public cRigidBodyCircleObject(float radius, int edgecount, float mass, float collisionPrecisionFactor) { RigidBody = new CircleRigidBody(radius, edgecount, mass, collisionPrecisionFactor); cPhysics.Instance.addObject(this); }
public cRigidBodyCircleObject(float radius, int edgecount, float mass) { RigidBody = new CircleRigidBody(radius, edgecount, mass); cPhysics.Instance.addObject(this); }