static void Main(string[] args) { #region 结构实现 Factory[] factories = new Factory[2]; factories[0] = new ConcreteFactoryA(); factories[1] = new ConcreteFactoryB(); foreach (Factory factory in factories) { Product product = factory.CreateProduct(); Console.WriteLine("Created {0}", product.GetType().Name); } #endregion Console.WriteLine("******************************"); #region 实践应用 // 定义一个鸡腿工厂 IKFCFactory kfcFactory = new ChickenFactory(); // 生产鸡腿 KFCFood food1 = kfcFactory.CreateFood(); food1.Display(); kfcFactory = new WingsFactory(); // 生产鸡翅 KFCFood food2 = kfcFactory.CreateFood(); food2.Display(); #endregion Console.ReadKey(); }
static void Main(string[] args) { // An array of creators Creator[] creators = new Creator[2]; creators[0] = new ConcreteCreatorA(); creators[1] = new ConcreteCreatorB(); // Iterate over creators and create products foreach (Creator creator in creators) { Product product = creator.FactoryMethod(); Console.WriteLine("Created {0}", product.GetType().Name); } // Wait for user Console.ReadKey(); }
static void Main(string[] args) { Creator[] creators = new Creator[2]; creators[0] = new ConcreteCreatorA(); creators[1] = new ConcreteCreatorB(); foreach (Creator creator in creators) { Product product = creator.FactoryMethod(); Console.WriteLine("Created {0}", product.GetType().Name); } }
private static void Main(string[] args) { Product product = ProductFactory.CreateProduct(); Console.WriteLine("Created {0}", product.GetType().Name); decimal money = 100m; var payment = PaymentFactory.CreatePayment("ABC"); Console.WriteLine(payment.Payfor(money)); Console.ReadKey(); }
/// <summary> /// Entry point into console application. /// </summary> static void Main() { // An array of creators Creator[] creators = new Creator[2]; creators[0] = new ConcreteCreatorA(); creators[1] = new ConcreteCreatorB(); // Iterate over creators and create products foreach (Creator creator in creators) { Product product = creator.FactoryMethod(); Console.WriteLine($"Created {product.GetType().Name}"); } }
static void Main1(string[] args) { //An array of creators Creator[] creators = new Creator[2]; creators[0] = new ConcreteCreatorA(); //此產出產品A creators[1] = new ConcreteCreatorB(); //此產出產品B //Iterate over creators and create products int i = 0; foreach (Creator creator in creators) { Product product = creator.FactoryMethod(); Console.WriteLine(); Console.BackgroundColor = ConsoleColor.Blue + (i++); Console.WriteLine("Create {0}", product.GetType().Name); } Console.ReadKey(); }