public void IsUpdateNetStateTest() { BaseCharacterState target = new BaseCharacterState(); // TODO: 初始化为适当的值 bool expected = false; // TODO: 初始化为适当的值 bool actual; target.IsUpdateNetState = expected; actual = target.IsUpdateNetState; Assert.AreEqual( expected, actual ); Assert.Inconclusive( "验证此测试方法的正确性。" ); }
public void BaseCharacterStateConstructorTest() { BaseCharacterState target = new BaseCharacterState(); Assert.Inconclusive( "TODO: 实现用来验证目标的代码" ); }
public void OnUpdatedAccessLevelTest() { BaseCharacterState target = new BaseCharacterState(); // TODO: 初始化为适当的值 AccessLevel accessLevel = new AccessLevel(); // TODO: 初始化为适当的值 BaseCharacter creature = null; // TODO: 初始化为适当的值 target.OnUpdatedAccessLevel( accessLevel, creature ); Assert.Inconclusive( "无法验证不返回值的方法。" ); }
public void OnUpdatedNetStateTest() { BaseCharacterState target = new BaseCharacterState(); // TODO: 初始化为适当的值 NetState netState = null; // TODO: 初始化为适当的值 BaseCharacter creature = null; // TODO: 初始化为适当的值 target.OnUpdatedNetState( netState, creature ); Assert.Inconclusive( "无法验证不返回值的方法。" ); }
public void OnUpdatingAccessLevelTest() { BaseCharacterState target = new BaseCharacterState(); // TODO: 初始化为适当的值 AccessLevel accessLevel = new AccessLevel(); // TODO: 初始化为适当的值 BaseCharacter creature = null; // TODO: 初始化为适当的值 bool expected = false; // TODO: 初始化为适当的值 bool actual; actual = target.OnUpdatingAccessLevel( accessLevel, creature ); Assert.AreEqual( expected, actual ); Assert.Inconclusive( "验证此测试方法的正确性。" ); }
public void RestoreAllTest() { BaseCharacterState target = new BaseCharacterState(); // TODO: 初始化为适当的值 target.RestoreAll(); Assert.Inconclusive( "无法验证不返回值的方法。" ); }