public void UpdatedCreatureTemplateEventArgsConstructorTest() { BaseCreatureTemplate creatureTemplate = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 UpdatedCreatureTemplateEventArgs target = new UpdatedCreatureTemplateEventArgs( creatureTemplate, creature ); Assert.Inconclusive( "TODO: 实现用来验证目标的代码" ); }
public void OldCreatureTemplateTest() { BaseCreatureTemplate creatureTemplate = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 UpdatedCreatureTemplateEventArgs target = new UpdatedCreatureTemplateEventArgs( creatureTemplate, creature ); // TODO: 初始化为适当的值 BaseCreatureTemplate actual; actual = target.OldCreatureTemplate; Assert.Inconclusive( "验证此测试方法的正确性。" ); }
/// <summary> /// /// </summary> internal void OnUpdatedCreatureTemplate( BaseCreatureTemplate creatureTemplate, BaseCreature creature ) { EventHandler<UpdatedCreatureTemplateEventArgs> tempAfterEventArgs = m_EventUpdatedCreatureTemplate; if ( tempAfterEventArgs != null ) { UpdatedCreatureTemplateEventArgs eventArgs = new UpdatedCreatureTemplateEventArgs( creatureTemplate, creature ); tempAfterEventArgs( this, eventArgs ); } }