static public int GetUIWorldPosition(IntPtr l) { try { FairyGUI.UIPanel self = (FairyGUI.UIPanel)checkSelf(l); var ret = self.GetUIWorldPosition(); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static int GetUIWorldPosition(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); FairyGUI.UIPanel obj = (FairyGUI.UIPanel)ToLua.CheckObject(L, 1, typeof(FairyGUI.UIPanel)); UnityEngine.Vector3 o = obj.GetUIWorldPosition(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }