void IPluginManager.RaiseServerActivate(int clientMax)
        {
            ServerActivateEventArgs e = new ServerActivateEventArgs()
            {
                ClientMax = clientMax,
            };

            this.Raise(this.m_engine.RaiseServerActivate, e);
        }
 private async void Engine_ServerActivate(object sender, ServerActivateEventArgs e)
 {
     await this.Log(System.Reflection.MethodInfo.GetCurrentMethod().Name);
 }
 internal void RaiseServerActivate(ServerActivateEventArgs e)
 {
     this.RaiseEvent(EventServerActivate, e);
 }