public GameEngine(IMemoryAPI fface) { _fface = fface; _stateMachine = new FiniteStateMachine(fface); }
public GameEngine(IMemoryAPI fface) { _fface = fface; _stateMachine = new FiniteStateMachine(fface); _playerMonitor = new PlayerMonitor(fface); }
public GameEngine(IMemoryAPI fface) { _fface = fface; _stateMachine = new FiniteStateMachine(fface); }
public GameEngine(IMemoryAPI fface) { _fface = fface; _stateMachine = new FiniteStateMachine(fface); _playerMonitor = new PlayerMonitor(fface); }