//TODO: not practical since it can only return CField and the caller // has to cast it to more specific type. Find out more general approach? //public CField GetFieldContaining(EArray pClass, bool pNormal, Vector3 pPoint) //{ // switch(pClass) // { // case EArray.Ground: // if(!pNormal) // break; // return groundArray.GetFieldContainingPoint(pPoint); // case EArray.Vege: // if(pNormal) // break; // return vegeDetailArray.GetFieldContainingPoint(pPoint); // case EArray.Tree: // return pNormal ? // treeNormalArray.GetFieldContainingPoint(pPoint) : // treeDetailArray.GetFieldContainingPoint(pPoint); // } // CDebug.Error($"GetFieldContaining() for class {pClass} - {pNormal} not defined"); // return null; //} private void InitArrays() { unassignedArray = new CUnassignedArray(NORMAL_STEP, false); ballArray = new CBallArray(NORMAL_STEP, false); ballDetailArray = new CBallArray(DETAIL_STEP_BALLS, true); groundArray = new CGroundArray(NORMAL_STEP, false); buildingArray = new CVegeArray(NORMAL_STEP, false); vegeArray = new CVegeArray(NORMAL_STEP, false); vegeDetailArray = new CVegeArray(DETAIL_STEP, true); preprocessDetailArray = new CVegeArray(DETAIL_STEP, true); preprocessNormalArray = new CVegeArray(NORMAL_STEP, false); treeDetailArray = new CTreeArray(DETAIL_STEP, true); treeNormalArray = new CTreeArray(NORMAL_STEP, false); CObjPartition.Init(); }
private static EProcessResult ProcessTile(string pTilePath, int pTileIndex) { //has to reinit first for the correct progress output CDebug.ReInit(); DateTime startTime = DateTime.Now; currentTileIndex = pTileIndex; List <Tuple <EClass, Vector3> > parsedLines; if (CRxpParser.IsRxp) { CRxpInfo rxpInfo = CRxpParser.ParseFile(pTilePath); parsedLines = rxpInfo.ParsedLines; //for now we expect only one tile in rxp processing CProjectData.currentTileHeader = rxpInfo.Header; CProjectData.mainHeader = rxpInfo.Header; } else { string[] lines = CProgramLoader.GetFileLines(pTilePath); bool linesOk = lines != null && lines.Length > 0 && !string.IsNullOrEmpty(lines[0]); if (linesOk && CHeaderInfo.HasHeader(lines[0])) { //todo: where to init header? CProjectData.currentTileHeader = new CHeaderInfo(lines); } else { const string noHeaderMsg = "Processed tile has no header"; CDebug.Error(noHeaderMsg); throw new Exception(noHeaderMsg); } parsedLines = CProgramLoader.ParseLines(lines, true); } //has to be called after currentTileHeader is assigned CProjectData.ReInit(pTileIndex); //has to reinit after each tile is processed CTreeManager.Reinit(); if (CProjectData.backgroundWorker.CancellationPending) { return(EProcessResult.Cancelled); } CProgramLoader.ProcessParsedLines(parsedLines); if (CProjectData.backgroundWorker.CancellationPending) { return(EProcessResult.Cancelled); } CTreeManager.DebugTrees(); CDebug.Step(EProgramStep.Export3D); CObjPartition.ExportPartition("", "tile" + pTileIndex); if (CProjectData.backgroundWorker.CancellationPending) { return(EProcessResult.Cancelled); } //has to be called after ExportPartition where final folder location is determined try { CDebug.Step(EProgramStep.Bitmap); CBitmapExporter.Export(pTileIndex); } catch (Exception e) { CDebug.Error("exception: " + e.Message); } CAnalytics.totalDuration = CAnalytics.GetDuration(startTime); CDebug.Duration("total time", startTime); CDebug.Step(EProgramStep.Dart); CDartTxt.ExportTile(); CDebug.Step(EProgramStep.Shp); CShpController.ExportCurrent(); CDebug.Step(EProgramStep.Las); CLasExporter.ExportTile(); CDebug.Step(EProgramStep.Analytics); CAnalytics.Write(true); return(EProcessResult.Done); }
public static void ProcessParsedLines(List <Tuple <EClass, Vector3> > parsedLines) { CAnalytics.loadedPoints = parsedLines.Count; CProjectData.Points.AddPointsFromLines(parsedLines); CObjPartition.AddGroundArrayObj(); if (CParameterSetter.GetBoolSettings(ESettings.exportPoints)) { CObjPartition.AddPoints(EClass.Unassigned); CObjPartition.AddPoints(EClass.Ground); CObjPartition.AddPoints(EClass.Vege); CObjPartition.AddPoints(EClass.Building); } CDebug.Count("Trees", CTreeManager.Trees.Count); CTreeManager.CheckAllTrees(); CDebug.Step(EProgramStep.ValidateTrees1); //dont move invalid trees to invalid list yet, some invalid trees will be merged CTreeManager.ValidateTrees(false, false); //export before merge if (CProjectData.exportBeforeMerge) { CTreeManager.AssignMaterials(); //call before export CObjPartition.AddTrees(true); CObjPartition.AddTrees(false); CObjPartition.ExportPartition("_noMerge"); CObjPartition.Init(); //CObjPartition.AddArray(); } CAnalytics.firstDetectedTrees = CTreeManager.Trees.Count; CDebug.Step(EProgramStep.MergeNotTrees1); CTreeManager.TryMergeNotTrees(); CDebug.Step(EProgramStep.MergeTrees1); //try merge all (even valid) EDetectionMethod detectionMethod = CTreeManager.GetDetectMethod(); if ((detectionMethod == EDetectionMethod.AddFactor || detectionMethod == EDetectionMethod.Detection2D ) && CProjectData.tryMergeTrees) { CTreeManager.TryMergeAllTrees(false); } CAnalytics.afterFirstMergedTrees = CTreeManager.Trees.Count; //validate restrictive bool cathegorize = false; if (detectionMethod == EDetectionMethod.Detection2D) { cathegorize = true; } CDebug.Step(EProgramStep.ValidateTrees2); CTreeManager.ValidateTrees(cathegorize, true); CDebug.Step(EProgramStep.MergeTrees2); if (detectionMethod == EDetectionMethod.AddFactor) { //merge only invalid if (CProjectData.tryMergeTrees2) { CTreeManager.TryMergeAllTrees(true); } } //try merging not-trees again after trees were merged CDebug.Step(EProgramStep.MergeNotTrees2); CTreeManager.TryMergeNotTrees(); CDebug.Step(EProgramStep.ValidateTrees3); if (detectionMethod == EDetectionMethod.AddFactor) { //validate restrictive //cathegorize invalid trees CTreeManager.ValidateTrees(true, true, true); } //todo: just debug //CTreeManager.CheckAllTrees(); CAnalytics.detectedTrees = CTreeManager.Trees.Count; CAnalytics.invalidTrees = CTreeManager.InvalidTrees.Count; CAnalytics.invalidTreesAtBorder = CTreeManager.GetInvalidTreesAtBorderCount(); CAnalytics.inputAverageTreeHeight = CTreeManager.AVERAGE_TREE_HEIGHT; CAnalytics.averageTreeHeight = CTreeManager.GetAverageTreeHeight(); CAnalytics.maxTreeHeight = CTreeManager.MaxTreeHeight; CAnalytics.minTreeHeight = CTreeManager.GetMinTreeHeight(); CDebug.Count("Trees", CTreeManager.Trees.Count); CDebug.Count("InvalidTrees", CTreeManager.InvalidTrees.Count); //CProjectData.array.DebugDetectedTrees(); CTreeManager.AssignMaterials(); CDebug.Step(EProgramStep.AssignReftrees); CReftreeManager.AssignRefTrees(); if (CParameterSetter.GetBoolSettings(ESettings.exportRefTrees)) //no reason to export when no refTrees were assigned { //CRefTreeManager.ExportTrees(); CObjPartition.AddRefTrees(); } CObjPartition.AddTrees(true); if (CParameterSetter.GetBoolSettings(ESettings.exportInvalidTrees)) { CObjPartition.AddTrees(false); } }