Beispiel #1
0
 public GameEngine(IMemoryAPI fface)
 {
     _fface = fface;
     _stateMachine = new FiniteStateMachine(fface);
 }
Beispiel #2
0
 public GameEngine(IMemoryAPI fface)
 {
     _fface = fface;
     _stateMachine = new FiniteStateMachine(fface);
     _playerMonitor = new PlayerMonitor(fface);
 }