/// <summary> /// Enters the monitor. Dispose the returned IDisposable to leave it. /// </summary> public IDisposable Enter() { if (_count == 0) Entered?.Invoke(this, EventArgs.Empty); _count++; return Disposable.Create(Leave); }
[NotNull] public IScope Enter(object state = null) { lock (mLock) { if (EnterTrigger == ScopeEnterTrigger.Entering) { mOnEnter?.Invoke(); } EnteringOverride(); Entering?.Invoke(this, new EventArgs()); mStateStack.Push(state); Entered?.Invoke(this, new EventArgs()); EnteredOverride(); if (EnterTrigger == ScopeEnterTrigger.Entered) { mOnEnter?.Invoke(); } } return(this); }
private void Option_MouseEnter(object sender, MouseEventArgs e) { Entered?.Invoke(sender, e); if (!this.OptionCanvas.Children.Contains(_selector)) { this.OptionCanvas.Children.Add(_selector); } TextBlock senderTextBlock = sender as TextBlock; Point location = senderTextBlock.TranslatePoint(new Point(0, 0), OptionCanvas); Point arrowLocation = _selector.TranslatePoint(new Point(0, 0), OptionCanvas); // Don't redraw the arrow if it's already where it should be if (location.Y + 8.0 != arrowLocation.Y) { _selector.BeginBounceAnimation(new Point(location.X - 20.0, location.Y + 8.0)); } foreach (var child in CurrentOptions.Children) { TextBlock option = child as TextBlock; DoubleAnimation deselect = new DoubleAnimation(0.8, new Duration(TimeSpan.FromSeconds(0.0))); option.BeginAnimation(TextBlock.OpacityProperty, deselect); } DoubleAnimation select = new DoubleAnimation(1.0, new Duration(TimeSpan.FromSeconds(0.0))); senderTextBlock.BeginAnimation(TextBlock.OpacityProperty, select); }
private void onMouseMove(object sender, MouseMoveEventArgs e) { if (inputEngine.Mouse.CurrentWindow == Window && e.X >= GlobalX + _hitBox.X && e.X <= GlobalX + _hitBox.X + _hitBox.Width && e.Y >= GlobalY + _hitBox.Y && e.Y <= GlobalY + _hitBox.Y + _hitBox.Height) { if (_state == InteractableState.Normal) { _state = InteractableState.Hover; Entered?.Invoke(this, EventArgs.Empty); } } else { if (_state == InteractableState.Hover) { _state = InteractableState.Normal; Exited?.Invoke(this, EventArgs.Empty); } } if (_state == InteractableState.Down) { tickX = MathUtil.Clamp(GlobalX, GlobalX + barBitmap.Width, inputEngine.Mouse.X) - GlobalX - tickBitmap.Width / 2.0d; needsUpdate = true; ValueChanged?.Invoke(this, EventArgs.Empty); } }
private void OnTriggerEntered(AreaTrigger2DEvent arg) { if (arg.Collider.tag == "Player") { Entered.InvokeSafe(this); _playerInArea = true; } }
private void OnTriggerEnter2D(Collider2D collider) { if (!this.isOpened) { return; } Entered?.Invoke(collider.gameObject); }
private void OnTriggerEnter2D(Collider2D other) { var component = other.GetComponent <T>(); if (component != null) { Entered.SafeInvoke(component); } }
public override void Enter() { Debug.Log("SELECT TARGET"); // wait for player to click a target, or cancel _targetController.TargetClicked += OnTargetClicked; _input.PressedCancel += OnPressedCancel; Entered?.Invoke(); }
/// <summary> /// Enters the monitor. Dispose the returned IDisposable to leave it. /// </summary> public IDisposable Enter() { if (_count == 0) { Entered?.Invoke(this, EventArgs.Empty); } _count++; return(this); }
/// <summary> /// Calls the <see cref="onEntered"/> and <see cref="Entered"/> events, if they are valid. /// Prefer <see cref="Entered"/> if you are programmatically adding event handlers at /// runtime. If you are adding event handlers in the Unity Editor, prefer <see /// cref="onEntered"/>. If you are waiting for this event in a subclass of StateController, /// prefer overriding the <see cref="OnEntered"/> method. /// </summary> protected virtual void OnEntered() { if (!skipEvents) { if (onEntered != null) { onEntered.Invoke(); } Entered?.Invoke(this, EventArgs.Empty); } }
/// <summary> /// /// </summary> public override void OnApplyTemplate() { base.OnApplyTemplate(); var PART_TextBox = this.Template.FindName("PART_TextBox", this); if (PART_TextBox != null && PART_TextBox.Is <TextBoxExt>()) { PART_TextBox.As <TextBoxExt>().Entered += (s, e) => Entered?.Invoke(this, e); } }
private void OnTriggerEnter(Collider col) { if (!col.CompareTag("Camera")) { return; } if (Entered != null) { Entered.Invoke(); } }
public Timecard Create([FromBody] DocumentPerson p) { logger.LogInformation($"Creation of timesheet for {p.ToString()}"); var tc = new Timecard(p.Id); var entered = new Entered() { Person = p.Id }; tc.Transitions.Add(new Transition(entered)); repository.Add(tc); return(tc); }
public Timecard Create([FromBody] DocumentPerson person) { logger.LogInformation($"Creating timesheet for {person.ToString()}"); var timecard = new Timecard(person.Id); var entered = new Entered() { Person = person.Id }; timecard.Transitions.Add(new Transition(entered)); repository.Add(timecard); return timecard; }
private void OnTriggerEnter(Collider other) { if (Entered == null) { return; } if (!other.CompareTag("Throwable")) { return; } Entered.Invoke(this); }
public Timecard Create([FromBody] DocumentResource resource) { var timecard = new Timecard(resource.Resource); var entered = new Entered() { Resource = resource.Resource }; timecard.Transitions.Add(new Transition(entered)); Database.Add(timecard); return(timecard);
private void onMouseMove(object sender, MouseMoveEventArgs e) { if (inputEngine.Mouse.CurrentWindow == Window && e.X >= GlobalX + _hitBox.X && e.X <= GlobalX + _hitBox.X + _hitBox.Width && e.Y >= GlobalY + _hitBox.Y && e.Y <= GlobalY + _hitBox.Y + _hitBox.Height) { if (_state == InteractableState.Normal) { if (_hoverTexture != null) { /*bool update = false; * if (_hitBox.X == X && _hitBox.Y == Y && _hitBox.Width == Width && _hitBox.Height == Height) { * update = true; * }*/ Texture = atlas.GetTexture(_hoverTexture); //if (update) { _hitBox.X = 0.0d; _hitBox.Y = 0.0d; _hitBox.Width = Width; _hitBox.Height = Height; //} } _state = InteractableState.Hover; Entered?.Invoke(this, EventArgs.Empty); } } else { if (_state == InteractableState.Hover) { /*bool update = false; * if (_hitBox.X == X && _hitBox.Y == Y && _hitBox.Width == Width && _hitBox.Height == Height) { * update = true; * }*/ Texture = atlas.GetTexture(_normalTexture); //if (update) { _hitBox.X = 0.0d; _hitBox.Y = 0.0d; _hitBox.Width = Width; _hitBox.Height = Height; //} _state = InteractableState.Normal; Exited?.Invoke(this, EventArgs.Empty); } } }
private void onMouseMove(object sender, MouseMoveEventArgs e) { if (inputEngine.Mouse.CurrentWindow == Window && e.X >= GlobalX + _hitBox.X && e.X <= GlobalX + _hitBox.X + _hitBox.Width && e.Y >= GlobalY + _hitBox.Y && e.Y <= GlobalY + _hitBox.Y + _hitBox.Height) { if (_state == InteractableState.Normal) { _state = InteractableState.Hover; Entered?.Invoke(this, EventArgs.Empty); } } else { if (_state == InteractableState.Hover) { _state = InteractableState.Normal; Exited?.Invoke(this, EventArgs.Empty); } } }
public Timecard Create([FromBody] DocumentResource resource) { // FUTURE: We may want to verify the resource creating the timecard // doesn't already have an open timecard. No requirement for this so // leaving as-is for now. var timecard = new Timecard(resource.Resource); var entered = new Entered() { Resource = resource.Resource }; timecard.Transitions.Add(new Transition(entered)); Database.Add(timecard); return(timecard); }
public MenuSurvivorsClothingUI() { MenuSurvivorsClothingUI.localization = Localization.read("/Menu/Survivors/MenuSurvivorsClothing.dat"); if (MenuSurvivorsClothingUI.icons != null) { MenuSurvivorsClothingUI.icons.unload(); MenuSurvivorsClothingUI.icons = null; } MenuSurvivorsClothingUI.icons = Bundles.getBundle("/Bundles/Textures/Menu/Icons/Survivors/MenuSurvivorsClothing/MenuSurvivorsClothing.unity3d"); MenuSurvivorsClothingUI.container = new Sleek(); MenuSurvivorsClothingUI.container.positionOffset_X = 10; MenuSurvivorsClothingUI.container.positionOffset_Y = 10; MenuSurvivorsClothingUI.container.positionScale_Y = 1f; MenuSurvivorsClothingUI.container.sizeOffset_X = -20; MenuSurvivorsClothingUI.container.sizeOffset_Y = -20; MenuSurvivorsClothingUI.container.sizeScale_X = 1f; MenuSurvivorsClothingUI.container.sizeScale_Y = 1f; MenuUI.container.add(MenuSurvivorsClothingUI.container); MenuSurvivorsClothingUI.active = false; MenuSurvivorsClothingUI.page = 0; MenuSurvivorsClothingUI.inventory = new Sleek(); MenuSurvivorsClothingUI.inventory.positionOffset_Y = 40; MenuSurvivorsClothingUI.inventory.positionScale_X = 0.5f; MenuSurvivorsClothingUI.inventory.sizeScale_X = 0.5f; MenuSurvivorsClothingUI.inventory.sizeScale_Y = 1f; MenuSurvivorsClothingUI.inventory.sizeOffset_Y = -80; MenuSurvivorsClothingUI.inventory.constraint = ESleekConstraint.XY; MenuSurvivorsClothingUI.container.add(MenuSurvivorsClothingUI.inventory); MenuSurvivorsClothingUI.packageButtons = new SleekInventory[25]; for (int i = 0; i < MenuSurvivorsClothingUI.packageButtons.Length; i++) { SleekInventory sleekInventory = new SleekInventory(); sleekInventory.positionOffset_X = 5; sleekInventory.positionOffset_Y = 5; sleekInventory.positionScale_X = (float)(i % 5) * 0.2f; sleekInventory.positionScale_Y = (float)Mathf.FloorToInt((float)i / 5f) * 0.2f; sleekInventory.sizeOffset_X = -10; sleekInventory.sizeOffset_Y = -10; sleekInventory.sizeScale_X = 0.2f; sleekInventory.sizeScale_Y = 0.2f; SleekInventory sleekInventory2 = sleekInventory; if (MenuSurvivorsClothingUI.< > f__mg$cache0 == null) { MenuSurvivorsClothingUI.< > f__mg$cache0 = new ClickedInventory(MenuSurvivorsClothingUI.onClickedInventory); } sleekInventory2.onClickedInventory = MenuSurvivorsClothingUI.< > f__mg$cache0; MenuSurvivorsClothingUI.inventory.add(sleekInventory); MenuSurvivorsClothingUI.packageButtons[i] = sleekInventory; } MenuSurvivorsClothingUI.searchField = new SleekField(); MenuSurvivorsClothingUI.searchField.positionOffset_X = 5; MenuSurvivorsClothingUI.searchField.positionOffset_Y = -35; MenuSurvivorsClothingUI.searchField.sizeOffset_X = -120; MenuSurvivorsClothingUI.searchField.sizeOffset_Y = 30; MenuSurvivorsClothingUI.searchField.sizeScale_X = 1f; MenuSurvivorsClothingUI.searchField.hint = MenuSurvivorsClothingUI.localization.format("Search_Field_Hint"); MenuSurvivorsClothingUI.searchField.control = "Search"; SleekField sleekField = MenuSurvivorsClothingUI.searchField; Delegate onEntered = sleekField.onEntered; if (MenuSurvivorsClothingUI.< > f__mg$cache1 == null) { MenuSurvivorsClothingUI.< > f__mg$cache1 = new Entered(MenuSurvivorsClothingUI.onEnteredSearchField); } sleekField.onEntered = (Entered)Delegate.Combine(onEntered, MenuSurvivorsClothingUI.< > f__mg$cache1); MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.searchField); MenuSurvivorsClothingUI.searchButton = new SleekButton(); MenuSurvivorsClothingUI.searchButton.positionOffset_X = -105; MenuSurvivorsClothingUI.searchButton.positionOffset_Y = -35; MenuSurvivorsClothingUI.searchButton.positionScale_X = 1f; MenuSurvivorsClothingUI.searchButton.sizeOffset_X = 100; MenuSurvivorsClothingUI.searchButton.sizeOffset_Y = 30; MenuSurvivorsClothingUI.searchButton.text = MenuSurvivorsClothingUI.localization.format("Search"); MenuSurvivorsClothingUI.searchButton.tooltip = MenuSurvivorsClothingUI.localization.format("Search_Tooltip"); SleekButton sleekButton = MenuSurvivorsClothingUI.searchButton; if (MenuSurvivorsClothingUI.< > f__mg$cache2 == null) { MenuSurvivorsClothingUI.< > f__mg$cache2 = new ClickedButton(MenuSurvivorsClothingUI.onClickedSearchButton); } sleekButton.onClickedButton = MenuSurvivorsClothingUI.< > f__mg$cache2; MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.searchButton); MenuSurvivorsClothingUI.pageBox = new SleekBox(); MenuSurvivorsClothingUI.pageBox.positionOffset_X = -145; MenuSurvivorsClothingUI.pageBox.positionOffset_Y = 5; MenuSurvivorsClothingUI.pageBox.positionScale_X = 1f; MenuSurvivorsClothingUI.pageBox.positionScale_Y = 1f; MenuSurvivorsClothingUI.pageBox.sizeOffset_X = 100; MenuSurvivorsClothingUI.pageBox.sizeOffset_Y = 30; MenuSurvivorsClothingUI.pageBox.fontSize = 14; MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.pageBox); MenuSurvivorsClothingUI.infoBox = new SleekBox(); MenuSurvivorsClothingUI.infoBox.positionOffset_X = 5; MenuSurvivorsClothingUI.infoBox.positionOffset_Y = -25; MenuSurvivorsClothingUI.infoBox.positionScale_Y = 0.5f; MenuSurvivorsClothingUI.infoBox.sizeScale_X = 1f; MenuSurvivorsClothingUI.infoBox.sizeOffset_X = -10; MenuSurvivorsClothingUI.infoBox.sizeOffset_Y = 50; MenuSurvivorsClothingUI.infoBox.text = MenuSurvivorsClothingUI.localization.format("No_Items"); MenuSurvivorsClothingUI.infoBox.fontSize = 14; MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.infoBox); MenuSurvivorsClothingUI.infoBox.isVisible = !Provider.provider.economyService.isInventoryAvailable; MenuSurvivorsClothingUI.leftButton = new SleekButtonIcon((Texture2D)MenuSurvivorsClothingUI.icons.load("Left")); MenuSurvivorsClothingUI.leftButton.positionOffset_X = -185; MenuSurvivorsClothingUI.leftButton.positionOffset_Y = 5; MenuSurvivorsClothingUI.leftButton.positionScale_X = 1f; MenuSurvivorsClothingUI.leftButton.positionScale_Y = 1f; MenuSurvivorsClothingUI.leftButton.sizeOffset_X = 30; MenuSurvivorsClothingUI.leftButton.sizeOffset_Y = 30; MenuSurvivorsClothingUI.leftButton.tooltip = MenuSurvivorsClothingUI.localization.format("Left_Tooltip"); MenuSurvivorsClothingUI.leftButton.iconImage.backgroundTint = ESleekTint.FOREGROUND; SleekButton sleekButton2 = MenuSurvivorsClothingUI.leftButton; if (MenuSurvivorsClothingUI.< > f__mg$cache3 == null) { MenuSurvivorsClothingUI.< > f__mg$cache3 = new ClickedButton(MenuSurvivorsClothingUI.onClickedLeftButton); } sleekButton2.onClickedButton = MenuSurvivorsClothingUI.< > f__mg$cache3; MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.leftButton); MenuSurvivorsClothingUI.rightButton = new SleekButtonIcon((Texture2D)MenuSurvivorsClothingUI.icons.load("Right")); MenuSurvivorsClothingUI.rightButton.positionOffset_X = -35; MenuSurvivorsClothingUI.rightButton.positionOffset_Y = 5; MenuSurvivorsClothingUI.rightButton.positionScale_X = 1f; MenuSurvivorsClothingUI.rightButton.positionScale_Y = 1f; MenuSurvivorsClothingUI.rightButton.sizeOffset_X = 30; MenuSurvivorsClothingUI.rightButton.sizeOffset_Y = 30; MenuSurvivorsClothingUI.rightButton.tooltip = MenuSurvivorsClothingUI.localization.format("Right_Tooltip"); MenuSurvivorsClothingUI.rightButton.iconImage.backgroundTint = ESleekTint.FOREGROUND; SleekButton sleekButton3 = MenuSurvivorsClothingUI.rightButton; if (MenuSurvivorsClothingUI.< > f__mg$cache4 == null) { MenuSurvivorsClothingUI.< > f__mg$cache4 = new ClickedButton(MenuSurvivorsClothingUI.onClickedRightButton); } sleekButton3.onClickedButton = MenuSurvivorsClothingUI.< > f__mg$cache4; MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.rightButton); MenuSurvivorsClothingUI.refreshButton = new SleekButtonIcon((Texture2D)MenuSurvivorsClothingUI.icons.load("Refresh")); MenuSurvivorsClothingUI.refreshButton.positionOffset_X = 5; MenuSurvivorsClothingUI.refreshButton.positionOffset_Y = 5; MenuSurvivorsClothingUI.refreshButton.positionScale_Y = 1f; MenuSurvivorsClothingUI.refreshButton.sizeOffset_X = 30; MenuSurvivorsClothingUI.refreshButton.sizeOffset_Y = 30; MenuSurvivorsClothingUI.refreshButton.tooltip = MenuSurvivorsClothingUI.localization.format("Refresh_Tooltip"); MenuSurvivorsClothingUI.refreshButton.iconImage.backgroundTint = ESleekTint.FOREGROUND; SleekButton sleekButton4 = MenuSurvivorsClothingUI.refreshButton; if (MenuSurvivorsClothingUI.< > f__mg$cache5 == null) { MenuSurvivorsClothingUI.< > f__mg$cache5 = new ClickedButton(MenuSurvivorsClothingUI.onClickedRefreshButton); } sleekButton4.onClickedButton = MenuSurvivorsClothingUI.< > f__mg$cache5; MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.refreshButton); MenuSurvivorsClothingUI.characterSlider = new SleekSlider(); MenuSurvivorsClothingUI.characterSlider.positionOffset_X = 45; MenuSurvivorsClothingUI.characterSlider.positionOffset_Y = 10; MenuSurvivorsClothingUI.characterSlider.positionScale_Y = 1f; MenuSurvivorsClothingUI.characterSlider.sizeOffset_X = -240; MenuSurvivorsClothingUI.characterSlider.sizeOffset_Y = 20; MenuSurvivorsClothingUI.characterSlider.sizeScale_X = 1f; MenuSurvivorsClothingUI.characterSlider.orientation = ESleekOrientation.HORIZONTAL; SleekSlider sleekSlider = MenuSurvivorsClothingUI.characterSlider; if (MenuSurvivorsClothingUI.< > f__mg$cache6 == null) { MenuSurvivorsClothingUI.< > f__mg$cache6 = new Dragged(MenuSurvivorsClothingUI.onDraggedCharacterSlider); } sleekSlider.onDragged = MenuSurvivorsClothingUI.< > f__mg$cache6; MenuSurvivorsClothingUI.inventory.add(MenuSurvivorsClothingUI.characterSlider); MenuSurvivorsClothingUI.backButton = new SleekButtonIcon((Texture2D)MenuDashboardUI.icons.load("Exit")); MenuSurvivorsClothingUI.backButton.positionOffset_Y = -50; MenuSurvivorsClothingUI.backButton.positionScale_Y = 1f; MenuSurvivorsClothingUI.backButton.sizeOffset_X = 200; MenuSurvivorsClothingUI.backButton.sizeOffset_Y = 50; MenuSurvivorsClothingUI.backButton.text = MenuDashboardUI.localization.format("BackButtonText"); MenuSurvivorsClothingUI.backButton.tooltip = MenuDashboardUI.localization.format("BackButtonTooltip"); SleekButton sleekButton5 = MenuSurvivorsClothingUI.backButton; if (MenuSurvivorsClothingUI.< > f__mg$cache7 == null) { MenuSurvivorsClothingUI.< > f__mg$cache7 = new ClickedButton(MenuSurvivorsClothingUI.onClickedBackButton); } sleekButton5.onClickedButton = MenuSurvivorsClothingUI.< > f__mg$cache7; MenuSurvivorsClothingUI.backButton.fontSize = 14; MenuSurvivorsClothingUI.backButton.iconImage.backgroundTint = ESleekTint.FOREGROUND; MenuSurvivorsClothingUI.container.add(MenuSurvivorsClothingUI.backButton); MenuSurvivorsClothingUI.itemstoreButton = new SleekButton(); MenuSurvivorsClothingUI.itemstoreButton.positionOffset_Y = -110; MenuSurvivorsClothingUI.itemstoreButton.positionScale_Y = 1f; MenuSurvivorsClothingUI.itemstoreButton.sizeOffset_X = 200; MenuSurvivorsClothingUI.itemstoreButton.sizeOffset_Y = 50; MenuSurvivorsClothingUI.itemstoreButton.text = MenuSurvivorsClothingUI.localization.format("Itemstore"); MenuSurvivorsClothingUI.itemstoreButton.tooltip = MenuSurvivorsClothingUI.localization.format("Itemstore_Tooltip"); SleekButton sleekButton6 = MenuSurvivorsClothingUI.itemstoreButton; if (MenuSurvivorsClothingUI.< > f__mg$cache8 == null) { MenuSurvivorsClothingUI.< > f__mg$cache8 = new ClickedButton(MenuSurvivorsClothingUI.onClickedItemstoreButton); } sleekButton6.onClickedButton = MenuSurvivorsClothingUI.< > f__mg$cache8; MenuSurvivorsClothingUI.itemstoreButton.fontSize = 14; MenuSurvivorsClothingUI.container.add(MenuSurvivorsClothingUI.itemstoreButton); if (Provider.statusData.Stockpile.Has_New_Items) { SleekNew sleek = new SleekNew(false); MenuSurvivorsClothingUI.itemstoreButton.add(sleek); } if (Provider.statusData.Stockpile.Featured_Item != 0) { MenuSurvivorsClothingUI.featuredButton = new SleekButton(); MenuSurvivorsClothingUI.featuredButton.positionOffset_Y = -170; MenuSurvivorsClothingUI.featuredButton.positionScale_Y = 1f; MenuSurvivorsClothingUI.featuredButton.sizeOffset_X = 200; MenuSurvivorsClothingUI.featuredButton.sizeOffset_Y = 50; MenuSurvivorsClothingUI.featuredButton.text = Provider.provider.economyService.getInventoryName(Provider.statusData.Stockpile.Featured_Item); MenuSurvivorsClothingUI.featuredButton.tooltip = MenuSurvivorsClothingUI.localization.format("Featured_Tooltip"); SleekButton sleekButton7 = MenuSurvivorsClothingUI.featuredButton; if (MenuSurvivorsClothingUI.< > f__mg$cache9 == null) { MenuSurvivorsClothingUI.< > f__mg$cache9 = new ClickedButton(MenuSurvivorsClothingUI.onClickedFeaturedButton); } sleekButton7.onClickedButton = MenuSurvivorsClothingUI.< > f__mg$cache9; MenuSurvivorsClothingUI.featuredButton.foregroundTint = ESleekTint.NONE; MenuSurvivorsClothingUI.featuredButton.foregroundColor = Provider.provider.economyService.getInventoryColor(Provider.statusData.Stockpile.Featured_Item); MenuSurvivorsClothingUI.featuredButton.fontSize = 14; MenuSurvivorsClothingUI.container.add(MenuSurvivorsClothingUI.featuredButton); SleekNew sleek2 = new SleekNew(false); MenuSurvivorsClothingUI.featuredButton.add(sleek2); } if (!MenuSurvivorsClothingUI.hasLoaded) { TempSteamworksEconomy economyService = Provider.provider.economyService; Delegate onInventoryRefreshed = economyService.onInventoryRefreshed; if (MenuSurvivorsClothingUI.< > f__mg$cacheA == null) { MenuSurvivorsClothingUI.< > f__mg$cacheA = new TempSteamworksEconomy.InventoryRefreshed(MenuSurvivorsClothingUI.onInventoryRefreshed); } economyService.onInventoryRefreshed = (TempSteamworksEconomy.InventoryRefreshed)Delegate.Combine(onInventoryRefreshed, MenuSurvivorsClothingUI.< > f__mg$cacheA); TempSteamworksEconomy economyService2 = Provider.provider.economyService; Delegate onInventoryDropped = economyService2.onInventoryDropped; if (MenuSurvivorsClothingUI.< > f__mg$cacheB == null) { MenuSurvivorsClothingUI.< > f__mg$cacheB = new TempSteamworksEconomy.InventoryDropped(MenuSurvivorsClothingUI.onInventoryDropped); } economyService2.onInventoryDropped = (TempSteamworksEconomy.InventoryDropped)Delegate.Combine(onInventoryDropped, MenuSurvivorsClothingUI.< > f__mg$cacheB); } Delegate onCharacterUpdated = Characters.onCharacterUpdated; if (MenuSurvivorsClothingUI.< > f__mg$cacheC == null) { MenuSurvivorsClothingUI.< > f__mg$cacheC = new CharacterUpdated(MenuSurvivorsClothingUI.onCharacterUpdated); } Characters.onCharacterUpdated = (CharacterUpdated)Delegate.Combine(onCharacterUpdated, MenuSurvivorsClothingUI.< > f__mg$cacheC); MenuSurvivorsClothingUI.hasLoaded = true; MenuSurvivorsClothingUI.updateFilter(); MenuSurvivorsClothingUI.updatePage(); new MenuSurvivorsClothingItemUI(); new MenuSurvivorsClothingInspectUI(); new MenuSurvivorsClothingDeleteUI(); new MenuSurvivorsClothingBoxUI(); }
public void Enter() { IsActive = true; Entered?.Invoke(this, EventArgs.Empty); }
public EditorLevelObjectsUI() { Local local = Localization.read("/Editor/EditorLevelObjects.dat"); Bundle bundle = Bundles.getBundle("/Bundles/Textures/Edit/Icons/EditorLevelObjects/EditorLevelObjects.unity3d"); EditorLevelObjectsUI.container = new Sleek(); EditorLevelObjectsUI.container.positionOffset_X = 10; EditorLevelObjectsUI.container.positionOffset_Y = 10; EditorLevelObjectsUI.container.positionScale_X = 1f; EditorLevelObjectsUI.container.sizeOffset_X = -20; EditorLevelObjectsUI.container.sizeOffset_Y = -20; EditorLevelObjectsUI.container.sizeScale_X = 1f; EditorLevelObjectsUI.container.sizeScale_Y = 1f; EditorUI.window.add(EditorLevelObjectsUI.container); EditorLevelObjectsUI.active = false; EditorLevelObjectsUI.assets = new List <Asset>(); EditorLevelObjectsUI.selectedBox = new SleekBox(); EditorLevelObjectsUI.selectedBox.positionOffset_X = -230; EditorLevelObjectsUI.selectedBox.positionOffset_Y = 80; EditorLevelObjectsUI.selectedBox.positionScale_X = 1f; EditorLevelObjectsUI.selectedBox.sizeOffset_X = 230; EditorLevelObjectsUI.selectedBox.sizeOffset_Y = 30; EditorLevelObjectsUI.selectedBox.addLabel(local.format("SelectionBoxLabelText"), ESleekSide.LEFT); EditorLevelObjectsUI.container.add(EditorLevelObjectsUI.selectedBox); EditorLevelObjectsUI.searchField = new SleekField(); EditorLevelObjectsUI.searchField.positionOffset_X = -230; EditorLevelObjectsUI.searchField.positionOffset_Y = 120; EditorLevelObjectsUI.searchField.positionScale_X = 1f; EditorLevelObjectsUI.searchField.sizeOffset_X = 160; EditorLevelObjectsUI.searchField.sizeOffset_Y = 30; EditorLevelObjectsUI.searchField.hint = local.format("Search_Field_Hint"); EditorLevelObjectsUI.searchField.control = "Search"; SleekField sleekField = EditorLevelObjectsUI.searchField; if (EditorLevelObjectsUI.< > f__mg$cache1 == null) { EditorLevelObjectsUI.< > f__mg$cache1 = new Entered(EditorLevelObjectsUI.onEnteredSearchField); } sleekField.onEntered = EditorLevelObjectsUI.< > f__mg$cache1; EditorLevelObjectsUI.container.add(EditorLevelObjectsUI.searchField); EditorLevelObjectsUI.searchButton = new SleekButton(); EditorLevelObjectsUI.searchButton.positionOffset_X = -60; EditorLevelObjectsUI.searchButton.positionOffset_Y = 120; EditorLevelObjectsUI.searchButton.positionScale_X = 1f; EditorLevelObjectsUI.searchButton.sizeOffset_X = 60; EditorLevelObjectsUI.searchButton.sizeOffset_Y = 30; EditorLevelObjectsUI.searchButton.text = local.format("Search"); EditorLevelObjectsUI.searchButton.tooltip = local.format("Search_Tooltip"); SleekButton sleekButton = EditorLevelObjectsUI.searchButton; if (EditorLevelObjectsUI.< > f__mg$cache2 == null) { EditorLevelObjectsUI.< > f__mg$cache2 = new ClickedButton(EditorLevelObjectsUI.onClickedSearchButton); } sleekButton.onClickedButton = EditorLevelObjectsUI.< > f__mg$cache2; EditorLevelObjectsUI.container.add(EditorLevelObjectsUI.searchButton); EditorLevelObjectsUI.largeToggle = new SleekToggle(); EditorLevelObjectsUI.largeToggle.positionOffset_X = -230; EditorLevelObjectsUI.largeToggle.positionOffset_Y = 160; EditorLevelObjectsUI.largeToggle.positionScale_X = 1f; EditorLevelObjectsUI.largeToggle.sizeOffset_X = 40; EditorLevelObjectsUI.largeToggle.sizeOffset_Y = 40; EditorLevelObjectsUI.largeToggle.addLabel(local.format("LargeLabel"), ESleekSide.RIGHT); EditorLevelObjectsUI.largeToggle.state = true; SleekToggle sleekToggle = EditorLevelObjectsUI.largeToggle; if (EditorLevelObjectsUI.< > f__mg$cache3 == null) { EditorLevelObjectsUI.< > f__mg$cache3 = new Toggled(EditorLevelObjectsUI.onToggledLargeToggle); } sleekToggle.onToggled = EditorLevelObjectsUI.< > f__mg$cache3; EditorLevelObjectsUI.container.add(EditorLevelObjectsUI.largeToggle); EditorLevelObjectsUI.mediumToggle = new SleekToggle(); EditorLevelObjectsUI.mediumToggle.positionOffset_X = -230; EditorLevelObjectsUI.mediumToggle.positionOffset_Y = 210; EditorLevelObjectsUI.mediumToggle.positionScale_X = 1f; EditorLevelObjectsUI.mediumToggle.sizeOffset_X = 40; EditorLevelObjectsUI.mediumToggle.sizeOffset_Y = 40; EditorLevelObjectsUI.mediumToggle.addLabel(local.format("MediumLabel"), ESleekSide.RIGHT); EditorLevelObjectsUI.mediumToggle.state = true; SleekToggle sleekToggle2 = EditorLevelObjectsUI.mediumToggle; if (EditorLevelObjectsUI.< > f__mg$cache4 == null) { EditorLevelObjectsUI.< > f__mg$cache4 = new Toggled(EditorLevelObjectsUI.onToggledMediumToggle); } sleekToggle2.onToggled = EditorLevelObjectsUI.< > f__mg$cache4; EditorLevelObjectsUI.container.add(EditorLevelObjectsUI.mediumToggle); EditorLevelObjectsUI.smallToggle = new SleekToggle(); EditorLevelObjectsUI.smallToggle.positionOffset_X = -230; EditorLevelObjectsUI.smallToggle.positionOffset_Y = 260; EditorLevelObjectsUI.smallToggle.positionScale_X = 1f; EditorLevelObjectsUI.smallToggle.sizeOffset_X = 40; EditorLevelObjectsUI.smallToggle.sizeOffset_Y = 40; EditorLevelObjectsUI.smallToggle.addLabel(local.format("SmallLabel"), ESleekSide.RIGHT); EditorLevelObjectsUI.smallToggle.state = true; SleekToggle sleekToggle3 = EditorLevelObjectsUI.smallToggle; if (EditorLevelObjectsUI.< > f__mg$cache5 == null) { EditorLevelObjectsUI.< > f__mg$cache5 = new Toggled(EditorLevelObjectsUI.onToggledSmallToggle); } sleekToggle3.onToggled = EditorLevelObjectsUI.< > f__mg$cache5; EditorLevelObjectsUI.container.add(EditorLevelObjectsUI.smallToggle); EditorLevelObjectsUI.barricadesToggle = new SleekToggle(); EditorLevelObjectsUI.barricadesToggle.positionOffset_X = -130; EditorLevelObjectsUI.barricadesToggle.positionOffset_Y = 160; EditorLevelObjectsUI.barricadesToggle.positionScale_X = 1f; EditorLevelObjectsUI.barricadesToggle.sizeOffset_X = 40; EditorLevelObjectsUI.barricadesToggle.sizeOffset_Y = 40; EditorLevelObjectsUI.barricadesToggle.addLabel(local.format("BarricadesLabel"), ESleekSide.RIGHT); EditorLevelObjectsUI.barricadesToggle.state = true; SleekToggle sleekToggle4 = EditorLevelObjectsUI.barricadesToggle; if (EditorLevelObjectsUI.< > f__mg$cache6 == null) { EditorLevelObjectsUI.< > f__mg$cache6 = new Toggled(EditorLevelObjectsUI.onToggledBarricadesToggle); } sleekToggle4.onToggled = EditorLevelObjectsUI.< > f__mg$cache6; EditorLevelObjectsUI.container.add(EditorLevelObjectsUI.barricadesToggle); EditorLevelObjectsUI.structuresToggle = new SleekToggle(); EditorLevelObjectsUI.structuresToggle.positionOffset_X = -130; EditorLevelObjectsUI.structuresToggle.positionOffset_Y = 210; EditorLevelObjectsUI.structuresToggle.positionScale_X = 1f; EditorLevelObjectsUI.structuresToggle.sizeOffset_X = 40; EditorLevelObjectsUI.structuresToggle.sizeOffset_Y = 40; EditorLevelObjectsUI.structuresToggle.addLabel(local.format("StructuresLabel"), ESleekSide.RIGHT); EditorLevelObjectsUI.structuresToggle.state = true; SleekToggle sleekToggle5 = EditorLevelObjectsUI.structuresToggle; if (EditorLevelObjectsUI.< > f__mg$cache7 == null) { EditorLevelObjectsUI.< > f__mg$cache7 = new Toggled(EditorLevelObjectsUI.onToggledStructuresToggle); } sleekToggle5.onToggled = EditorLevelObjectsUI.< > f__mg$cache7; EditorLevelObjectsUI.container.add(EditorLevelObjectsUI.structuresToggle); EditorLevelObjectsUI.npcsToggle = new SleekToggle(); EditorLevelObjectsUI.npcsToggle.positionOffset_X = -130; EditorLevelObjectsUI.npcsToggle.positionOffset_Y = 260; EditorLevelObjectsUI.npcsToggle.positionScale_X = 1f; EditorLevelObjectsUI.npcsToggle.sizeOffset_X = 40; EditorLevelObjectsUI.npcsToggle.sizeOffset_Y = 40; EditorLevelObjectsUI.npcsToggle.addLabel(local.format("NPCsLabel"), ESleekSide.RIGHT); EditorLevelObjectsUI.npcsToggle.state = true; SleekToggle sleekToggle6 = EditorLevelObjectsUI.npcsToggle; if (EditorLevelObjectsUI.< > f__mg$cache8 == null) { EditorLevelObjectsUI.< > f__mg$cache8 = new Toggled(EditorLevelObjectsUI.onToggledNPCsToggle); } sleekToggle6.onToggled = EditorLevelObjectsUI.< > f__mg$cache8; EditorLevelObjectsUI.container.add(EditorLevelObjectsUI.npcsToggle); EditorLevelObjectsUI.assetsScrollBox = new SleekScrollBox(); EditorLevelObjectsUI.assetsScrollBox.positionOffset_X = -230; EditorLevelObjectsUI.assetsScrollBox.positionOffset_Y = 310; EditorLevelObjectsUI.assetsScrollBox.positionScale_X = 1f; EditorLevelObjectsUI.assetsScrollBox.sizeOffset_X = 230; EditorLevelObjectsUI.assetsScrollBox.sizeOffset_Y = -310; EditorLevelObjectsUI.assetsScrollBox.sizeScale_Y = 1f; EditorLevelObjectsUI.container.add(EditorLevelObjectsUI.assetsScrollBox); EditorObjects.selectedObjectAsset = null; EditorObjects.selectedItemAsset = null; if (EditorLevelObjectsUI.< > f__mg$cache9 == null) { EditorLevelObjectsUI.< > f__mg$cache9 = new DragStarted(EditorLevelObjectsUI.onDragStarted); } EditorObjects.onDragStarted = EditorLevelObjectsUI.< > f__mg$cache9; if (EditorLevelObjectsUI.< > f__mg$cacheA == null) { EditorLevelObjectsUI.< > f__mg$cacheA = new DragStopped(EditorLevelObjectsUI.onDragStopped); } EditorObjects.onDragStopped = EditorLevelObjectsUI.< > f__mg$cacheA; EditorLevelObjectsUI.dragBox = new SleekBox(); EditorUI.window.add(EditorLevelObjectsUI.dragBox); EditorLevelObjectsUI.dragBox.isVisible = false; EditorLevelObjectsUI.snapTransformField = new SleekSingleField(); EditorLevelObjectsUI.snapTransformField.positionOffset_Y = -230; EditorLevelObjectsUI.snapTransformField.positionScale_Y = 1f; EditorLevelObjectsUI.snapTransformField.sizeOffset_X = 200; EditorLevelObjectsUI.snapTransformField.sizeOffset_Y = 30; EditorLevelObjectsUI.snapTransformField.text = (Mathf.Floor(EditorObjects.snapTransform * 100f) / 100f).ToString(); EditorLevelObjectsUI.snapTransformField.addLabel(local.format("SnapTransformLabelText"), ESleekSide.RIGHT); SleekSingleField sleekSingleField = EditorLevelObjectsUI.snapTransformField; if (EditorLevelObjectsUI.< > f__mg$cacheB == null) { EditorLevelObjectsUI.< > f__mg$cacheB = new TypedSingle(EditorLevelObjectsUI.onTypedSnapTransformField); } sleekSingleField.onTypedSingle = EditorLevelObjectsUI.< > f__mg$cacheB; EditorLevelObjectsUI.container.add(EditorLevelObjectsUI.snapTransformField); EditorLevelObjectsUI.snapRotationField = new SleekSingleField(); EditorLevelObjectsUI.snapRotationField.positionOffset_Y = -190; EditorLevelObjectsUI.snapRotationField.positionScale_Y = 1f; EditorLevelObjectsUI.snapRotationField.sizeOffset_X = 200; EditorLevelObjectsUI.snapRotationField.sizeOffset_Y = 30; EditorLevelObjectsUI.snapRotationField.text = (Mathf.Floor(EditorObjects.snapRotation * 100f) / 100f).ToString(); EditorLevelObjectsUI.snapRotationField.addLabel(local.format("SnapRotationLabelText"), ESleekSide.RIGHT); SleekSingleField sleekSingleField2 = EditorLevelObjectsUI.snapRotationField; if (EditorLevelObjectsUI.< > f__mg$cacheC == null) { EditorLevelObjectsUI.< > f__mg$cacheC = new TypedSingle(EditorLevelObjectsUI.onTypedSnapRotationField); } sleekSingleField2.onTypedSingle = EditorLevelObjectsUI.< > f__mg$cacheC; EditorLevelObjectsUI.container.add(EditorLevelObjectsUI.snapRotationField); EditorLevelObjectsUI.transformButton = new SleekButtonIcon((Texture2D)bundle.load("Transform")); EditorLevelObjectsUI.transformButton.positionOffset_Y = -150; EditorLevelObjectsUI.transformButton.positionScale_Y = 1f; EditorLevelObjectsUI.transformButton.sizeOffset_X = 200; EditorLevelObjectsUI.transformButton.sizeOffset_Y = 30; EditorLevelObjectsUI.transformButton.text = local.format("TransformButtonText", new object[] { ControlsSettings.tool_0 }); EditorLevelObjectsUI.transformButton.tooltip = local.format("TransformButtonTooltip"); SleekButton sleekButton2 = EditorLevelObjectsUI.transformButton; if (EditorLevelObjectsUI.< > f__mg$cacheD == null) { EditorLevelObjectsUI.< > f__mg$cacheD = new ClickedButton(EditorLevelObjectsUI.onClickedTransformButton); } sleekButton2.onClickedButton = EditorLevelObjectsUI.< > f__mg$cacheD; EditorLevelObjectsUI.container.add(EditorLevelObjectsUI.transformButton); EditorLevelObjectsUI.rotateButton = new SleekButtonIcon((Texture2D)bundle.load("Rotate")); EditorLevelObjectsUI.rotateButton.positionOffset_Y = -110; EditorLevelObjectsUI.rotateButton.positionScale_Y = 1f; EditorLevelObjectsUI.rotateButton.sizeOffset_X = 200; EditorLevelObjectsUI.rotateButton.sizeOffset_Y = 30; EditorLevelObjectsUI.rotateButton.text = local.format("RotateButtonText", new object[] { ControlsSettings.tool_1 }); EditorLevelObjectsUI.rotateButton.tooltip = local.format("RotateButtonTooltip"); SleekButton sleekButton3 = EditorLevelObjectsUI.rotateButton; if (EditorLevelObjectsUI.< > f__mg$cacheE == null) { EditorLevelObjectsUI.< > f__mg$cacheE = new ClickedButton(EditorLevelObjectsUI.onClickedRotateButton); } sleekButton3.onClickedButton = EditorLevelObjectsUI.< > f__mg$cacheE; EditorLevelObjectsUI.container.add(EditorLevelObjectsUI.rotateButton); EditorLevelObjectsUI.scaleButton = new SleekButtonIcon((Texture2D)bundle.load("Scale")); EditorLevelObjectsUI.scaleButton.positionOffset_Y = -70; EditorLevelObjectsUI.scaleButton.positionScale_Y = 1f; EditorLevelObjectsUI.scaleButton.sizeOffset_X = 200; EditorLevelObjectsUI.scaleButton.sizeOffset_Y = 30; EditorLevelObjectsUI.scaleButton.text = local.format("ScaleButtonText", new object[] { ControlsSettings.tool_3 }); EditorLevelObjectsUI.scaleButton.tooltip = local.format("ScaleButtonTooltip"); SleekButton sleekButton4 = EditorLevelObjectsUI.scaleButton; if (EditorLevelObjectsUI.< > f__mg$cacheF == null) { EditorLevelObjectsUI.< > f__mg$cacheF = new ClickedButton(EditorLevelObjectsUI.onClickedScaleButton); } sleekButton4.onClickedButton = EditorLevelObjectsUI.< > f__mg$cacheF; EditorLevelObjectsUI.container.add(EditorLevelObjectsUI.scaleButton); EditorLevelObjectsUI.coordinateButton = new SleekButtonState(new GUIContent[] { new GUIContent(local.format("CoordinateButtonTextGlobal"), (Texture)bundle.load("Global")), new GUIContent(local.format("CoordinateButtonTextLocal"), (Texture)bundle.load("Local")) }); EditorLevelObjectsUI.coordinateButton.positionOffset_Y = -30; EditorLevelObjectsUI.coordinateButton.positionScale_Y = 1f; EditorLevelObjectsUI.coordinateButton.sizeOffset_X = 200; EditorLevelObjectsUI.coordinateButton.sizeOffset_Y = 30; EditorLevelObjectsUI.coordinateButton.tooltip = local.format("CoordinateButtonTooltip"); SleekButtonState sleekButtonState = EditorLevelObjectsUI.coordinateButton; if (EditorLevelObjectsUI.< > f__mg$cache10 == null) { EditorLevelObjectsUI.< > f__mg$cache10 = new SwappedState(EditorLevelObjectsUI.onSwappedStateCoordinate); } sleekButtonState.onSwappedState = EditorLevelObjectsUI.< > f__mg$cache10; EditorLevelObjectsUI.container.add(EditorLevelObjectsUI.coordinateButton); bundle.unload(); EditorLevelObjectsUI.onAssetsRefreshed(); if (EditorLevelObjectsUI.< > f__mg$cache11 == null) { EditorLevelObjectsUI.< > f__mg$cache11 = new AssetsRefreshed(EditorLevelObjectsUI.onAssetsRefreshed); } Assets.onAssetsRefreshed = EditorLevelObjectsUI.< > f__mg$cache11; }
private void Scene_Entered(object sender, EventArgs e) { Entered?.Invoke(sender, e); }
public PlayerDashboardCraftingUI() { if (PlayerDashboardCraftingUI.icons != null) { PlayerDashboardCraftingUI.icons.unload(); } PlayerDashboardCraftingUI.localization = Localization.read("/Player/PlayerDashboardCrafting.dat"); PlayerDashboardCraftingUI.icons = Bundles.getBundle("/Bundles/Textures/Player/Icons/PlayerDashboardCrafting/PlayerDashboardCrafting.unity3d"); PlayerDashboardCraftingUI.container = new Sleek(); PlayerDashboardCraftingUI.container.positionScale_Y = 1f; PlayerDashboardCraftingUI.container.positionOffset_X = 10; PlayerDashboardCraftingUI.container.positionOffset_Y = 10; PlayerDashboardCraftingUI.container.sizeOffset_X = -20; PlayerDashboardCraftingUI.container.sizeOffset_Y = -20; PlayerDashboardCraftingUI.container.sizeScale_X = 1f; PlayerDashboardCraftingUI.container.sizeScale_Y = 1f; PlayerUI.container.add(PlayerDashboardCraftingUI.container); PlayerDashboardCraftingUI.active = false; PlayerDashboardCraftingUI.selectedType = byte.MaxValue; PlayerDashboardCraftingUI.hideUncraftable = false; PlayerDashboardCraftingUI.searchText = string.Empty; PlayerDashboardCraftingUI.backdropBox = new SleekBox(); PlayerDashboardCraftingUI.backdropBox.positionOffset_Y = 60; PlayerDashboardCraftingUI.backdropBox.sizeOffset_Y = -60; PlayerDashboardCraftingUI.backdropBox.sizeScale_X = 1f; PlayerDashboardCraftingUI.backdropBox.sizeScale_Y = 1f; Color white = Color.white; white.a = 0.5f; PlayerDashboardCraftingUI.backdropBox.backgroundColor = white; PlayerDashboardCraftingUI.container.add(PlayerDashboardCraftingUI.backdropBox); PlayerDashboardCraftingUI.blueprintsScrollBox = new SleekScrollBox(); PlayerDashboardCraftingUI.blueprintsScrollBox.positionOffset_X = 10; PlayerDashboardCraftingUI.blueprintsScrollBox.positionOffset_Y = 110; PlayerDashboardCraftingUI.blueprintsScrollBox.sizeOffset_X = -20; PlayerDashboardCraftingUI.blueprintsScrollBox.sizeOffset_Y = -120; PlayerDashboardCraftingUI.blueprintsScrollBox.sizeScale_X = 1f; PlayerDashboardCraftingUI.blueprintsScrollBox.sizeScale_Y = 1f; PlayerDashboardCraftingUI.backdropBox.add(PlayerDashboardCraftingUI.blueprintsScrollBox); for (int i = 0; i < PlayerDashboardCraftingUI.TYPES; i++) { SleekButtonIcon sleekButtonIcon = new SleekButtonIcon((Texture2D)PlayerDashboardCraftingUI.icons.load("Blueprint_" + i)); sleekButtonIcon.positionOffset_X = PlayerDashboardCraftingUI.TYPES * -30 + 5 + i * 60; sleekButtonIcon.positionOffset_Y = 10; sleekButtonIcon.positionScale_X = 0.5f; sleekButtonIcon.sizeOffset_X = 50; sleekButtonIcon.sizeOffset_Y = 50; sleekButtonIcon.tooltip = PlayerDashboardCraftingUI.localization.format("Type_" + i + "_Tooltip"); sleekButtonIcon.iconImage.backgroundTint = ESleekTint.FOREGROUND; SleekButton sleekButton = sleekButtonIcon; if (PlayerDashboardCraftingUI.< > f__mg$cache1 == null) { PlayerDashboardCraftingUI.< > f__mg$cache1 = new ClickedButton(PlayerDashboardCraftingUI.onClickedTypeButton); } sleekButton.onClickedButton = PlayerDashboardCraftingUI.< > f__mg$cache1; PlayerDashboardCraftingUI.backdropBox.add(sleekButtonIcon); } PlayerDashboardCraftingUI.hideUncraftableToggle = new SleekToggle(); PlayerDashboardCraftingUI.hideUncraftableToggle.positionOffset_X = -80; PlayerDashboardCraftingUI.hideUncraftableToggle.positionOffset_Y = 65; PlayerDashboardCraftingUI.hideUncraftableToggle.positionScale_X = 1f; PlayerDashboardCraftingUI.hideUncraftableToggle.sizeOffset_X = 40; PlayerDashboardCraftingUI.hideUncraftableToggle.sizeOffset_Y = 40; PlayerDashboardCraftingUI.hideUncraftableToggle.addLabel(PlayerDashboardCraftingUI.localization.format("Hide_Uncraftable_Toggle_Label"), ESleekSide.LEFT); PlayerDashboardCraftingUI.hideUncraftableToggle.state = PlayerDashboardCraftingUI.hideUncraftable; SleekToggle sleekToggle = PlayerDashboardCraftingUI.hideUncraftableToggle; if (PlayerDashboardCraftingUI.< > f__mg$cache2 == null) { PlayerDashboardCraftingUI.< > f__mg$cache2 = new Toggled(PlayerDashboardCraftingUI.onToggledHideUncraftableToggle); } sleekToggle.onToggled = PlayerDashboardCraftingUI.< > f__mg$cache2; PlayerDashboardCraftingUI.backdropBox.add(PlayerDashboardCraftingUI.hideUncraftableToggle); PlayerDashboardCraftingUI.searchField = new SleekField(); PlayerDashboardCraftingUI.searchField.positionOffset_X = 10; PlayerDashboardCraftingUI.searchField.positionOffset_Y = 70; PlayerDashboardCraftingUI.searchField.sizeOffset_X = -410; PlayerDashboardCraftingUI.searchField.sizeOffset_Y = 30; PlayerDashboardCraftingUI.searchField.sizeScale_X = 1f; PlayerDashboardCraftingUI.searchField.hint = PlayerDashboardCraftingUI.localization.format("Search_Field_Hint"); PlayerDashboardCraftingUI.searchField.control = "Search"; SleekField sleekField = PlayerDashboardCraftingUI.searchField; Delegate onEntered = sleekField.onEntered; if (PlayerDashboardCraftingUI.< > f__mg$cache3 == null) { PlayerDashboardCraftingUI.< > f__mg$cache3 = new Entered(PlayerDashboardCraftingUI.onEnteredSearchField); } sleekField.onEntered = (Entered)Delegate.Combine(onEntered, PlayerDashboardCraftingUI.< > f__mg$cache3); PlayerDashboardCraftingUI.backdropBox.add(PlayerDashboardCraftingUI.searchField); PlayerDashboardCraftingUI.searchButton = new SleekButton(); PlayerDashboardCraftingUI.searchButton.positionOffset_X = -390; PlayerDashboardCraftingUI.searchButton.positionOffset_Y = 70; PlayerDashboardCraftingUI.searchButton.positionScale_X = 1f; PlayerDashboardCraftingUI.searchButton.sizeOffset_X = 100; PlayerDashboardCraftingUI.searchButton.sizeOffset_Y = 30; PlayerDashboardCraftingUI.searchButton.text = PlayerDashboardCraftingUI.localization.format("Search"); PlayerDashboardCraftingUI.searchButton.tooltip = PlayerDashboardCraftingUI.localization.format("Search_Tooltip"); SleekButton sleekButton2 = PlayerDashboardCraftingUI.searchButton; if (PlayerDashboardCraftingUI.< > f__mg$cache4 == null) { PlayerDashboardCraftingUI.< > f__mg$cache4 = new ClickedButton(PlayerDashboardCraftingUI.onClickedSearchButton); } sleekButton2.onClickedButton = PlayerDashboardCraftingUI.< > f__mg$cache4; PlayerDashboardCraftingUI.backdropBox.add(PlayerDashboardCraftingUI.searchButton); PlayerDashboardCraftingUI.infoBox = new SleekBox(); PlayerDashboardCraftingUI.infoBox.positionOffset_X = 10; PlayerDashboardCraftingUI.infoBox.positionOffset_Y = 110; PlayerDashboardCraftingUI.infoBox.sizeOffset_X = -20; PlayerDashboardCraftingUI.infoBox.sizeOffset_Y = 50; PlayerDashboardCraftingUI.infoBox.sizeScale_X = 1f; PlayerDashboardCraftingUI.infoBox.text = PlayerDashboardCraftingUI.localization.format("No_Blueprints"); PlayerDashboardCraftingUI.infoBox.fontSize = 14; PlayerDashboardCraftingUI.backdropBox.add(PlayerDashboardCraftingUI.infoBox); PlayerDashboardCraftingUI.infoBox.isVisible = false; PlayerDashboardCraftingUI.viewBlueprints = null; PlayerDashboardCraftingUI.selectedType = 0; PlayerDashboardCraftingUI.hideUncraftable = false; PlayerDashboardCraftingUI.searchText = string.Empty; PlayerInventory inventory = Player.player.inventory; Delegate onInventoryResized = inventory.onInventoryResized; if (PlayerDashboardCraftingUI.< > f__mg$cache5 == null) { PlayerDashboardCraftingUI.< > f__mg$cache5 = new InventoryResized(PlayerDashboardCraftingUI.onInventoryResized); } inventory.onInventoryResized = (InventoryResized)Delegate.Combine(onInventoryResized, PlayerDashboardCraftingUI.< > f__mg$cache5); PlayerCrafting crafting = Player.player.crafting; Delegate onCraftingUpdated = crafting.onCraftingUpdated; if (PlayerDashboardCraftingUI.< > f__mg$cache6 == null) { PlayerDashboardCraftingUI.< > f__mg$cache6 = new CraftingUpdated(PlayerDashboardCraftingUI.onCraftingUpdated); } crafting.onCraftingUpdated = (CraftingUpdated)Delegate.Combine(onCraftingUpdated, PlayerDashboardCraftingUI.< > f__mg$cache6); }
private void OnTriggerEnter(Collider other) => Entered?.Invoke(other);
/// <summary> /// /// </summary> /// <param name="Text"></param> protected virtual void OnEntered(string Text) { Entered?.Invoke(this, new TextSubmittedEventArgs(Text)); }
public override bool BecomeFirstResponder() { Entered?.Invoke(this, EventArgs.Empty); return(true); }
private void OnCollisionEnter2D(Collision2D collision) { Entered.InvokeSafe(new CollisionListener2DEvent(this, collision)); }
protected virtual void OnEntered() { state = AnimationState.FadeIn; Entered?.Invoke(this, new UIMouseEventArgs(Manager.MousePosition)); }
public override void MouseEntered(NSEvent theEvent) { Entered?.Invoke(this, EventArgs.Empty); }