protected override void PlayNativeVideo(float volume) { video.Rewind(); for (int index = 0; index < NumberOfBuffers; index++) { if (!Stream(buffers[index])) { break; } } video.Play(); openAL.Play(channelHandle); openAL.SetVolume(channelHandle, volume); elapsedSeconds = 0.0f; Size size = new Size(video.Width, video.Height); if (image == null) { image = ContentLoader.Create <Image>(new ImageCreationData(size) { BlendMode = BlendMode.Opaque }); } Shader shader = ContentLoader.Create <Shader>(new ShaderCreationData(ShaderFlags.Position2DTextured)); surface = new Sprite(new Material(shader, image), ScreenSpace.Current.Viewport); }
protected override void SetPlayingVolume(float value) { openAL.SetVolume(channelHandle, value); }