public void SetUp() { inner = Wrapper.For<SimpleBehavior>(); chain = new BehaviorChain(); chain.AddToEnd(inner); theNode = new BehaviorTracerNode(inner); }
public void creating_an_object_def_for_full_tracing_should_wrap_with_a_behavior_tracer() { var node = new Wrapper(typeof (SimpleBehavior)); var instance = new BehaviorTracerNode(node).As<IContainerModel>().ToInstance().As<IConfiguredInstance>(); instance.PluggedType.ShouldBe(typeof (BehaviorTracer)); instance.FindDependencyDefinitionFor<IActionBehavior>() .ReturnedType.ShouldBe(typeof (SimpleBehavior)); }