void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.Window = ((Dota2ls.MainWindow)(target)); return; case 2: this.OnMouseEnter1_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target)); return; case 3: this.OnMouseLeftButtonDown1_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target)); return; case 4: this.OnMouseLeftButtonDownLeftArrow_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target)); return; case 5: this.OnMouseEnterLeftArrow_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target)); return; case 6: this.OnMouseLeaveLeftArrow_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target)); return; case 7: this.OnTextChanged1_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target)); return; case 8: this.OnMouseEnterSaveAccountButton_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target)); return; case 9: this.LayoutRoot = ((System.Windows.Controls.Grid)(target)); return; case 10: this.grid2 = ((System.Windows.Controls.Grid)(target)); return; case 11: this.AccountTextBox = ((System.Windows.Controls.TextBox)(target)); return; case 12: this.TimeMatchLabel = ((System.Windows.Controls.Label)(target)); return; case 13: this.blockArrow = ((Microsoft.Expression.Shapes.BlockArrow)(target)); return; case 14: this.StatList = ((System.Windows.Controls.ListView)(target)); return; case 15: this.blockArrow_Left = ((Microsoft.Expression.Shapes.BlockArrow)(target)); return; case 16: this.SaveAccountIdButton = ((System.Windows.Controls.Button)(target)); return; case 17: this.RadiantWinLabel = ((System.Windows.Controls.Label)(target)); return; case 18: this.MatchIdLabel = ((System.Windows.Controls.Label)(target)); return; case 19: this.MainLobbyLabel = ((System.Windows.Controls.Label)(target)); return; case 20: this.RefreshButton = ((System.Windows.Controls.Button)(target)); return; case 21: this.ExitButton = ((System.Windows.Controls.Button)(target)); return; case 22: this.HideButton = ((System.Windows.Controls.Button)(target)); return; case 23: this.ASP_CheckBox = ((System.Windows.Controls.CheckBox)(target)); #line 379 "..\..\Dota2lsWindow.xaml" this.ASP_CheckBox.Click += new System.Windows.RoutedEventHandler(this.ASP_CheckBox_Click); #line default #line hidden return; case 24: this.grid = ((System.Windows.Controls.Grid)(target)); return; case 25: this.rectangle = ((System.Windows.Shapes.Rectangle)(target)); return; case 26: this.LobbyLabel = ((System.Windows.Controls.Label)(target)); return; case 27: this.LeaversLabel = ((System.Windows.Controls.Label)(target)); return; case 28: this.PositiveVotes = ((System.Windows.Controls.Label)(target)); return; case 29: this.NegativeVotes = ((System.Windows.Controls.Label)(target)); return; case 30: this.TopPlayerLabel = ((System.Windows.Controls.Label)(target)); return; case 31: this.LeaversLabel_Copy = ((System.Windows.Controls.Label)(target)); return; case 32: this.MBMR = ((System.Windows.Shapes.Rectangle)(target)); return; case 33: this.T1RB = ((System.Windows.Shapes.Rectangle)(target)); return; case 34: this.T1RT = ((System.Windows.Shapes.Rectangle)(target)); return; case 35: this.T2RM = ((System.Windows.Shapes.Rectangle)(target)); return; case 36: this.T3RM = ((System.Windows.Shapes.Rectangle)(target)); return; case 37: this.RBMR = ((System.Windows.Shapes.Rectangle)(target)); return; case 38: this.T3RT = ((System.Windows.Shapes.Rectangle)(target)); return; case 39: this.T1RM = ((System.Windows.Shapes.Rectangle)(target)); return; case 40: this.T2RB = ((System.Windows.Shapes.Rectangle)(target)); return; case 41: this.T1DM = ((System.Windows.Shapes.Rectangle)(target)); return; case 42: this.T2DM = ((System.Windows.Shapes.Rectangle)(target)); return; case 43: this.T1DB = ((System.Windows.Shapes.Rectangle)(target)); return; case 44: this.T2DB = ((System.Windows.Shapes.Rectangle)(target)); return; case 45: this.T1DT = ((System.Windows.Shapes.Rectangle)(target)); return; case 46: this.T2DT = ((System.Windows.Shapes.Rectangle)(target)); return; case 47: this.T3RB = ((System.Windows.Shapes.Rectangle)(target)); return; case 48: this.T4D1 = ((System.Windows.Shapes.Rectangle)(target)); return; case 49: this.T4D2 = ((System.Windows.Shapes.Rectangle)(target)); return; case 50: this.T4R1 = ((System.Windows.Shapes.Rectangle)(target)); return; case 51: this.T4R2 = ((System.Windows.Shapes.Rectangle)(target)); return; case 52: this.MBTR = ((System.Windows.Shapes.Rectangle)(target)); return; case 53: this.RBTR = ((System.Windows.Shapes.Rectangle)(target)); return; case 54: this.MBBR = ((System.Windows.Shapes.Rectangle)(target)); return; case 55: this.RBBR = ((System.Windows.Shapes.Rectangle)(target)); return; case 56: this.AncientDire = ((System.Windows.Shapes.Rectangle)(target)); return; case 57: this.RMBD = ((System.Windows.Shapes.Rectangle)(target)); return; case 58: this.T3DM = ((System.Windows.Shapes.Rectangle)(target)); return; case 59: this.MBMD = ((System.Windows.Shapes.Rectangle)(target)); return; case 60: this.RBBD = ((System.Windows.Shapes.Rectangle)(target)); return; case 61: this.MBBD = ((System.Windows.Shapes.Rectangle)(target)); return; case 62: this.RTBD = ((System.Windows.Shapes.Rectangle)(target)); return; case 63: this.T3DT = ((System.Windows.Shapes.Rectangle)(target)); return; case 64: this.T3DB = ((System.Windows.Shapes.Rectangle)(target)); return; case 65: this.MTBD = ((System.Windows.Shapes.Rectangle)(target)); return; case 66: this.T2RT = ((System.Windows.Shapes.Rectangle)(target)); return; case 67: this.AncientRadiant = ((System.Windows.Shapes.Rectangle)(target)); return; case 68: this.grid1 = ((System.Windows.Controls.Grid)(target)); return; case 69: this.p1Rect = ((System.Windows.Shapes.Rectangle)(target)); return; case 70: this.p2Rect = ((System.Windows.Shapes.Rectangle)(target)); return; case 71: this.p3Rect = ((System.Windows.Shapes.Rectangle)(target)); return; case 72: this.p4Rect = ((System.Windows.Shapes.Rectangle)(target)); return; case 73: this.p5Rect = ((System.Windows.Shapes.Rectangle)(target)); return; case 74: this.p6Rect = ((System.Windows.Shapes.Rectangle)(target)); return; case 75: this.p7Rect = ((System.Windows.Shapes.Rectangle)(target)); return; case 76: this.p8Rect = ((System.Windows.Shapes.Rectangle)(target)); return; case 77: this.p9Rect = ((System.Windows.Shapes.Rectangle)(target)); return; case 78: this.p10Rect = ((System.Windows.Shapes.Rectangle)(target)); return; case 79: this.Player1 = ((Dota2ls.UserControl1)(target)); return; case 80: this.Player2 = ((Dota2ls.UserControl1)(target)); return; case 81: this.Player3 = ((Dota2ls.UserControl1)(target)); return; case 82: this.Player4 = ((Dota2ls.UserControl1)(target)); return; case 83: this.Player5 = ((Dota2ls.UserControl1)(target)); return; case 84: this.Player6 = ((Dota2ls.UserControl1)(target)); return; case 85: this.Player7 = ((Dota2ls.UserControl1)(target)); return; case 86: this.Player8 = ((Dota2ls.UserControl1)(target)); return; case 87: this.Player9 = ((Dota2ls.UserControl1)(target)); return; case 88: this.Player10 = ((Dota2ls.UserControl1)(target)); return; case 89: this.LoadProgressBar = ((System.Windows.Controls.ProgressBar)(target)); return; } this._contentLoaded = true; }