private void detach_ScribedSpells(ScribedSpell entity)
		{
			this.SendPropertyChanging();
			entity.Character = null;
		}
		private void attach_ScribedSpells(ScribedSpell entity)
		{
			this.SendPropertyChanging();
			entity.Spell = this;
		}
 partial void UpdateScribedSpell(ScribedSpell instance);
 partial void DeleteScribedSpell(ScribedSpell instance);
 partial void InsertScribedSpell(ScribedSpell instance);