public void IsUpdateNetStateTest()
 {
     BaseCharacterState target = new BaseCharacterState(); // TODO: 初始化为适当的值
     bool expected = false; // TODO: 初始化为适当的值
     bool actual;
     target.IsUpdateNetState = expected;
     actual = target.IsUpdateNetState;
     Assert.AreEqual( expected, actual );
     Assert.Inconclusive( "验证此测试方法的正确性。" );
 }
 public void BaseCharacterStateConstructorTest()
 {
     BaseCharacterState target = new BaseCharacterState();
     Assert.Inconclusive( "TODO: 实现用来验证目标的代码" );
 }
 public void OnUpdatedAccessLevelTest()
 {
     BaseCharacterState target = new BaseCharacterState(); // TODO: 初始化为适当的值
     AccessLevel accessLevel = new AccessLevel(); // TODO: 初始化为适当的值
     BaseCharacter creature = null; // TODO: 初始化为适当的值
     target.OnUpdatedAccessLevel( accessLevel, creature );
     Assert.Inconclusive( "无法验证不返回值的方法。" );
 }
 public void OnUpdatedNetStateTest()
 {
     BaseCharacterState target = new BaseCharacterState(); // TODO: 初始化为适当的值
     NetState netState = null; // TODO: 初始化为适当的值
     BaseCharacter creature = null; // TODO: 初始化为适当的值
     target.OnUpdatedNetState( netState, creature );
     Assert.Inconclusive( "无法验证不返回值的方法。" );
 }
 public void OnUpdatingAccessLevelTest()
 {
     BaseCharacterState target = new BaseCharacterState(); // TODO: 初始化为适当的值
     AccessLevel accessLevel = new AccessLevel(); // TODO: 初始化为适当的值
     BaseCharacter creature = null; // TODO: 初始化为适当的值
     bool expected = false; // TODO: 初始化为适当的值
     bool actual;
     actual = target.OnUpdatingAccessLevel( accessLevel, creature );
     Assert.AreEqual( expected, actual );
     Assert.Inconclusive( "验证此测试方法的正确性。" );
 }
 public void RestoreAllTest()
 {
     BaseCharacterState target = new BaseCharacterState(); // TODO: 初始化为适当的值
     target.RestoreAll();
     Assert.Inconclusive( "无法验证不返回值的方法。" );
 }