public void UpdatedCreatureTemplateEventArgsConstructorTest()
 {
     BaseCreatureTemplate creatureTemplate = null; // TODO: 初始化为适当的值
     BaseCreature creature = null; // TODO: 初始化为适当的值
     UpdatedCreatureTemplateEventArgs target = new UpdatedCreatureTemplateEventArgs( creatureTemplate, creature );
     Assert.Inconclusive( "TODO: 实现用来验证目标的代码" );
 }
 public void OldCreatureTemplateTest()
 {
     BaseCreatureTemplate creatureTemplate = null; // TODO: 初始化为适当的值
     BaseCreature creature = null; // TODO: 初始化为适当的值
     UpdatedCreatureTemplateEventArgs target = new UpdatedCreatureTemplateEventArgs( creatureTemplate, creature ); // TODO: 初始化为适当的值
     BaseCreatureTemplate actual;
     actual = target.OldCreatureTemplate;
     Assert.Inconclusive( "验证此测试方法的正确性。" );
 }
 /// <summary>
 /// 
 /// </summary>
 internal void OnUpdatedCreatureTemplate( BaseCreatureTemplate creatureTemplate, BaseCreature creature )
 {
     EventHandler<UpdatedCreatureTemplateEventArgs> tempAfterEventArgs = m_EventUpdatedCreatureTemplate;
     if ( tempAfterEventArgs != null )
     {
         UpdatedCreatureTemplateEventArgs eventArgs = new UpdatedCreatureTemplateEventArgs( creatureTemplate, creature );
         tempAfterEventArgs( this, eventArgs );
     }
 }