public FightResultTaxCollectorListEntry(short outcome, FightLoot rewards, int id, bool alive, byte level, BasicGuildInformations guildInfo, int experienceForGuild) : base(outcome, rewards, id, alive) { Level = level; GuildInfo = guildInfo; ExperienceForGuild = experienceForGuild; }
public FightResultPlayerListEntry(short outcome, FightLoot rewards, int id, bool alive, byte level, FightResultAdditionalData[] additional) : base(outcome, rewards, id, alive) { Level = level; Additional = additional; }
public virtual void Deserialize(BigEndianReader reader) { Outcome = reader.ReadShort(); Rewards = new FightLoot(); Rewards.Deserialize(reader); }
public FightResultListEntry(short outcome, FightLoot rewards) { Outcome = outcome; Rewards = rewards; }
public FightResultMutantListEntry(short outcome, FightLoot rewards, int id, bool alive, ushort level) : base(outcome, rewards, id, alive) { Level = level; }
public FightResultFighterListEntry(short outcome, FightLoot rewards, int id, bool alive) : base(outcome, rewards) { Id = id; Alive = alive; }