private void GameDispatcher_OnIngameUpdate(EventArgs args) { if (!this.Config.KillStealEnabled.Value) { return; } if (!Game.IsPaused && Owner.IsAlive && !UnitExtensions.IsChanneling(Owner)) { Await.Block("MyKillstealer", KillStealAsync); } }
public override void Execute() { if (Core.TempestHero != null && Core.TempestHero.Hero.IsAlive) { if (UnitExtensions.HasModifier(Core.TempestHero.Hero, "modifier_teleporting")) { return; } if (UnitExtensions.IsChanneling(Core.TempestHero.Hero)) { return; } if (_sleeper.Sleeping) { return; } _sleeper.Sleep(150); var currentLane = GetLane(Core.TempestHero.Hero); CurrentLane = currentLane; var target = Core.TempestHero.Orbwalker.GetTarget(); if (target == null || target.Position.IsZero || !target.IsAlive) { var path = FindOrGetNeededPath(Core.TempestHero.Hero); var lastPoint = path[path.Count - 1]; var closest = path.Where( x => x.Distance2D(lastPoint) < Core.TempestHero.Hero.Position.Distance2D(lastPoint) - 300) .OrderBy(pos => CheckForDist(pos, Core.TempestHero.Hero)) .FirstOrDefault(); Core.TempestHero.Hero.Move(closest); Status = "Moving"; if (MenuManager.UseTravels) { var travels = Core.TempestHero.Hero.GetItemById(AbilityId.item_travel_boots) ?? Core.TempestHero.Hero.GetItemById(AbilityId.item_travel_boots_2); if (travels != null && travels.CanBeCasted()) { Status = "Moving [?TP]"; var temp = path.ToList(); temp.Reverse(); if (MenuManager.CheckForCreeps) { var enemyCreeps = EntityManager <Creep> .Entities.Where( x => x.IsValid && x.IsVisible && x.IsAlive && x.Team != ObjectManager.LocalHero.Team && Map.GetLane(x) == currentLane); Creep creepForTravels = null; var allyCreeps = EntityManager <Creep> .Entities.Where( allyCreep => allyCreep.IsValid && allyCreep.IsAlive && allyCreep.Team == ObjectManager.LocalHero.Team && Map.GetLane(allyCreep) == currentLane && allyCreep.HealthPercent() > 0.75).ToList(); foreach (var point in temp) { creepForTravels = allyCreeps.FirstOrDefault( allyCreep => point.IsInRange(allyCreep.Position, 1500) && enemyCreeps.Any(z => z.IsInRange(allyCreep, 1500))); if (creepForTravels != null) { break; } } if (creepForTravels != null && creepForTravels.Distance2D(Core.TempestHero.Hero) > 1500) { var point = path[path.Count - 1]; var distance1 = point.Distance2D(creepForTravels); var distance2 = point.Distance2D(Core.TempestHero.Hero); if (distance1 < distance2 || Map.GetLane(Core.TempestHero.Hero) != currentLane) { travels.UseAbility(creepForTravels); Status = "Doing Tp"; _sleeper.Sleep(1000); return; } } } else { var finalPos = temp.First(); var ally = EntityManager <Creep> .Entities.Where( allyCreep => allyCreep.IsValid && allyCreep.IsAlive && allyCreep.Team == ObjectManager.LocalHero.Team && Map.GetLane(allyCreep) == currentLane && allyCreep.HealthPercent() > 0.75) .OrderBy(y => EntityExtensions.Distance2D(y, finalPos)) .FirstOrDefault(); var allyTwr = EntityManager <Tower> .Entities.Where( allyCreep => allyCreep.IsValid && allyCreep.IsAlive && allyCreep.Team == ObjectManager.LocalHero.Team && Map.GetLane(allyCreep) == currentLane && allyCreep.HealthPercent() > 0.1) .OrderBy(y => EntityExtensions.Distance2D(y, finalPos)) .FirstOrDefault(); Unit tpTarget = null; if (ally != null && allyTwr != null) { var dist1 = finalPos.Distance2D(ally); var dist2 = finalPos.Distance2D(allyTwr); if (dist1 > dist2) { tpTarget = allyTwr; } else { tpTarget = ally; } } if (tpTarget != null && tpTarget.Distance2D(Core.TempestHero.Hero) > 1500) { var point = path[path.Count - 1]; var distance1 = point.Distance2D(tpTarget); var distance2 = point.Distance2D(Core.TempestHero.Hero); if (distance1 < distance2 || Map.GetLane(Core.TempestHero.Hero) != currentLane) { travels.UseAbility(tpTarget.Position); _sleeper.Sleep(1000); Status = "Doing Tp"; return; } } } } } try { foreach (var illusion in IllusionManager.GetIllusions) { illusion.Hero.Move(closest); } foreach (var necro in NecronomiconManager.GetNecronomicons) { necro.Necr.Move(closest); } } catch (Exception e) { Printer.Both("kek " + e.Message); } } else { Status = $"Pushing{(target is Tower ? " Tower" : "")}"; if (Core.TempestHero.Spark.CanBeCasted()) { Printer.Log( $"[AutoPushing][Spark][{target.Name} ({target.NetworkName})]->{target.Position.PrintVector()}", true); if (!target.Position.IsZero) { Core.TempestHero.Spark.UseAbility(target.Position); Status = "Casting spark"; _sleeper.Sleep(500); return; } } var itemForPushing = Core.TempestHero.Hero.GetItemById(ItemId.item_mjollnir); if (itemForPushing != null && itemForPushing.CanBeCasted()) { var allyCreep = EntityManager <Creep> .Entities .FirstOrDefault( x => x.IsAlive && x.Team == ObjectManager.LocalHero.Team && x.IsInRange(Core.TempestHero.Hero, 500) && x.HealthPercent() <= 0.92 && x.IsMelee); if (allyCreep != null) { itemForPushing.UseAbility(allyCreep); _sleeper.Sleep(500); } } itemForPushing = Core.TempestHero.Hero.GetItemById(ItemId.item_manta); if (itemForPushing != null && itemForPushing.CanBeCasted()) { itemForPushing.UseAbility(); _sleeper.Sleep(500); } itemForPushing = Core.TempestHero.Hero.GetItemById(ItemId.item_necronomicon) ?? Core.TempestHero.Hero.GetItemById(ItemId.item_necronomicon_2) ?? Core.TempestHero.Hero.GetItemById(ItemId.item_necronomicon_3); if (itemForPushing != null && itemForPushing.CanBeCasted()) { itemForPushing.UseAbility(); _sleeper.Sleep(500); } if (Core.TempestHero.Orbwalker.GetTarget() is Tower) { var field = Core.TempestHero.MagneticField; if (field.CanBeCasted()) { var pos = (Core.TempestHero.Orbwalker.GetTarget().NetworkPosition - Core.TempestHero.Hero.NetworkPosition).Normalized(); pos *= 280 + 150; pos = Core.TempestHero.Orbwalker.GetTarget().NetworkPosition - pos; field.UseAbility(pos); _sleeper.Sleep(1000); } } } if (MenuManager.AutoPushingTargetting) { var enemyHero = Heroes.GetByTeam(ObjectManager.LocalHero.GetEnemyTeam()) .FirstOrDefault( x => x.IsVisible && x.IsAlive && x.IsInRange(Core.TempestHero.Hero, MenuManager .AutoPushingTargettingRange) /*Core.TempestHero.Hero.IsValidOrbwalkingTarget(x)*/); if (enemyHero != null) { //OrderManager.ChangeOrder(OrderManager.Orders.SparkSpamTempest); Core.Target = enemyHero; MenuManager.TempestCombo.SetValue(new KeyBind(MenuManager.TempestCombo.GetValue <KeyBind>().Key, KeyBindType.Toggle, true)); Core.Target = enemyHero; ParticleManager?.Remove("targetting_range"); } else { if (MenuManager.DrawTargettingRange) { ParticleManager.DrawRange(Core.TempestHero.Hero, "targetting_range", MenuManager.AutoPushingTargettingRange, Color.White); } } } } else { Status = "Tempest is dead"; var illusions = IllusionManager.GetIllusions.Where(x => x.Orbwalker.GetTarget() == null).ToList(); var necros = NecronomiconManager.GetNecronomicons.Where(x => x.Orbwalker.GetTarget() == null).ToList(); var any = illusions.Any() || necros.Any(); if (any) { foreach (var illusion in illusions) { var path = FindOrGetNeededPath(illusion.Hero); var lastPoint = path[path.Count - 1]; var closest = path.Where( x => x.Distance2D(lastPoint) < Core.TempestHero.Hero.Position.Distance2D(lastPoint) - 300) .OrderBy(pos => CheckForDist(pos, Core.TempestHero.Hero)) .FirstOrDefault(); illusion.Hero.Move(closest); } foreach (var necro in necros) { var path = FindOrGetNeededPath(necro.Necr); var lastPoint = path[path.Count - 1]; var closest = path.Where( x => x.Distance2D(lastPoint) < Core.TempestHero.Hero.Position.Distance2D(lastPoint) - 300) .OrderBy(pos => CheckForDist(pos, Core.TempestHero.Hero)) .FirstOrDefault(); necro.Necr.Move(closest); } _sleeper.Sleep(500); } } }
public override async Task ExecuteAsync(CancellationToken token) { if (!await this.ShouldExecute(token)) { return; } this.MaxTargetRange = Math.Max(this.MaxTargetRange, 700); if ((this.CurrentTarget == null) || !this.CurrentTarget.IsVisible) { this.Pugna.Context.Orbwalker.Active.OrbwalkTo(null); return; } if (this.CurrentTarget.IsIllusion) { this.OrbwalkToTarget(); return; } try { var linkens = Ensage.SDK.Extensions.UnitExtensions.IsLinkensProtected(this.CurrentTarget); await BreakLinken(token); var allTargets = this.Context.TargetSelector.Active.GetTargets().FirstOrDefault(); var silenced = UnitExtensions.IsSilenced(this.Owner); var sliderValue = this.Pugna.UseBlinkPrediction.Item.GetValue <Slider>().Value; var myHpThreshold = this.Pugna.SelfHPDrain.Item.GetValue <Slider>().Value; var postDrainHp = this.Pugna.PostDrainHP.Item.GetValue <Slider>().Value; var allyPostDrain = this.Pugna.HealAllyTo.Item.GetValue <Slider>().Value; var healThreshold = this.Pugna.DrainHP.Item.GetValue <Slider>().Value; var wardTars = this.Pugna.WardTargets.Item.GetValue <Slider>().Value; if (!silenced) { try { this.Pugna.HealTarget = EntityManager <Hero> .Entities.FirstOrDefault( x => x.IsAlive && x.Team == this.Owner.Team && x != Owner && !x.IsIllusion && ((float)x.Health / (float)x.MaximumHealth) * 100 < healThreshold && !UnitExtensions.IsMagicImmune(x) && this.Pugna.HealTargetHeroes.Value.IsEnabled(x.Name)); var myHealth = (float)Owner.Health / (float)Owner.MaximumHealth * 100; if (this.Pugna.HealTarget != null) { this.Pugna.HealTarget = this.Pugna.HealTarget; } if (this.Pugna.HealTarget != null) { if (this.Pugna.HealTarget != null && !UnitExtensions.IsChanneling(Owner) && myHealth >= myHpThreshold && this.Pugna.HealTarget.Distance2D(this.Owner) <= this.Pugna.Drain.CastRange && this.Pugna.HealTarget.HealthPercent() * 100 < healThreshold) { this.Pugna.Drain.UseAbility(this.Pugna.HealTarget); this.Pugna.IsHealing = true; await Task.Delay( (int)this.Pugna.Drain.GetCastDelay(this.Owner, this.Pugna.HealTarget, true), token); } //Stop Healing; There is no hidden modifier/any way to check if we are healing a target. if ((UnitExtensions.IsChanneling(Owner) && myHealth <= postDrainHp) && this.Pugna.IsHealing) { Owner.Stop(); this.Pugna.IsHealing = false; } if (this.Pugna.HealTarget != null && this.Pugna.IsHealing && (this.Pugna.HealTarget.HealthPercent() >= ((float)allyPostDrain / 100))) { Owner.Stop(); this.Pugna.IsHealing = false; } if (this.Pugna.HealTarget == null && this.Pugna.IsHealing) { Owner.Stop(); this.Pugna.IsHealing = false; } } } catch (Exception) { // ignore } } if (this.Pugna.IsHealing) { return; } if ((this.Pugna.BlinkDagger != null) && (this.Pugna.BlinkDagger.Item.IsValid) && this.CurrentTarget != null && Owner.Distance2D(this.CurrentTarget) <= 1200 + sliderValue && !(Owner.Distance2D(this.CurrentTarget) <= 400) && this.Pugna.BlinkDagger.Item.CanBeCasted(this.CurrentTarget) && !UnitExtensions.IsChanneling(Owner)) { var l = (this.Owner.Distance2D(this.CurrentTarget) - sliderValue) / sliderValue; var posA = this.Owner.Position; var posB = this.CurrentTarget.Position; var x = (posA.X + (l * posB.X)) / (1 + l); var y = (posA.Y + (l * posB.Y)) / (1 + l); var position = new Vector3((int)x, (int)y, posA.Z); this.Pugna.BlinkDagger.UseAbility(position); await Task.Delay((int)this.Pugna.BlinkDagger.GetCastDelay(position), token); } if (!silenced && this.CurrentTarget != null) { var targets = EntityManager <Hero> .Entities.Where( x => x.IsValid && x.Team != this.Owner.Team && !x.IsIllusion && !UnitExtensions.IsMagicImmune(x) && x.Distance2D(this.Owner) <= this.Pugna.Ward.GetAbilityData("radius")) .ToList(); if (targets.Count >= wardTars && this.Pugna.Ward.CanBeCasted() && !UnitExtensions.IsChanneling(Owner)) { this.Pugna.Ward.UseAbility(Owner.NetworkPosition); await Task.Delay((int)this.Pugna.Ward.GetCastDelay(this.Owner, this.Owner, true), token); } try { // var thresholdTars = this.Config.WardTargets.Item.GetValue<Slider>(); var manaDecrepify = this.Pugna.Decrepify.GetManaCost(this.Pugna.Decrepify.Level - 1); var manaBlast = this.Pugna.Blast.GetManaCost(this.Pugna.Blast.Level - 1); // var manaDrain = Drain.GetManaCost(Drain.Level - 1); if (this.Pugna.Decrepify.CanBeCasted() && this.CurrentTarget != null && this.Pugna.Decrepify.CanHit(this.CurrentTarget) && this.Owner.Mana >= manaBlast + manaDecrepify && !UnitExtensions.IsChanneling(Owner) && this.CurrentTarget.IsAlive) { this.Pugna.Decrepify.UseAbility(this.CurrentTarget); await Task.Delay( (int)this.Pugna.Decrepify.GetCastDelay(this.Owner, this.CurrentTarget, true), token); } if (this.Pugna.Blast.CanBeCasted() && (!this.Pugna.Decrepify.CanBeCasted() || manaBlast > Owner.Mana - manaDecrepify) && !UnitExtensions.IsChanneling(Owner) && this.CurrentTarget != null && this.CurrentTarget.IsAlive) { var delay = this.Pugna.Blast.GetAbilityData("delay") + this.Pugna.Blast.GetCastPoint(); var blastTargets = EntityManager <Hero> .Entities.OrderBy(x => x == allTargets).Where( x => x.IsValid && x.IsVisible && x.Team != Owner.Team && !x.IsIllusion && !UnitExtensions.IsMagicImmune(x)).ToList(); var blastCastRange = this.Pugna.Blast.CastRange; if (blastTargets == null) { return; } var input = new PredictionInput( Owner, this.CurrentTarget, delay, float.MaxValue, blastCastRange, 400, PredictionSkillshotType.SkillshotCircle, true, blastTargets) { CollisionTypes = CollisionTypes.None }; var output = this.Context.Prediction.GetPrediction(input); if (output.HitChance >= HitChance.Medium) { this.Pugna.Blast.UseAbility(output.CastPosition); await Task.Delay( (int)this.Pugna.Blast.GetCastDelay(this.Owner, this.CurrentTarget, true), token); } } } catch (Exception) { // ignored } } if (this.Pugna.BloodThorn != null && this.Pugna.BloodThorn.Item.IsValid && this.CurrentTarget != null && !UnitExtensions.IsChanneling(Owner) && this.Pugna.BloodThorn.Item.CanBeCasted(this.CurrentTarget)) { this.Pugna.BloodThorn.UseAbility(this.CurrentTarget); await Task.Delay(this.Pugna.BloodThorn.GetCastDelay(this.CurrentTarget), token); } if ((this.Pugna.Sheepstick != null) && (this.Pugna.Sheepstick.Item.IsValid) && this.CurrentTarget != null && !UnitExtensions.IsChanneling(Owner) && this.Pugna.Sheepstick.Item.CanBeCasted(this.CurrentTarget)) { this.Pugna.Sheepstick.UseAbility(this.CurrentTarget); await Await.Delay(this.Pugna.Sheepstick.GetCastDelay(this.CurrentTarget), token); } if (this.Pugna.Dagon != null && this.Pugna.Dagon.Item.IsValid && this.CurrentTarget != null && !UnitExtensions.IsChanneling(Owner) && this.Pugna.Dagon.Item.CanBeCasted(this.CurrentTarget)) { this.Pugna.Dagon.UseAbility(this.CurrentTarget); await Await.Delay(this.Pugna.Dagon.GetCastDelay(this.CurrentTarget), token); } if (this.Pugna.Orchid != null && this.Pugna.Orchid.Item.IsValid && this.CurrentTarget != null && !UnitExtensions.IsChanneling(Owner) && this.Pugna.Orchid.Item.CanBeCasted(this.CurrentTarget)) { this.Pugna.Orchid.UseAbility(this.CurrentTarget); await Await.Delay(this.Pugna.Orchid.GetCastDelay(this.CurrentTarget), token); } if (this.Pugna.RodOfAtos != null && this.Pugna.RodOfAtos.Item.IsValid && this.CurrentTarget != null && !UnitExtensions.IsChanneling(Owner) && this.Pugna.RodOfAtos.Item.CanBeCasted(this.CurrentTarget)) { this.Pugna.RodOfAtos.UseAbility(this.CurrentTarget); await Await.Delay(this.Pugna.RodOfAtos.GetCastDelay(this.CurrentTarget), token); } if (this.Pugna.VeilOfDiscord != null && this.Pugna.VeilOfDiscord.Item.IsValid && this.CurrentTarget != null && !UnitExtensions.IsChanneling(Owner) && this.Pugna.VeilOfDiscord.Item.CanBeCasted()) { this.Pugna.VeilOfDiscord.UseAbility(this.CurrentTarget.Position); await Await.Delay(this.Pugna.VeilOfDiscord.GetCastDelay(this.CurrentTarget), token); } if (this.Pugna.ShivasGuard != null && this.Pugna.ShivasGuard.Item.IsValid && this.CurrentTarget != null && !UnitExtensions.IsChanneling(Owner) && this.Pugna.ShivasGuard.Item.CanBeCasted() && Owner.Distance2D(this.CurrentTarget) <= 900) { this.Pugna.ShivasGuard.UseAbility(); await Await.Delay((int)Game.Ping, token); } if (!silenced && this.Pugna.Drain.CanBeCasted() && (!this.Pugna.Blast.CanBeCasted() || this.Owner.Distance2D(this.CurrentTarget) > this.Pugna.Blast.CastRange) && (!this.Pugna.Decrepify.CanBeCasted() || this.Owner.Distance2D(this.CurrentTarget) > this.Pugna.Decrepify.CastRange) && !UnitExtensions.IsChanneling(Owner) && this.CurrentTarget != null && this.CurrentTarget.IsAlive) { this.Pugna.Drain.UseAbility(this.CurrentTarget); await Task.Delay((int)this.Pugna.Drain.GetCastDelay(this.Owner, this.CurrentTarget, true) + 50, token); } else if (!silenced && this.Pugna.Drain.CanBeCasted() && (this.Owner.Distance2D(this.CurrentTarget) > this.Pugna.Blast.CastRange || this.Owner.Distance2D(this.CurrentTarget) > this.Pugna.Decrepify.CastRange) && !UnitExtensions.IsChanneling(Owner) && this.CurrentTarget != null && this.CurrentTarget.IsAlive) { this.Pugna.Drain.UseAbility(this.CurrentTarget); await Task.Delay((int)this.Pugna.Drain.GetCastDelay(this.Owner, this.CurrentTarget, true) + 50, token); } if (this.CurrentTarget != null && !Owner.IsValidOrbwalkingTarget(this.CurrentTarget) && !UnitExtensions.IsChanneling(this.Owner)) { Orbwalker.Move(Game.MousePosition); await Await.Delay(50, token); } else { Orbwalker.OrbwalkTo(this.CurrentTarget); } await Await.Delay(50, token); } catch (TaskCanceledException) { // ignore } catch (Exception e) { Log.Debug($"{e}"); } this.OrbwalkToTarget(); }
public virtual async Task KillStealAsync() { var damageBlast = Blast.GetAbilityData("blast_damage"); damageBlast *= GetSpellAmp(); bool comboMana = Blast.GetManaCost(Blast.Level - 1) + Decrepify.GetManaCost(Decrepify.Level - 1) < Owner.Mana; var decrepifyKillable = EntityManager <Hero> .Entities.FirstOrDefault( x => x.IsAlive && x.Team != this.Owner.Team && !x.IsIllusion && x.Health < damageBlast *(1 - x.MagicDamageResist) && Blast != null && Blast.IsValid && x.Distance2D(this.Owner) <= 900 && Decrepify.CanBeCasted(x) && Blast.CanBeCasted() && !UnitExtensions.IsMagicImmune(x) && comboMana); var blastKillable = EntityManager <Hero> .Entities.FirstOrDefault( x => x.IsAlive && x.Team != this.Owner.Team && !x.IsIllusion && x.Health < damageBlast *(1 - x.MagicDamageResist) && Blast.CanBeCasted() && !UnitExtensions.IsMagicImmune(x) && Blast.CanHit(x) && Ensage.SDK.Extensions.EntityExtensions.Distance2D(Owner, x.NetworkPosition) <= 800); if (!UnitExtensions.IsChanneling(this.Owner)) { if (decrepifyKillable != null) { Decrepify.UseAbility(decrepifyKillable); await Await.Delay(GetAbilityDelay(decrepifyKillable, Decrepify)); if (Blast.CanHit(decrepifyKillable)) { Blast.UseAbility(decrepifyKillable); await Await.Delay(GetAbilityDelay(decrepifyKillable, Blast)); } } if (blastKillable != null) { Blast.UseAbility(blastKillable.NetworkPosition); await Await.Delay(GetAbilityDelay(blastKillable, Blast)); } } else if (UnitExtensions.HasModifier(Target, "modifier_pugna_life_drain")) { if (decrepifyKillable != null) { Decrepify.UseAbility(decrepifyKillable); await Await.Delay(GetAbilityDelay(decrepifyKillable, Decrepify)); if (Blast.CanHit(decrepifyKillable)) { Blast.UseAbility(decrepifyKillable); await Await.Delay(GetAbilityDelay(decrepifyKillable, Blast)); } } if (blastKillable != null) { Blast.UseAbility(blastKillable.NetworkPosition); await Await.Delay(GetAbilityDelay(blastKillable, Blast)); } } }
public override async Task ExecuteAsync(CancellationToken token) { Target = this.TargetSelector.Active.GetTargets().FirstOrDefault(x => !x.IsInvulnerable()); var allTargets = this.TargetSelector.Active.GetTargets().FirstOrDefault(); var silenced = UnitExtensions.IsSilenced(this.Owner); var sliderValue = this.Config.UseBlinkPrediction.Item.GetValue <Slider>().Value; var myHpThreshold = this.Config.SelfHPDrain.Item.GetValue <Slider>().Value; var postDrainHp = this.Config.PostDrainHP.Item.GetValue <Slider>().Value; var allyPostDrain = this.Config.HealAllyTo.Item.GetValue <Slider>().Value; var healThreshold = this.Config.DrainHP.Item.GetValue <Slider>().Value; var wardTars = this.Config.WardTargets.Item.GetValue <Slider>().Value; //warnings if (myHpThreshold < postDrainHp && this.Config.AbilityToggler.Value.IsEnabled(this.Drain.Name)) { Log.Debug( "Post drain hp is higher than your hp threshold to begin healing, please change this or the script won't work."); return; } if (healThreshold > allyPostDrain && this.Config.AbilityToggler.Value.IsEnabled(this.Drain.Name)) { Log.Debug("Your ally's post heal threshold is lower than their heal threshold, please fix this."); return; } if (!silenced) { try { var tempHealTarget = EntityManager <Hero> .Entities.FirstOrDefault( x => x.IsAlive && x.Team == this.Owner.Team && x != Owner && !x.IsIllusion && ((float)x.Health / (float)x.MaximumHealth) * 100 < healThreshold && !UnitExtensions.IsMagicImmune(x) && Config.HealTargetHeroes.Value.IsEnabled(x.Name)); var myHealth = (float)Owner.Health / (float)Owner.MaximumHealth * 100; if (tempHealTarget != null) { HealTarget = tempHealTarget; } if (HealTarget != null) { if (HealTarget != null && this.Config.AbilityToggler.Value.IsEnabled(this.Drain.Name) && !UnitExtensions.IsChanneling(Owner) && myHealth >= myHpThreshold && HealTarget.Distance2D(this.Owner) <= Drain.CastRange && HealTarget.HealthPercent() * 100 < healThreshold) { this.Drain.UseAbility(HealTarget); IsHealing = true; await Await.Delay(GetAbilityDelay(HealTarget, Drain), token); } //Stop Healing; There is no hidden modifier/any way to check if we are healing a target. if ((UnitExtensions.IsChanneling(Owner) && myHealth <= postDrainHp) && IsHealing) { Owner.Stop(); IsHealing = false; } if (HealTarget != null && IsHealing && (HealTarget.HealthPercent() >= ((float)allyPostDrain / 100))) { Owner.Stop(); IsHealing = false; } if (HealTarget == null && IsHealing) { Owner.Stop(); IsHealing = false; } } } catch (Exception) { // ignore } } if (IsHealing) { return; } if ((this.BlinkDagger != null) && (this.BlinkDagger.Item.IsValid) && Target != null && Owner.Distance2D(Target) <= 1200 + sliderValue && !(Owner.Distance2D(Target) <= 400) && this.BlinkDagger.Item.CanBeCasted(Target) && this.Config.ItemToggler.Value.IsEnabled(this.BlinkDagger.Item.Name) && !UnitExtensions.IsChanneling(Owner)) { var l = (this.Owner.Distance2D(Target) - sliderValue) / sliderValue; var posA = this.Owner.Position; var posB = Target.Position; var x = (posA.X + (l * posB.X)) / (1 + l); var y = (posA.Y + (l * posB.Y)) / (1 + l); var position = new Vector3((int)x, (int)y, posA.Z); Log.Debug("Using BlinkDagger"); this.BlinkDagger.UseAbility(position); await Await.Delay(this.GetItemDelay(position) + (int)Game.Ping, token); } if (!silenced && Target != null) { var targets = EntityManager <Hero> .Entities.Where( x => x.IsValid && x.Team != this.Owner.Team && !x.IsIllusion && !UnitExtensions.IsMagicImmune(x) && x.Distance2D(this.Owner) <= Ward.GetAbilityData("radius")) .ToList(); if (targets.Count >= wardTars && this.Ward.CanBeCasted() && !UnitExtensions.IsChanneling(Owner) && this.Config.AbilityToggler.Value.IsEnabled(this.Ward.Name)) { Log.Debug($"Using Ward"); Ward.UseAbility(Owner.NetworkPosition); await Await.Delay(GetAbilityDelay(Owner, Ward), token); } try { // var thresholdTars = this.Config.WardTargets.Item.GetValue<Slider>(); var manaDecrepify = Decrepify.GetManaCost(Decrepify.Level - 1); var manaBlast = Blast.GetManaCost(Blast.Level - 1); // var manaDrain = Drain.GetManaCost(Drain.Level - 1); if (Decrepify.CanBeCasted() && Target != null && Decrepify.CanHit(Target) && this.Config.AbilityToggler.Value.IsEnabled(this.Decrepify.Name) && this.Owner.Mana >= manaBlast + manaDecrepify && !UnitExtensions.IsChanneling(Owner) && Target.IsAlive) { this.Decrepify.UseAbility(Target); await Await.Delay(GetAbilityDelay(Target, Decrepify), token); } if (this.Blast.CanBeCasted() && this.Config.AbilityToggler.Value.IsEnabled(this.Blast.Name) && (!this.Decrepify.CanBeCasted() || manaBlast > Owner.Mana - manaDecrepify) && !UnitExtensions.IsChanneling(Owner) && Target != null && Target.IsAlive) { var delay = Blast.GetAbilityData("delay") + Blast.GetCastPoint(); var blastTargets = EntityManager <Hero> .Entities.OrderBy(x => x == allTargets).Where( x => x.IsValid && x.IsVisible && x.Team != Owner.Team && !x.IsIllusion && !UnitExtensions.IsMagicImmune(x)).ToList(); var blastCastRange = Blast.CastRange; if (blastTargets == null) { return; } var input = new PredictionInput( Owner, Target, delay, float.MaxValue, blastCastRange, 400, PredictionSkillshotType.SkillshotCircle, true, blastTargets) { CollisionTypes = CollisionTypes.None }; var output = Prediction.GetPrediction(input); if (output.HitChance >= HitChance.Medium) { Log.Debug($"Using Blast"); this.Blast.UseAbility(output.CastPosition); await Await.Delay(GetAbilityDelay(Target.Position, this.Blast), token); } } } catch (Exception) { // ignored } } if (this.BloodThorn != null && this.BloodThorn.Item.IsValid && Target != null && !UnitExtensions.IsChanneling(Owner) && this.BloodThorn.Item.CanBeCasted(Target) && this.Config.ItemToggler.Value.IsEnabled(this.BloodThorn.Item.Name)) { Log.Debug("Using Bloodthorn"); this.BloodThorn.UseAbility(Target); await Await.Delay(this.GetItemDelay(Target), token); } if ((this.SheepStick != null) && (this.SheepStick.Item.IsValid) && Target != null && !UnitExtensions.IsChanneling(Owner) && this.SheepStick.Item.CanBeCasted(Target) && this.Config.ItemToggler.Value.IsEnabled("item_sheepstick")) { Log.Debug("Using Sheepstick"); this.SheepStick.UseAbility(Target); await Await.Delay(this.GetItemDelay(Target), token); } if (this.Dagon != null && this.Dagon.Item.IsValid && Target != null && !UnitExtensions.IsChanneling(Owner) && this.Dagon.Item.CanBeCasted(Target) && this.Config.ItemToggler.Value.IsEnabled(Dagon5.Item.Name)) { Log.Debug("Using Dagon"); this.Dagon.UseAbility(Target); await Await.Delay(this.GetItemDelay(Target), token); } if (this.Orchid != null && this.Orchid.Item.IsValid && Target != null && !UnitExtensions.IsChanneling(Owner) && this.Orchid.Item.CanBeCasted(Target) && this.Config.ItemToggler.Value.IsEnabled("item_orchid")) { Log.Debug("Using Orchid"); this.Orchid.UseAbility(Target); await Await.Delay(this.GetItemDelay(Target), token); } if (this.RodofAtos != null && this.RodofAtos.Item.IsValid && Target != null && !UnitExtensions.IsChanneling(Owner) && this.RodofAtos.Item.CanBeCasted(Target) && this.Config.ItemToggler.Value.IsEnabled("item_rod_of_atos")) { Log.Debug("Using RodofAtos"); this.RodofAtos.UseAbility(Target); await Await.Delay(this.GetItemDelay(Target), token); } if (this.VeilofDiscord != null && this.VeilofDiscord.Item.IsValid && Target != null && !UnitExtensions.IsChanneling(Owner) && this.VeilofDiscord.Item.CanBeCasted() && this.Config.ItemToggler.Value.IsEnabled("item_veil_of_discord")) { Log.Debug("Using VeilofDiscord"); this.VeilofDiscord.UseAbility(Target.Position); await Await.Delay(this.GetItemDelay(Target), token); } if (this.HurricanePike != null && this.HurricanePike.Item.IsValid && Target != null && !UnitExtensions.IsChanneling(Owner) && this.HurricanePike.Item.CanBeCasted() && this.Config.ItemToggler.Value.IsEnabled("item_hurricane_pike")) { Log.Debug("Using HurricanePike"); this.HurricanePike.UseAbility(Target); await Await.Delay(this.GetItemDelay(Target), token); } if (this.ShivasGuard != null && this.ShivasGuard.Item.IsValid && Target != null && !UnitExtensions.IsChanneling(Owner) && this.ShivasGuard.Item.CanBeCasted() && Owner.Distance2D(Target) <= 900 && this.Config.ItemToggler.Value.IsEnabled("item_shivas_guard")) { Log.Debug("Using Shiva's Guard"); this.ShivasGuard.UseAbility(); await Await.Delay((int)Game.Ping, token); } if (this.Mjollnir != null && this.Mjollnir.Item.IsValid && Target != null && !UnitExtensions.IsChanneling(Owner) && this.Mjollnir.Item.CanBeCasted() && this.Config.ItemToggler.Value.IsEnabled("item_mjollnir")) { Log.Debug("Using Mjollnir"); this.Mjollnir.UseAbility(Owner); await Await.Delay(this.GetItemDelay(Target), token); } if (this.Config.AbilityToggler.Value.IsEnabled(this.Blast.Name) && this.Config.AbilityToggler.Value.IsEnabled(this.Decrepify.Name)) { if (!silenced && this.Drain.CanBeCasted() && !this.Blast.CanBeCasted() && !this.Decrepify.CanBeCasted() && this.Config.AbilityToggler.Value.IsEnabled(this.Drain.Name) && !UnitExtensions.IsChanneling(Owner) && Target != null && Target.IsAlive) { Log.Debug($"Using Drain 1"); this.Drain.UseAbility(Target); await Await.Delay(GetAbilityDelay(Target, Drain) + 50, token); } } else { if (!silenced && this.Drain.CanBeCasted() && this.Config.AbilityToggler.Value.IsEnabled(this.Drain.Name) && !UnitExtensions.IsChanneling(Owner) && Target != null && Target.IsAlive) { Log.Debug($"Using Drain 2"); this.Drain.UseAbility(Target); await Await.Delay(GetAbilityDelay(Target, Drain) + 50, token); } } if (Target != null && !Owner.IsValidOrbwalkingTarget(Target) && !UnitExtensions.IsChanneling(this.Owner)) { Orbwalker.Move(Game.MousePosition); await Await.Delay(50, token); } else { Orbwalker.OrbwalkTo(Target); } await Await.Delay(50, token); }
public virtual async Task AutoAbilities() { var e = TargetSelector.Active.GetTargets() .FirstOrDefault(x => !x.IsInvulnerable() && x.IsAlive); if (e == null) { return; } var f = EntityManager <Unit> .Entities.First(x => x.Team == me?.Team && x.ClassId == ClassId.CDOTA_Unit_Fountain); float angle = f.FindAngleBetween(me.Position, true); Vector3 pos = new Vector3((float)(me.Position.X - 1500 * Math.Cos(angle)), (float)(me.Position.Y - 1500 * Math.Sin(angle)), 0); var distance = me.Distance2D(e); if (me.IsAlive && distance <= 800 && R != null && !R.IsInAbilityPhase && !R.IsChanneling && R.CanBeCasted() && Config.Escape.Value.IsEnabled(R.Name) && e.Health > me.Health ) { R.UseAbility(pos); if ( travel != null && travel.Item.IsValid && travel.Item.CanBeCasted() && !ExUnit.IsChanneling(me) && Config.Escape.Value.IsEnabled("item_travel_boots_2") ) { travel.UseAbility(f.Position); } else if ( travel2 != null && travel2.Item.IsValid && travel2.Item.CanBeCasted() && !ExUnit.IsChanneling(me) && Config.Escape.Value.IsEnabled("item_travel_boots_2") ) { travel2.UseAbility(f.Position); } else if ( tp != null && tp.Item.IsValid && tp.Item.CanBeCasted() && !ExUnit.IsChanneling(me) && Config.Escape.Value.IsEnabled("item_travel_boots_2") ) { tp.UseAbility(f.Position); } } await Await.Delay(250); }
public override async Task ExecuteAsync(CancellationToken token) { var e = TargetSelector.Active.GetTargets() .FirstOrDefault(x => !x.IsInvulnerable() && x.IsAlive); if (e == null) { return; } var debuff = e.FindModifier("modifier_storm_spirit_electric_vortex_pull") ?? e.FindModifier("modifier_sheepstick_debuff") ?? e.FindModifier("modifier_rod_of_atos_debuff"); var buff = e.HasModifiers(new[] { "modifier_storm_spirit_electric_vortex_pull", "modifier_sheepstick_debuff", "modifier_rod_of_atos_debuff" }, false) || ExUnit.IsStunned(e) || ExUnit.IsHexed(e) || ExUnit.IsRooted(e); var checkTimeModif = debuff?.RemainingTime <= 0.3; var inUltBall = ExUnit.HasModifier(me, "modifier_storm_spirit_ball_lightning") || R.IsInAbilityPhase; var inOverload = ExUnit.HasModifier(me, "modifier_storm_spirit_overload"); var lotusBuff = ExUnit.HasModifier(e, "modifier_item_lotus_orb_active"); var inVortex = ExUnit.HasModifier(e, "modifier_storm_spirit_electric_vortex_pull"); var travelSpeed = R.GetAbilityData("ball_lightning_move_speed", R.Level); var distance = me.Distance2D(e); var travelTime = distance / travelSpeed; var startManaCost = R.GetAbilityData("ball_lightning_initial_mana_base") + me.MaximumMana / 100 * R.GetAbilityData("ball_lightning_initial_mana_percentage"); var costPerUnit = (12 + me.MaximumMana * 0.007) / 100.0; var rManacost = startManaCost + costPerUnit * Math.Floor(distance / 100) * 100; var dagon = me.GetDagon(); var enemies = EntityManager <Hero> .Entities.Count( x => x.IsValid && x.IsAlive && !x.IsIllusion && x.Team != me.Team && x.Distance2D(me) <= 700) >= Config.Heel.Item.GetValue <Slider>().Value; if (!lotusBuff) { if ( // cheese cheese != null && cheese.Item.IsValid && cheese.Item.CanBeCasted() && (me.Health <= me.MaximumHealth * 0.3 || me.Mana <= me.MaximumMana * 0.2) && distance <= 700 && Config.ItemToggler.Value.IsEnabled(cheese.Item.Name) ) { cheese.UseAbility(); await Await.Delay(GetItemDelay(e), token); } if ( // SoulRing Item soul != null && soul.Item.IsValid && soul.Item.CanBeCasted() && Config.ItemToggler.Value.IsEnabled(soul.Item.Name) && me.CanCast() && me.Health >= me.MaximumHealth * 0.4 && me.Mana <= me.MaximumMana * 0.4 ) { soul.UseAbility(); await Await.Delay(GetItemDelay(e), token); } if ( // Arcane Boots Item arcane != null && arcane.Item.IsValid && arcane.Item.CanBeCasted() && Config.ItemToggler.Value.IsEnabled(arcane.Item.Name) && me.CanCast() && me.Mana <= me.MaximumMana * 0.4 ) { arcane.UseAbility(); await Await.Delay(GetItemDelay(e), token); } uint elsecount = 0; elsecount += 1; if (elsecount == 1 && R != null && R.CanBeCasted() && !me.IsAttacking() && !R.IsChanneling && !R.IsInAbilityPhase && me.Mana >= rManacost && !inUltBall && distance >= me.GetAttackRange() && !ExUnit.IsMagicImmune(e) && Config.AbilityToggler.Value.IsEnabled(R.Name) ) { if (e.NetworkActivity == NetworkActivity.Move) { R.CastSkillShot(e); } else { R.UseAbility(e.Position); } await Await.Delay(GetAbilityDelay(me, R) + (int)Math.Floor(travelTime * 1000), token); } else { elsecount += 1; } if (vail != null && vail.Item.IsValid && vail.Item.CanBeCasted() && Config.ItemToggler.Value.IsEnabled(vail.Item.Name) && me.CanCast() && !ExUnit.IsMagicImmune(e) ) { vail.UseAbility(e.Position); await Await.Delay(GetItemDelay(e), token); } if (orchid != null && orchid.Item.IsValid && orchid.Item.CanBeCasted() && (Config.silenceToHex.Value || !ExUnit.IsHexed(e)) && (Config.silenceToVortex.Value || !inVortex) && me.CanCast() && !ExUnit.IsLinkensProtected(e) && !ExUnit.IsMagicImmune(e) && Config.ItemToggler.Value.IsEnabled("item_bloodthorn") ) { orchid.UseAbility(e); await Await.Delay(GetItemDelay(e), token); } if (nullifier != null && nullifier.Item.IsValid && nullifier.Item.CanBeCasted() && me.CanCast() && !ExUnit.IsHexed(e) && !ExUnit.IsLinkensProtected(e) && !ExUnit.IsMagicImmune(e) && Config.ItemToggler.Value.IsEnabled(nullifier.Item.Name) ) { nullifier.UseAbility(e); await Await.Delay(GetItemDelay(e), token); } if (bloodthorn != null && bloodthorn.Item.IsValid && bloodthorn.Item.CanBeCasted() && (Config.silenceToVortex.Value || !inVortex) && (Config.silenceToHex.Value || !ExUnit.IsHexed(e)) && me.CanCast() && !ExUnit.IsLinkensProtected(e) && !ExUnit.IsMagicImmune(e) && Config.ItemToggler.Value.IsEnabled("item_bloodthorn") ) { bloodthorn.UseAbility(e); await Await.Delay(GetItemDelay(e), token); } if (elsecount == 2 && sheep != null && sheep.Item.IsValid && sheep.Item.CanBeCasted() && me.CanCast() && (checkTimeModif || !buff) && !ExUnit.IsLinkensProtected(e) && !ExUnit.IsMagicImmune(e) && (Config.hexToSilence.Value || !ExUnit.IsSilenced(e)) && e.ClassId != ClassId.CDOTA_Unit_Hero_Tidehunter && Config.ItemToggler.Value.IsEnabled(sheep.Item.Name) ) { sheep.UseAbility(e); await Await.Delay(GetItemDelay(e), token); } else { elsecount += 1; } if (elsecount == 3 && Q != null && Q.CanBeCasted() && Config.AbilityToggler.Value.IsEnabled(Q.Name) && !ExUnit.IsMagicImmune(e) && me.CanCast() && !R.IsInAbilityPhase && (W == null || !W.CanBeCasted() || !Config.AbilityToggler.Value.IsEnabled(W.Name) || ExUnit.IsSilenced(e) || ExUnit.IsHexed(e)) && (!inOverload || inOverload && ExUnit.IsAttackImmune(e)) && distance <= Q.GetAbilityData("static_remnant_radius") + me.HullRadius ) { Q.UseAbility(); await Await.Delay(GetAbilityDelay(me, Q) + 100, token); } else { elsecount += 1; } if (elsecount == 4 && W != null && W.CanBeCasted() && (Config.fastVortex.Value || !R.IsInAbilityPhase && !inOverload) && (checkTimeModif || !buff) && (Config.vortexToSilence.Value || !ExUnit.IsSilenced(e)) && !me.IsAttacking() && me.CanCast() && !ExUnit.IsMagicImmune(e) && Config.AbilityToggler.Value.IsEnabled(W.Name) ) { W.UseAbility(e); await Await.Delay(GetAbilityDelay(me, W) + 50, token); } else { elsecount += 1; } if (elsecount == 5 && ExUnit.CanAttack(me) && !me.IsAttacking() && !ExUnit.HasModifier(e, "modifier_item_ethereal_blade_slow") && inOverload && !ExUnit.IsAttackImmune(e) && distance <= me.GetAttackRange() && !ExUnit.IsAttackImmune(e) ) { me.Attack(e); await Await.Delay(170, token); } else { elsecount += 1; } if (elsecount == 6 && W != null && W.CanBeCasted() && (Config.fastVortex.Value || !inOverload) && me.AghanimState() && (checkTimeModif || !buff) && !me.IsAttacking() && me.CanCast() && !ExUnit.IsMagicImmune(e) && Config.AbilityToggler.Value.IsEnabled(W.Name) ) { W.UseAbility(); await Await.Delay(GetAbilityDelay(me, W), token); } else { elsecount += 1; } if (elsecount == 7 && atos != null && atos.Item.IsValid && atos.Item.CanBeCasted() && me.CanCast() && (checkTimeModif || !buff || !ExUnit.IsHexed(e)) && !ExUnit.IsLinkensProtected(e) && !ExUnit.IsMagicImmune(e) && Config.ItemToggler.Value.IsEnabled(atos.Item.Name) ) { atos.UseAbility(e); await Await.Delay(GetItemDelay(e) + 100, token); } else { elsecount += 1; } if (elsecount == 8 && ethereal != null && ethereal.Item.IsValid && ethereal.Item.CanBeCasted() && me.CanCast() && !ExUnit.IsLinkensProtected(e) && !ExUnit.IsMagicImmune(e) && Config.ItemToggler.Value.IsEnabled(ethereal.Item.Name) ) { if (Config.debuff.Value) { var speed = ethereal.Item.GetAbilityData("projectile_speed"); var time = e.Distance2D(me) / speed; ethereal.UseAbility(e); await Await.Delay((int)(time * 1000.0f + Game.Ping) + 30, token); } else { ethereal.UseAbility(e); await Await.Delay(GetItemDelay(e), token); } } else { elsecount += 1; } if (elsecount == 9 && dagon != null && dagon.IsValid && dagon.CanBeCasted() && Config.ItemToggler.Value.IsEnabled("item_dagon_5") && me.CanCast() && (ethereal == null || ExUnit.HasModifier(e, "modifier_item_ethereal_blade_slow") || ethereal.Item.Cooldown < 17) && !ExUnit.IsLinkensProtected(e) && !ExUnit.IsMagicImmune(e) ) { dagon.UseAbility(e); await Await.Delay(GetItemDelay(e), token); } else { elsecount += 1; } if (elsecount == 10 && urn != null && urn.Item.IsValid && urn.Item.CanBeCasted() && urn.Item.CurrentCharges > 0 && distance <= urn.Item.GetCastRange() && Config.ItemToggler.Value.IsEnabled(urn.Item.Name) ) { urn.UseAbility(e); await Await.Delay(GetItemDelay(e), token); } else { elsecount += 1; } if (elsecount == 11 && bkb != null && bkb.Item.IsValid && bkb.Item.CanBeCasted() && enemies && Config.ItemToggler.Value.IsEnabled(bkb.Item.Name) ) { bkb.UseAbility(); await Await.Delay(GetItemDelay(me), token); } else { elsecount += 1; } if (elsecount == 12 && lotus != null && lotus.Item.IsValid && lotus.Item.CanBeCasted() && enemies && Config.ItemToggler.Value.IsEnabled(lotus.Item.Name) ) { lotus.UseAbility(me); await Await.Delay(GetItemDelay(me), token); } else { elsecount += 1; } if (elsecount == 13 && shiva != null && shiva.Item.IsValid && shiva.Item.CanBeCasted() && me.CanCast() && !ExUnit.IsMagicImmune(e) && Config.ItemToggler.Value.IsEnabled(shiva.Item.Name) && distance <= 600 ) { shiva.UseAbility(); await Await.Delay(GetItemDelay(me), token); } else { elsecount += 1; } if (elsecount == 14 && mjollnir != null && mjollnir.Item.IsValid && mjollnir.Item.CanBeCasted() && me.CanCast() && !ExUnit.IsMagicImmune(e) && Config.ItemToggler.Value.IsEnabled(mjollnir.Item.Name) && me.Distance2D(e) <= 600 ) { mjollnir.UseAbility(me); await Await.Delay(GetItemDelay(me), token); } } else { if (Q != null && Q.CanBeCasted() && !inOverload && (W == null || !W.CanBeCasted() || !Config.AbilityToggler.Value.IsEnabled(W.Name)) && distance <= Q.GetAbilityData("static_remnant_radius") + me.HullRadius && Config.AbilityToggler.Value.IsEnabled(Q.Name) && me.CanCast() && !ExUnit.IsMagicImmune(e) ) { Q.UseAbility(); await Await.Delay(GetAbilityDelay(me, Q) + 200, token); } if (shiva != null && shiva.Item.IsValid && shiva.Item.CanBeCasted() && me.CanCast() && !ExUnit.IsMagicImmune(e) && Config.ItemToggler.Value.IsEnabled(shiva.Item.Name) && distance <= 600 ) { shiva.UseAbility(); await Await.Delay(GetItemDelay(me), token); } if (W != null && W.CanBeCasted() && !inOverload && me.AghanimState() && (checkTimeModif || !buff) && !me.IsAttacking() && me.CanCast() && !ExUnit.IsMagicImmune(e) && Config.AbilityToggler.Value.IsEnabled(W.Name) ) { W.UseAbility(); await Await.Delay(GetAbilityDelay(me, W), token); } } Vector3 start = e.NetworkActivity == NetworkActivity.Move ? new Vector3((float)((R.GetCastDelay(me, me, true) + 0.3) * Math.Cos(e.RotationRad) * e.MovementSpeed + e.Position.X), (float)((R.GetCastDelay(me, me, true) + 0.3) * Math.Sin(e.RotationRad) * e.MovementSpeed + e.NetworkPosition.Y), e.NetworkPosition.Z) : e.NetworkPosition; if (R != null && R.CanBeCasted() && !inUltBall && Q.Cooldown <= 3 && !R.IsInAbilityPhase && !R.IsChanneling && !me.IsAttacking() && (W == null || !W.CanBeCasted() || !Config.AbilityToggler.Value.IsEnabled(W.Name)) && !ExUnit.IsChanneling(me) && (Config.AutoOverload.Value && buff || !buff) && me.Position.Distance2D(start) <= me.GetAttackRange() && !ExUnit.IsMagicImmune(e) && (Config.savemanamode.Value && me.AttackBackswing() > 0.3 - me.TurnTime(e.NetworkPosition) && !cooldown || !Config.savemanamode.Value) && Config.AbilityToggler.Value.IsEnabled(R.Name) ) { float angle = e.FindAngleBetween(me.Position, true); Vector3 pos = new Vector3((float)(me.Position.X - 15 * Math.Cos(angle)), (float)(me.Position.Y - 15 * Math.Sin(angle)), me.Position.Z); if (!inOverload) { R.UseAbility(pos); await Await.Delay(GetAbilityDelay(me, R) + 100, token); } } if (!ExUnit.IsAttackImmune(e) && !ExUnit.IsDisarmed(me) && !ExUnit.HasModifier(e, "modifier_item_ethereal_blade_slow")) { float angle = e.FindAngleBetween(me.Position, true); Vector3 pos = new Vector3((float)(me.Position.X + 300 * Math.Cos(angle)), (float)(me.Position.Y + 300 * Math.Sin(angle)), me.Position.Z); if (me.Distance2D(e) <= 250 && e.GetTurnTime(me) * 1000 < 35 && cooldown && !me.IsAttacking()) { me.Move(pos); await Await.Delay((int)(me.SecondsPerAttack * 100), token); } if (me.Distance2D(e) <= 250 && !cooldown && !me.IsAttacking() && ExUnit.CanAttack(me)) { me.Attack(e); await Await.Delay((int)(me.SecondsPerAttack * 100), token); } if (me.Distance2D(e) >= 250 && !cooldown && ExUnit.CanAttack(me)) { if (Orbwalker.OrbwalkTo(e)) { return; } } } await Await.Delay(10, token); }
public override async Task ExecuteAsync(CancellationToken token) { Target = this.TargetSelector.Active.GetTargets().FirstOrDefault(x => !x.IsInvulnerable()); var silenced = UnitExtensions.IsSilenced(this.Owner); var sliderValue = this.Config.UseBlinkPrediction.Item.GetValue <Slider>().Value; var isChanneling = UnitExtensions.IsChanneling(this.Owner); if (!silenced) { try { if ((this.BlinkDagger != null) && (this.BlinkDagger.Item.IsValid) && Target != null && Owner.Distance2D(Target) <= 1200 + sliderValue && !(Owner.Distance2D(Target) <= sliderValue) && this.BlinkDagger.Item.CanBeCasted() && this.Config.ItemToggler.Value.IsEnabled(this.BlinkDagger.Item.Name) && !isChanneling) { var l = (this.Owner.Distance2D(Target) - sliderValue) / sliderValue; var posA = this.Owner.Position; var posB = Target.Position; var x = (posA.X + (l * posB.X)) / (1 + l); var y = (posA.Y + (l * posB.Y)) / (1 + l); var position = new Vector3((int)x, (int)y, posA.Z); Log.Debug("Using BlinkDagger"); this.BlinkDagger.UseAbility(position); await Await.Delay(this.GetItemDelay(position), token); } if ((this.Euls != null) && this.Euls.Item.IsValid && Target != null && this.Owner.Distance2D(Target) <= this.Euls.CastRange && this.Euls.Item.CanBeCasted(Target) && this.Config.ItemToggler.Value.IsEnabled(this.Euls.Item.Name)) { Log.Debug($"Using Eul"); this.Euls.UseAbility(this.Target); await Await.Delay(this.GetItemDelay(Target), token); } if (Hex != null && Hex.IsValid && Hex.CanBeCasted(Target) && !isChanneling && this.Config.AbilityToggler.Value.IsEnabled(this.Hex.Name)) { Log.Debug($"Using Hex"); Hex.UseAbility(Target); await Await.Delay(GetAbilityDelay(this.Owner, Hex), token); } if (Ethershock != null && Ethershock.IsValid && Ethershock.CanBeCasted(Target) && !isChanneling && this.Config.AbilityToggler.Value.IsEnabled(this.Ethershock.Name)) { Log.Debug($"Using Ethershock!"); Ethershock.UseAbility(Target); await Await.Delay(GetAbilityDelay(this.Owner, Ethershock), token); } } catch (TaskCanceledException) { // ignore } catch (Exception e) { Log.Error($"{e}"); } } if (!silenced) { try { var invulTargetsToo = this.TargetSelector.Active.GetTargets().FirstOrDefault(); if (Wards != null && Wards.IsValid && Wards.CanBeCasted() && !isChanneling && invulTargetsToo != null && invulTargetsToo.IsValid && this.Config.AbilityToggler.Value.IsEnabled(this.Wards.Name)) { var delay = Wards.GetCastPoint(); var wardsCastRange = Wards.CastRange; var input = new PredictionInput(this.Owner, invulTargetsToo, delay, float.MaxValue, wardsCastRange, 30, PredictionSkillshotType.SkillshotCircle) { CollisionTypes = CollisionTypes.None }; output = Prediction.GetPrediction(input); if (output.HitChance >= HitChance.Medium) { Log.Debug($"Casting Wards"); this.Wards.UseAbility(output.CastPosition); if (this.Config.FailSwitch.Value.Equals(true) && (Target.IsRotating() && Target.MovementSpeed >= 300 || Ensage.SDK.Extensions.EntityExtensions.Distance2D(Target, output.CastPosition) >= 200)) { Log.Error($"stopping"); this.Owner.Stop(); await Await.Delay(100, token); } await Await.Delay(GetAbilityDelay(output.CastPosition, this.Wards), token); } } } catch (TaskCanceledException) { // ignored } catch (Exception e) { Log.Error($"{e}"); } } if (this.BloodThorn != null && this.BloodThorn.Item.IsValid && Target != null && !isChanneling && this.BloodThorn.Item.CanBeCasted(Target) && this.Config.ItemToggler.Value.IsEnabled(this.BloodThorn.Item.Name)) { Log.Debug("Using Bloodthorn"); this.BloodThorn.UseAbility(Target); await Await.Delay(this.GetItemDelay(Target), token); } if ((this.SheepStick != null) && (this.SheepStick.Item.IsValid) && Target != null && !isChanneling && this.SheepStick.Item.CanBeCasted(Target) && this.Config.ItemToggler.Value.IsEnabled("item_sheepstick")) { Log.Debug("Using Sheepstick"); this.SheepStick.UseAbility(Target); await Await.Delay(this.GetItemDelay(Target), token); } if (this.Dagon != null && this.Dagon.Item.IsValid && Target != null && !isChanneling && this.Dagon.Item.CanBeCasted(Target) && this.Config.ItemToggler.Value.IsEnabled(Dagon5.Item.Name)) { Log.Debug("Using Dagon"); this.Dagon.UseAbility(Target); await Await.Delay(this.GetItemDelay(Target), token); } if (this.Orchid != null && this.Orchid.Item.IsValid && Target != null && !isChanneling && this.Orchid.Item.CanBeCasted(Target) && this.Config.ItemToggler.Value.IsEnabled("item_orchid")) { Log.Debug("Using Orchid"); this.Orchid.UseAbility(Target); await Await.Delay(this.GetItemDelay(Target), token); } if (this.RodofAtos != null && this.RodofAtos.Item.IsValid && Target != null && !isChanneling && this.RodofAtos.Item.CanBeCasted(Target) && this.Config.ItemToggler.Value.IsEnabled("item_rod_of_atos")) { Log.Debug("Using RodofAtos"); this.RodofAtos.UseAbility(Target); await Await.Delay(this.GetItemDelay(Target), token); } if (this.VeilofDiscord != null && this.VeilofDiscord.Item.IsValid && Target != null && !isChanneling && this.VeilofDiscord.Item.CanBeCasted() && this.Config.ItemToggler.Value.IsEnabled("item_veil_of_discord")) { Log.Debug("Using VeilofDiscord"); this.VeilofDiscord.UseAbility(Target.Position); await Await.Delay(this.GetItemDelay(Target), token); } if (this.HurricanePike != null && this.HurricanePike.Item.IsValid && Target != null && !isChanneling && this.HurricanePike.Item.CanBeCasted() && this.Config.ItemToggler.Value.IsEnabled("item_hurricane_pike")) { Log.Debug("Using HurricanePike"); this.HurricanePike.UseAbility(Target); await Await.Delay(this.GetItemDelay(Target), token); } if (this.ShivasGuard != null && this.ShivasGuard.Item.IsValid && Target != null && !isChanneling && this.ShivasGuard.Item.CanBeCasted() && Owner.Distance2D(Target) <= 900 && this.Config.ItemToggler.Value.IsEnabled("item_shivas_guard")) { Log.Debug("Using Shiva's Guard"); this.ShivasGuard.UseAbility(); await Await.Delay((int)Game.Ping, token); } if (this.Mjollnir != null && this.Mjollnir.Item.IsValid && Target != null && !isChanneling && this.Mjollnir.Item.CanBeCasted() && this.Config.ItemToggler.Value.IsEnabled("item_mjollnir")) { Log.Debug("Using Mjollnir"); this.Mjollnir.UseAbility(Owner); await Await.Delay(this.GetItemDelay(Target), token); } try { if (Shackles != null && Shackles.IsValid && Shackles.CanBeCasted(Target) && !isChanneling && (Wards == null || !Wards.IsValid || !Wards.CanBeCasted() || !this.Config.AbilityToggler.Value.IsEnabled(this.Wards.Name)) && HexSync() && this.Config.AbilityToggler.Value.IsEnabled(this.Shackles.Name)) { Log.Debug($"Using Shackles!"); Shackles.UseAbility(Target); await Await.Delay(GetAbilityDelay(this.Target, Shackles) + 1000, token); } } catch (TaskCanceledException) { // ignore } catch (Exception e) { Log.Error(e); } /*if (Refresher != null && Refresher.Item.IsValid && Target != null && * !isChanneling && this.Refresher.Item.CanBeCasted() && !this.Wards.CanBeCasted() && !this.Shackles.CanBeCasted() && * this.Config.ItemToggler.Value.IsEnabled(Refresher.Item.Name)) * { * Log.Debug($"Using Refresher Orb"); * Refresher.UseAbility(); * await Await.Delay(100, token); * }*/ if (Target != null && Owner.IsValidOrbwalkingTarget(Target) && !isChanneling) { this.Context.Orbwalker.Active.OrbwalkTo(Target); Log.Debug($"Orbwalking"); } await Await.Delay(100, token); }