コード例 #1
0
 private void Scene_Paint(object sender, PaintEventArgs e)
 {
     tally.RegisterDraw();
     e.Graphics.SmoothingMode      = System.Drawing.Drawing2D.SmoothingMode.AntiAlias;
     e.Graphics.InterpolationMode  = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
     e.Graphics.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighSpeed;
     world.FullDrawOn(e.Graphics);
 }
コード例 #2
0
ファイル: Scene.cs プロジェクト: Esep642/TPTO
 private void Scene_Paint(object sender, PaintEventArgs e)
 {
     tally.RegisterDraw();
     e.Graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias;
     world.FullDrawOn(e.Graphics);
 }