public cRigidBodyCircleObject(float radius, int edgecount, float mass, float collisionPrecisionFactor)
 {
     RigidBody = new CircleRigidBody(radius, edgecount, mass, collisionPrecisionFactor);
     cPhysics.Instance.addObject(this);
 }
 public cRigidBodyCircleObject(float radius, int edgecount, float mass)
 {
     RigidBody = new CircleRigidBody(radius, edgecount, mass);
     cPhysics.Instance.addObject(this);
 }