void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this._bubble = ((FaceTrackingBasics.ThoughtBubble)(target)); return; case 2: #line 9 "..\..\..\Reposition Window.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click_1); #line default #line hidden return; case 3: #line 10 "..\..\..\Reposition Window.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click_1); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 7 "..\..\..\NoddingWindow.xaml" ((FaceTrackingBasics.NoddingWindow)(target)).Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded); #line default #line hidden return; case 2: this._colorImage = ((System.Windows.Controls.Image)(target)); return; case 3: this._thoughtBubble = ((FaceTrackingBasics.ThoughtBubble)(target)); return; case 4: this._CurrentReading = ((System.Windows.Controls.TextBlock)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this._bubble = ((FaceTrackingBasics.ThoughtBubble)(target)); return; case 2: #line 9 "..\..\..\Reposition Window.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click_1); #line default #line hidden return; case 3: #line 10 "..\..\..\Reposition Window.xaml" ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click_1); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 7 "..\..\..\NoddingWindow.xaml" ((FaceTrackingBasics.NoddingWindow)(target)).Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded); #line default #line hidden return; case 2: this._colorImage = ((System.Windows.Controls.Image)(target)); return; case 3: this._thoughtBubble = ((FaceTrackingBasics.ThoughtBubble)(target)); return; case 4: this._CurrentReading = ((System.Windows.Controls.TextBlock)(target)); return; } this._contentLoaded = true; }