void IPluginManager.RaiseServerActivate(int clientMax) { ServerActivateEventArgs e = new ServerActivateEventArgs() { ClientMax = clientMax, }; this.Raise(this.m_engine.RaiseServerActivate, e); }
private async void Engine_ServerActivate(object sender, ServerActivateEventArgs e) { await this.Log(System.Reflection.MethodInfo.GetCurrentMethod().Name); }
internal void RaiseServerActivate(ServerActivateEventArgs e) { this.RaiseEvent(EventServerActivate, e); }