public Dialog(DialogDef dialogDef, Pawn speaker, Pawn defendant, Vector2 size) { DialogDef = dialogDef; Speaker = speaker; Size = size; Defendant = defendant; }
public Dialog(DialogDef dialogDef, Pawn speaker, Pawn defendant) { DialogDef = dialogDef; Speaker = speaker; Defendant = defendant; }
public Dialog(DialogDef dialogDef, Pawn speaker, Vector2 size) { DialogDef = dialogDef; Speaker = speaker; Size = size; }
public Dialog(DialogDef dialogDef, Pawn speaker) { DialogDef = dialogDef; Speaker = speaker; Size = DialogDef.WindowSize; }