コード例 #1
0
 public static void Terminate(bool isPlayMode)
 {
     FirebaseEditorDispatcher.ListenToPlayState(false);
     if (!isPlayMode)
     {
         FirebaseEditorDispatcher.StopEditorUpdate();
     }
 }
コード例 #2
0
 private FirebaseHandler()
 {
     if (Application.isEditor)
     {
         this.IsPlayMode = FirebaseEditorDispatcher.EditorIsPlaying;
         FirebaseEditorDispatcher.ListenToPlayState(true);
     }
     else
     {
         this.IsPlayMode = true;
     }
     if (this.IsPlayMode)
     {
         this.StartMonoBehaviour();
     }
     else
     {
         FirebaseEditorDispatcher.StartEditorUpdate();
     }
 }