public PlayerManager(RealmClient rClient) { RClient = rClient; Server = new PlayerServer(); Server.ClientDisconnected += Server_ClientDisconnected; Server.NewClientConntected += Server_NewClientConntected; Server.NewDataReceived += Server_NewDataReceived; Server.NewDataSended += Server_NewDataSended; Server.Started += Server_Started; Server.Stoped += Server_Stoped; Server.NewException += Server_NewException; }
public GameCore() { Log = new MessageLog(); Db = new DataAccessObject(); Setting = SettingModel.Load<GameSetting>(); Db.Setup(Setting); RClient = new RealmClient(this); RClient.NewException += RClient_NewException; RClient.Connected += RClient_Connected; RClient.Disconnected += RClient_Disconnected; RClient.DataReceived += RClient_DataReceived; RClient.DataSended += RClient_DataSended; }