.Dispose(); Lock = null; } }
void Dispose(bool disposing) { if (IsStarted) { if (invalidator != null) { invalidator.CancelAsync(); invalidator.DoWork -= new DoWorkEventHandler(invalidatorWatch); invalidator.Dispose(); invalidator = null; } if (Refresh != null) { Refresh.Set(); Refresh.Close(); Refresh = null; } int x = Interlocked.Decrement(ref instances); Debug.WriteLine("OnMapClose: " + x); CancelAsyncTasks(); IsStarted = false; if (Matrix != null) { Matrix.Dispose(); Matrix = null; } if (FailedLoads != null) { lock (FailedLoads) { FailedLoads.Clear(); RaiseEmptyTileError = false; } FailedLoads = null; } // cancel waiting loaders Monitor.Enter(tileLoadQueue); try { Monitor.PulseAll(tileLoadQueue); tileDrawingList.Clear(); } finally { Monitor.Exit(tileLoadQueue); } lock (GThreadPool) { #if PocketPC Debug.WriteLine("waiting until loaders are stopped..."); while (GThreadPool.Count > 0) { var t = GThreadPool[0]; if (t.State != ThreadState.Stopped) { var tr = t.Join(1111); Debug.WriteLine(t.Name + ", " + t.State); if (!tr) { continue; } else { GThreadPool.Remove(t); } } else { GThreadPool.Remove(t); } } Thread.Sleep(1111); #endif } if (tileDrawingListLock != null) { tileDrawingListLock.Dispose(); tileDrawingListLock = null; tileDrawingList = null; } if (x == 0) { #if DEBUG GMaps.Instance.CancelTileCaching(); #endif GMaps.Instance.noMapInstances = true; GMaps.Instance.WaitForCache.Set(); if (disposing) { GMaps.Instance.MemoryCache.Clear(); } } } }
void Dispose(bool disposing) { if (IsStarted) { if (invalidator != null) { invalidator.CancelAsync(); invalidator.DoWork -= new DoWorkEventHandler(invalidatorWatch); invalidator.Dispose(); invalidator = null; } if (Refresh != null) { Refresh.Set(); Refresh.Close(); Refresh = null; } int x = Interlocked.Decrement(ref instances); Debug.WriteLine("OnMapClose: " + x); // URLに対するアクセス回数保存用処理ここから // テキストファイルを開く Encoding sjisEnc = Encoding.GetEncoding("Shift_JIS"); //プラグインフォルダ string settingFilePath = System.Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + @"\ACSL\X-Monitor\Setting\GUI\Settings.xml"; // XMLファイルからxmlデータに読み込む XDocument xml = XDocument.Load(settingFilePath); // TempFile読み込み var elements = xml.Root.XPathSelectElements("Settings/FilePath/TempFile"); string temp = string.Empty; foreach (var element in elements) { temp = element.Value; } //string folder = System.IO.Path.GetDirectoryName( // System.Reflection.Assembly // .GetExecutingAssembly().Location); string strUrlCounterFileName = temp + "\\UrlCounter.txt"; Debug.WriteLine( string.Concat( "strUrlCounterFileName -> ", strUrlCounterFileName ) ); StreamWriter writer = new StreamWriter(@strUrlCounterFileName, false, sjisEnc); writer.WriteLine(GMapProvider.strUrlCountDate); foreach (var elem in GMapProvider.dicUrlCount) { writer.WriteLine(elem.Key + "," + elem.Value.ToString()); } writer.Close(); // URLに対するアクセス回数保存用処理ここまで CancelAsyncTasks(); IsStarted = false; if (Matrix != null) { Matrix.Dispose(); Matrix = null; } if (FailedLoads != null) { lock (FailedLoads) { FailedLoads.Clear(); RaiseEmptyTileError = false; } FailedLoads = null; } // cancel waiting loaders Monitor.Enter(tileLoadQueue); try { Monitor.PulseAll(tileLoadQueue); tileDrawingList.Clear(); } finally { Monitor.Exit(tileLoadQueue); } lock (GThreadPool) { #if PocketPC Debug.WriteLine("waiting until loaders are stopped..."); while (GThreadPool.Count > 0) { var t = GThreadPool[0]; if (t.State != ThreadState.Stopped) { var tr = t.Join(1111); Debug.WriteLine(t.Name + ", " + t.State); if (!tr) { continue; } else { GThreadPool.Remove(t); } } else { GThreadPool.Remove(t); } } Thread.Sleep(1111); #endif } if (tileDrawingListLock != null) { tileDrawingListLock.Dispose(); tileDrawingListLock = null; tileDrawingList = null; } if (x == 0) { #if DEBUG GMaps.Instance.CancelTileCaching(); #endif GMaps.Instance.noMapInstances = true; GMaps.Instance.WaitForCache.Set(); if (disposing) { GMaps.Instance.MemoryCache.Clear(); } } } }
void Dispose(bool disposing) { if(kiberCacheLock != null) { if(disposing) { Clear(); } kiberCacheLock.Dispose(); kiberCacheLock = null; } }
void Dispose(bool disposing) { if (IsStarted) { if (_invalidator != null) { _invalidator.CancelAsync(); _invalidator.DoWork -= InvalidatorWatch; _invalidator.Dispose(); _invalidator = null; } if (Refresh != null) { Refresh.Set(); Refresh.Close(); Refresh = null; } int x = Interlocked.Decrement(ref Instances); Debug.WriteLine("OnMapClose: " + x); CancelAsyncTasks(); IsStarted = false; if (Matrix != null) { Matrix.Dispose(); Matrix = null; } if (FailedLoads != null) { lock (FailedLoads) { FailedLoads.Clear(); _raiseEmptyTileError = false; } FailedLoads = null; } TileDrawingListLock.AcquireWriterLock(); try { TileDrawingList.Clear(); } finally { TileDrawingListLock.ReleaseWriterLock(); } #if NET46 //TODO: maybe #else // cancel waiting loaders Monitor.Enter(TileLoadQueue); try { Monitor.PulseAll(TileLoadQueue); } finally { Monitor.Exit(TileLoadQueue); } #endif if (TileDrawingListLock != null) { TileDrawingListLock.Dispose(); TileDrawingListLock = null; TileDrawingList = null; } if (x == 0) { #if DEBUG GMaps.Instance.CancelTileCaching(); #endif GMaps.Instance.NoMapInstances = true; GMaps.Instance.WaitForCache.Set(); if (disposing) { GMaps.Instance.MemoryCache.Clear(); } } } }
void Dispose(bool disposing) { if (IsStarted) { if (invalidator != null) { invalidator.CancelAsync(); invalidator.DoWork -= new DoWorkEventHandler(InvalidatorWatch); invalidator.Dispose(); invalidator = null; } if (Refresh != null) { Refresh.Set(); Refresh.Close(); Refresh = null; } int x = Interlocked.Decrement(ref instances); Debug.WriteLine("OnMapClose: " + x); CancelAsyncTasks(); IsStarted = false; if (Matrix != null) { Matrix.Dispose(); Matrix = null; } if (FailedLoads != null) { lock (FailedLoads) { FailedLoads.Clear(); RaiseEmptyTileError = false; } FailedLoads = null; } tileDrawingListLock.AcquireWriterLock(); try { tileDrawingList.Clear(); } finally { tileDrawingListLock.ReleaseWriterLock(); } if (tileDrawingListLock != null) { tileDrawingListLock.Dispose(); tileDrawingListLock = null; tileDrawingList = null; } if (x == 0) { GMaps.Instance.noMapInstances = true; GMaps.Instance.WaitForCache.Set(); if (disposing) { GMaps.Instance.MemoryCache.Clear(); } } } }