override public void addCard(SceneCardBase card, int idx = -1) { base.addCard(card, idx); #if !DEBUG_NOTNET card.sceneCardItem.cardArea = CardArea.CARDCELLTYPE_COMMON; #endif // 添加进来的卡牌是不能移动的 card.ioControl.disableDrag(); card.updateOutCardScaleInfo(m_sceneDZData.m_placeHolderGo.m_cardCenterGOArr[(int)m_playerSide, (int)CardArea.CARDCELLTYPE_COMMON].transform); // 缩放按照配置运行 }