コード例 #1
0
        /// <summary>
        /// Updates this instance.
        /// </summary>
        private void Update()
        {
            if (IsConnected && OpenVR.Compositor != null)
            {
                //TODO: Move somewhere else since this is a hack
                Time.DrawFPS   = 90;
                Time.UpdateFPS = 90;

                // Get poses
                VRUtils.ReportCompositeError(OpenVR.Compositor.WaitGetPoses(renderPoses, gamePoses));

                // Update

                UpdateHMD();
                UpdateDevices();
            }
        }
コード例 #2
0
ファイル: VRSystem.Rendering.cs プロジェクト: klukule/FlaxAPI
 /// <summary>
 /// Submits the data for specified eye.
 /// </summary>
 /// <param name="eye">The eye.</param>
 /// <param name="texture">The texture.</param>
 /// <param name="bounds">The bounds.</param>
 private void Submit(EVREye eye, ref Texture_t texture, ref VRTextureBounds_t bounds)
 {
     VRUtils.ReportCompositeError(OpenVR.Compositor.Submit(eye, ref texture, ref bounds, EVRSubmitFlags.Submit_Default));
 }