void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this._bubble = ((FaceTrackingBasics.ThoughtBubble)(target));
                return;

            case 2:

            #line 9 "..\..\..\Reposition Window.xaml"
                ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click_1);

            #line default
            #line hidden
                return;

            case 3:

            #line 10 "..\..\..\Reposition Window.xaml"
                ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click_1);

            #line default
            #line hidden
                return;
            }
            this._contentLoaded = true;
        }
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:

            #line 7 "..\..\..\NoddingWindow.xaml"
                ((FaceTrackingBasics.NoddingWindow)(target)).Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded);

            #line default
            #line hidden
                return;

            case 2:
                this._colorImage = ((System.Windows.Controls.Image)(target));
                return;

            case 3:
                this._thoughtBubble = ((FaceTrackingBasics.ThoughtBubble)(target));
                return;

            case 4:
                this._CurrentReading = ((System.Windows.Controls.TextBlock)(target));
                return;
            }
            this._contentLoaded = true;
        }
 void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
     switch (connectionId)
     {
     case 1:
     this._bubble = ((FaceTrackingBasics.ThoughtBubble)(target));
     return;
     case 2:
     
     #line 9 "..\..\..\Reposition Window.xaml"
     ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click_1);
     
     #line default
     #line hidden
     return;
     case 3:
     
     #line 10 "..\..\..\Reposition Window.xaml"
     ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.Button_Click_1);
     
     #line default
     #line hidden
     return;
     }
     this._contentLoaded = true;
 }
Exemple #4
0
 void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
     switch (connectionId)
     {
     case 1:
     
     #line 7 "..\..\..\NoddingWindow.xaml"
     ((FaceTrackingBasics.NoddingWindow)(target)).Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded);
     
     #line default
     #line hidden
     return;
     case 2:
     this._colorImage = ((System.Windows.Controls.Image)(target));
     return;
     case 3:
     this._thoughtBubble = ((FaceTrackingBasics.ThoughtBubble)(target));
     return;
     case 4:
     this._CurrentReading = ((System.Windows.Controls.TextBlock)(target));
     return;
     }
     this._contentLoaded = true;
 }