private void HandleTouchesBegan(List<CCTouch> arg1, CCEvent arg2) { var newScene = new GameScene(GameController.GameView); GameController.GoToScene(newScene); }
private void HandleTouchesBegan(List <CCTouch> arg1, CCEvent arg2) { var newScene = new GameScene(GameController.GameView); GameController.GoToScene(newScene); }