private void detach_ScribedSpells(ScribedSpell entity) { this.SendPropertyChanging(); entity.Character = null; }
private void attach_ScribedSpells(ScribedSpell entity) { this.SendPropertyChanging(); entity.Spell = this; }
partial void UpdateScribedSpell(ScribedSpell instance);
partial void DeleteScribedSpell(ScribedSpell instance);
partial void InsertScribedSpell(ScribedSpell instance);