public float GetTorque(CarFuelTank fuelSource, float traveledDistance) { var result = 0f; if (_descriptionIsNull) { return(result); } switch (fuelSource.CurentFuelType) { case FuelTypes.Good: result = _description.Power; break; case FuelTypes.Medium: result = _description.Power * _description.ReducePowerByFuel; break; case FuelTypes.Bad: result = _description.Power * _description.ReducePowerByFuel; break; default: break; } return(result); }
public MotionModel(Transform car, CarTemplate model) { _model = model ?? throw new System.NullReferenceException("[CarController] CarTemplate is null"); _modelIsNull = false; _transform = car; _rigidbody = _transform.GetComponentInChildren <Rigidbody>(); _carcase = _transform.GetComponentInChildren <CarCarcase>(); _engine = _transform.GetComponentInChildren <CarEngine>(); _fuelTank = _transform.GetComponentInChildren <CarFuelTank>(); _wheels = _transform.GetComponentsInChildren <CarWheel>(); InitializeStandartAssetVariables(); }