コード例 #1
0
        /// <summary>
        /// Gets a reference to the singleton instance.
        /// </summary>
        public static GraphicsDeviceService AddRef(IntPtr windowHandle,
                                                   int width, int height)
        {
            // Increment the "how many controls sharing the device" reference count.
            if (Interlocked.Increment(ref referenceCount) == 1)
            {
                // If this is the first control to start using the
                // device, we must create the singleton instance.
                singletonInstance = new GraphicsDeviceService(windowHandle,
                                                              width, height);
            }

            return singletonInstance;
        }
コード例 #2
0
        /// <summary>
        /// Initializes the control.
        /// </summary>
        protected override void OnCreateControl()
        {
            // Don't initialize the graphics device if we are running in the designer.
            if (!DesignMode)
            //if (!Jemgine.MapEditor.DesignMode.Yes)
            {
				graphicsDeviceService = GraphicsDeviceService.AddRef(Handle,
																	 ClientSize.Width,
																	 ClientSize.Height);

				// Register the service, so components like ContentManager can find it.
				services.AddService<IGraphicsDeviceService>(graphicsDeviceService);

				// Give derived classes a chance to initialize themselves.
				GDCInitialize();
            }

            base.OnCreateControl();
        }
コード例 #3
0
		/// <summary>
        /// Disposes the control.
        /// </summary>
        protected override void Dispose(bool disposing)
        {
            if (graphicsDeviceService != null)
            {
                graphicsDeviceService.Release(disposing);
                graphicsDeviceService = null;
            }

            base.Dispose(disposing);
        }