void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.Window = ((Dota2ls.MainWindow)(target));
                return;

            case 2:
                this.OnMouseEnter1_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target));
                return;

            case 3:
                this.OnMouseLeftButtonDown1_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target));
                return;

            case 4:
                this.OnMouseLeftButtonDownLeftArrow_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target));
                return;

            case 5:
                this.OnMouseEnterLeftArrow_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target));
                return;

            case 6:
                this.OnMouseLeaveLeftArrow_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target));
                return;

            case 7:
                this.OnTextChanged1_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target));
                return;

            case 8:
                this.OnMouseEnterSaveAccountButton_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target));
                return;

            case 9:
                this.LayoutRoot = ((System.Windows.Controls.Grid)(target));
                return;

            case 10:
                this.grid2 = ((System.Windows.Controls.Grid)(target));
                return;

            case 11:
                this.AccountTextBox = ((System.Windows.Controls.TextBox)(target));
                return;

            case 12:
                this.TimeMatchLabel = ((System.Windows.Controls.Label)(target));
                return;

            case 13:
                this.blockArrow = ((Microsoft.Expression.Shapes.BlockArrow)(target));
                return;

            case 14:
                this.StatList = ((System.Windows.Controls.ListView)(target));
                return;

            case 15:
                this.blockArrow_Left = ((Microsoft.Expression.Shapes.BlockArrow)(target));
                return;

            case 16:
                this.SaveAccountIdButton = ((System.Windows.Controls.Button)(target));
                return;

            case 17:
                this.RadiantWinLabel = ((System.Windows.Controls.Label)(target));
                return;

            case 18:
                this.MatchIdLabel = ((System.Windows.Controls.Label)(target));
                return;

            case 19:
                this.MainLobbyLabel = ((System.Windows.Controls.Label)(target));
                return;

            case 20:
                this.RefreshButton = ((System.Windows.Controls.Button)(target));
                return;

            case 21:
                this.ExitButton = ((System.Windows.Controls.Button)(target));
                return;

            case 22:
                this.HideButton = ((System.Windows.Controls.Button)(target));
                return;

            case 23:
                this.ASP_CheckBox = ((System.Windows.Controls.CheckBox)(target));

            #line 379 "..\..\Dota2lsWindow.xaml"
                this.ASP_CheckBox.Click += new System.Windows.RoutedEventHandler(this.ASP_CheckBox_Click);

            #line default
            #line hidden
                return;

            case 24:
                this.grid = ((System.Windows.Controls.Grid)(target));
                return;

            case 25:
                this.rectangle = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 26:
                this.LobbyLabel = ((System.Windows.Controls.Label)(target));
                return;

            case 27:
                this.LeaversLabel = ((System.Windows.Controls.Label)(target));
                return;

            case 28:
                this.PositiveVotes = ((System.Windows.Controls.Label)(target));
                return;

            case 29:
                this.NegativeVotes = ((System.Windows.Controls.Label)(target));
                return;

            case 30:
                this.TopPlayerLabel = ((System.Windows.Controls.Label)(target));
                return;

            case 31:
                this.LeaversLabel_Copy = ((System.Windows.Controls.Label)(target));
                return;

            case 32:
                this.MBMR = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 33:
                this.T1RB = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 34:
                this.T1RT = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 35:
                this.T2RM = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 36:
                this.T3RM = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 37:
                this.RBMR = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 38:
                this.T3RT = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 39:
                this.T1RM = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 40:
                this.T2RB = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 41:
                this.T1DM = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 42:
                this.T2DM = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 43:
                this.T1DB = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 44:
                this.T2DB = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 45:
                this.T1DT = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 46:
                this.T2DT = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 47:
                this.T3RB = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 48:
                this.T4D1 = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 49:
                this.T4D2 = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 50:
                this.T4R1 = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 51:
                this.T4R2 = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 52:
                this.MBTR = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 53:
                this.RBTR = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 54:
                this.MBBR = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 55:
                this.RBBR = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 56:
                this.AncientDire = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 57:
                this.RMBD = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 58:
                this.T3DM = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 59:
                this.MBMD = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 60:
                this.RBBD = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 61:
                this.MBBD = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 62:
                this.RTBD = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 63:
                this.T3DT = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 64:
                this.T3DB = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 65:
                this.MTBD = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 66:
                this.T2RT = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 67:
                this.AncientRadiant = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 68:
                this.grid1 = ((System.Windows.Controls.Grid)(target));
                return;

            case 69:
                this.p1Rect = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 70:
                this.p2Rect = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 71:
                this.p3Rect = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 72:
                this.p4Rect = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 73:
                this.p5Rect = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 74:
                this.p6Rect = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 75:
                this.p7Rect = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 76:
                this.p8Rect = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 77:
                this.p9Rect = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 78:
                this.p10Rect = ((System.Windows.Shapes.Rectangle)(target));
                return;

            case 79:
                this.Player1 = ((Dota2ls.UserControl1)(target));
                return;

            case 80:
                this.Player2 = ((Dota2ls.UserControl1)(target));
                return;

            case 81:
                this.Player3 = ((Dota2ls.UserControl1)(target));
                return;

            case 82:
                this.Player4 = ((Dota2ls.UserControl1)(target));
                return;

            case 83:
                this.Player5 = ((Dota2ls.UserControl1)(target));
                return;

            case 84:
                this.Player6 = ((Dota2ls.UserControl1)(target));
                return;

            case 85:
                this.Player7 = ((Dota2ls.UserControl1)(target));
                return;

            case 86:
                this.Player8 = ((Dota2ls.UserControl1)(target));
                return;

            case 87:
                this.Player9 = ((Dota2ls.UserControl1)(target));
                return;

            case 88:
                this.Player10 = ((Dota2ls.UserControl1)(target));
                return;

            case 89:
                this.LoadProgressBar = ((System.Windows.Controls.ProgressBar)(target));
                return;
            }
            this._contentLoaded = true;
        }