コード例 #1
0
        void ClientConnection_DisconnectedEvent(object sender, EventArgs e)
        {
            //remove user
            try
            {
                if (CurrentAccounts.TryRemove(session, out var account) && account.isLogin)
                {
                    GameRoomHandle.LeaveRoom(CurrentAccount);
                    //GameRoomEvent.LeaveRoom(this, true, 0x1);
                    //HandleLogout(this.CurrentAccount);
                }
            }
            catch
            {
                Log.Warning("Client IP: {0} disconnected,But the remove fail", this);
            }

            Log.Info("Client IP: {0} disconnected", this);
            this.Dispose();
        }
コード例 #2
0
        public override void HandleReceived(byte[] data)
        {
            //UnknownHandle.Handle_FF0405(this, reader, 0x00);
            PacketReader reader    = new PacketReader(data, 0);
            byte         header    = 0;
            ushort       opcode    = 0;
            byte         subopcode = 0;

            reader.Decrypt();

            header = reader.ReadByte();
            opcode = reader.ReadLEUInt16(); //Packet Opcode

            /*switch (opcode)
             * {
             *  case 465:
             *      ushort unk1 = reader.ReadLEUInt16();
             *      subopcode = reader.ReadByte();
             *      Console.WriteLine("header: {0}, opcode: {1}", header, opcode);
             *      break;
             *  case 450:
             *      ushort unk2 = reader.ReadLEUInt16();
             *      subopcode = reader.ReadByte();
             *      Console.WriteLine("header: {0}, opcode: {1}", header, opcode);
             *      break;
             *  default:
             *      Console.WriteLine("header: {0}, opcode: {1}, subopcode: {2}", header, opcode, subopcode);
             *      break;
             * }*/

            if (opcode == 465 || opcode == 450 || opcode == 973 || opcode == 989)
            {
                Console.WriteLine("header: {0}, opcode: {1}", header, opcode);
            }
            else
            {
                ushort unk1 = reader.ReadLEUInt16();
                subopcode = reader.ReadByte();
                Console.WriteLine("header: {0}, opcode: {1}, subopcode: {2}", header, opcode, subopcode);
            }

            switch (opcode)
            {
            case 450:     //0x1C2
                GameRoomHandle.Handle_ChatToAll(this, reader);
                break;

            case 465:     //0x1D1
                GameRoomHandle.Handle_SendPlayerPosition(this, reader);
                break;

            case 705:     //0x2C1
                if (subopcode == 0x00)
                {
                    GameRoomHandle.Handle_DualRequest(this, reader);
                }
                else if (subopcode == 0x01)
                {
                    GameRoomHandle.Handle_DualBattleCancel(this, reader);
                }
                else if (subopcode == 0x03)
                {
                    GameRoomHandle.Handle_DualBattledCancel(this, reader);
                }
                else if (subopcode == 0x05)
                {
                    GameRoomHandle.Handle_DualConfirm(this, reader);
                }
                break;

            case 865:     //0x361
                if (subopcode == 0x00)
                {
                    LoginHandle.Handle_LoginCheck(this, reader);
                }
                else if (subopcode == 0x01)
                {
                    LoginHandle.Handle_FirstLoginCheck(this, reader);
                }
                else if (subopcode == 0x02)
                {
                    LoginHandle.Handle_LoginDisplayCharacter(this, reader);
                }
                else if (subopcode == 0x03)
                {
                    LoginHandle.Handle_LoginNewCharacter(this, reader);
                }
                else if (subopcode == 0x04)
                {
                    LoginHandle.Handle_LoginDeleteCharacter(this, reader);
                }
                break;

            case 825:     //0x339
                if (subopcode == 0x02)
                {
                    LoginHandle.Handle_LoginCheckGlobalID(this, reader);
                    LoginHandle.Handle_LoginUnknown1(this, reader);
                    LoginHandle.Handle_LoginUnknown2(this, reader);
                    LoginHandle.Handle_LoginUnknown3(this, reader);
                    LoginHandle.Handle_LoginUnknown4(this, reader);
                    LoginHandle.Handle_LoginUnknown5(this, reader);
                    LoginHandle.Handle_LoadAllItem(this, reader);
                    LoginHandle.Handle_LoginReadDataCompleted(this, reader);
                }
                break;

            case 922:     //0x39A
                if (subopcode == 0x78)
                {
                    LoginHandle.Handle_Logout(this, reader);
                }
                break;

            case 973:     //0x3CD
                GameRoomHandle.Handle_DualMove(this, reader);
                break;

            case 989:     //0x3DD
                GameRoomHandle.Handle_ActToAll(this, reader);
                break;

            case 1252:     //0x4E4
                LoginHandle.Handle_MoveItem(this, reader);
                break;

            case 1309:     //0x51D
                if (subopcode == 0x00)
                {
                    GameRoomHandle.Handle_TradeStart(this, reader);
                }
                else if (subopcode == 0x01)
                {
                    GameRoomHandle.Handle_TradeLoadItem(this, reader);
                }
                else if (subopcode == 0x02)
                {
                    GameRoomHandle.Handle_TradeConfirm(this, reader);
                }
                else if (subopcode == 0x04)
                {
                    GameRoomHandle.Handle_TradeCancel(this, reader);
                }
                break;

            case 1329:     //0x531
                GameRoomHandle.Handle_WearItem(this, reader);
                break;
            }

            /*
             * PacketReader reader = new PacketReader(data, 0);
             * byte header = 0;
             * ushort opcode = 0;
             * byte subopcode = 0;
             *
             * if (this.CurrentAccount != null && this.CurrentAccount.isLogin)
             * {
             *  reader.Decrypt(this.CurrentAccount.EncryptKey, CurrentAccount.XorKey);
             *  header =  reader.ReadByte(); //Packet Opcode/Level
             *  if (header == 0xFF)
             *  {
             *      opcode = reader.ReadLEUInt16(); //Packet Opcode
             *      if (reader.Size > 2)
             *      {
             *          subopcode = reader.ReadByte();
             *          reader.Offset -= 1;
             *      }
             *  }
             *  else
             *  {
             *      opcode = header; //Packet Opcode
             *      if (opcode == 0x74 && reader.Size > 2)
             *      {
             *          subopcode = reader.ReadByte();
             *          //reader.Offset -= 1;
             *      }
             *  }
             *  //Console.WriteLine("header 0x{0:X2}", header);
             * }
             * else
             * {
             *  opcode = reader.ReadByte(); //Packet Opcode/Level
             * }
             *
             * byte last = reader.Buffer.Reverse().Take(1).ToArray()[0];
             * //Log.LogFile = "log";
             * switch (opcode)
             * {
             *  case 15: //0x0F
             *      //Console.WriteLine("LoginHandle_Request Login");
             *      LoginHandle.Handle_LoginCheck(this, reader);
             *      break;
             *  case 17: //0x11
             *      //Console.WriteLine("ECC Public Key");
             *      LoginHandle.Handle_GetClientKey(this, reader);
             *      break;
             *  case 1: //0x01
             *      //Console.WriteLine("isLogin true");
             *      CurrentAccount.isLogin = true;
             *      LoginHandle.Handle_LoginSuccess(this, reader, last);
             *      break;
             *  case 8: //0x08
             *      LoginHandle.Handle_NOTIFY_MY_UDP(this, reader, last);
             *      break;
             *  case 0x0A:
             *      //UDPOK
             *      break;
             *  case 0x19:
             *      //Console.WriteLine("Bad User");
             *      GMCommandHandle.Handle_ClientCheckAutoBan(this, reader, last);
             *      break;
             *  case 27: //0x1B  nickname
             *      //Console.WriteLine("GetNickName");
             *      LoginHandle.Handle_GetNickName(this, reader, last);
             *      break;
             *  case 0x1D:
             *      LobbyHandle.Handle_GetUserEXPInfo(this, reader, last);
             *      break;
             *  case 0x1F:
             *      LobbyHandle.Handle_GetUserItemCollectionPointInfo(this, reader, last);
             *      break;
             *  case 0x21:
             *      LobbyHandle.Handle_GetUserItemCollectionItemInfo(this, reader, last);
             *      break;
             *  case 0x23:
             *      LobbyHandle.Handle_SetItemCollectionShowItem(this, reader, last);
             *      break;
             *  case 59: //0x3B
             *      //Console.WriteLine("3B80");
             *      UnknownHandle.Handle_3B80(this, last);
             *      break;
             *  case 0x3D:
             *      //Console.WriteLine("ItemOnOff");
             *      MyRoomHandle.Handle_ItemOnOff(this, reader, last);
             *      break;
             *  case 75: //0x4B
             *      //Console.WriteLine("ENTER_NEW_NICKNAME");
             *      FirstLoginHandle.Handle_SetNewNickName(this, reader, last);
             *      break;
             *  case 91: //0x5B
             *      //Console.WriteLine("itemMsgPop");
             *      MyRoomHandle.Handle_ItemMsgPop(this, reader, last);
             *      break;
             *  case 100: //0x64
             *      //Console.WriteLine("MyRoomHandle_Handle_MyroomGetAllItem_6400");
             *      MyRoomHandle.Handle_MyroomGetAllItem(this, reader, last);
             *      break;
             *  case 101: //0x65
             *      //Console.WriteLine("65a2");
             *      UnknownHandle.Handle_65A2(this, last);
             *      break;
             *  case 0x66: //102
             *      MyRoomHandle.Handle_ActiveFuncItemOne(this, reader, last);
             *      break;
             *  case 108: //0x6C
             *      //Console.WriteLine("LoginHandle_GetCurrentAvatarInfo_6C0104");
             *      LoginHandle.Handle_GetCurrentAvatarInfo(this, reader, last);
             *      break;
             *  case 110: //0x6E
             *      //Console.WriteLine("LoginHandle_6E10");
             *      LoginHandle.Handle_6E(this, last);
             *      break;
             *  case 112: //0x70
             *      //Console.WriteLine("Handle_SelectStartCharacter");
             *      FirstLoginHandle.Handle_SelectStartCharacter(this, reader, last);
             *      break;
             *  case 114: //0x72
             *      //Console.WriteLine("HandleEndGamePage");
             *      LobbyHandle.Handle_ShowPage(this, reader, last);
             *      break;
             *  case 116: //0x74
             *      if (subopcode == 0x00)
             *      {
             *          //Log.Info("GetCommunityAgentServer");
             *          LoginHandle.Handle_GetCommunityAgentServer(this, last);
             *      }
             *      else if (subopcode == 0x02)
             *      {
             *          //Log.Info("AddFriend");
             *          CommunityHandle.Handle_AddFriend(this, reader, last);
             *      }
             *      else if(subopcode == 0x05)
             *      {
             *          //Log.Info("GetFriendListAccepted");
             *          CommunityHandle.Handle_GetFriendListAccepted(this, last);
             *      }
             *      else if (subopcode == 0x08)
             *      {
             *          //Log.Info("AcceptFriend");
             *          CommunityHandle.Handle_AcceptFriend(this, reader, last);
             *      }
             *      else if (subopcode == 0x0B)
             *      {
             *          Log.Info("DeclineFriend");
             *          CommunityHandle.Handle_DeclineFriend(this, reader, last);
             *      }
             *      else if (subopcode == 0x0E)
             *      {
             *          //Log.Info("blockFriend");
             *          CommunityHandle.Handle_BlockFriend(this, reader, last);
             *      }
             *      else if (subopcode == 0x11)
             *      {
             *          //Log.Info("UnblockFriend");
             *          CommunityHandle.Handle_UnBlockFriend(this, reader, last);
             *      }
             *      else if (subopcode == 0x14)
             *      {
             *          //Log.Info("DeleteFriend");
             *          CommunityHandle.Handle_DeleteFriend(this, reader, last);
             *      }
             *      else if (subopcode == 0x1A)
             *      {
             *          Log.Info("cancelAddFriend");
             *          CommunityHandle.Handle_CancelAddFriend(this, reader, last);
             *      }
             *      else if (subopcode == 0x1D)
             *      {
             *          //Log.Info("GetRequestedToMe");
             *          CommunityHandle.Handle_GetRequestedToMe(this, last);
             *      }
             *      else if (subopcode == 0x1F)
             *      {
             *          //Log.Info("FriendGroupOP");
             *          CommunityHandle.Handle_GetFriendGroup(this, reader, last);
             *      }
             *      else if (subopcode == 0x22)
             *      {
             *          //Log.Info("GroupMoveMember");
             *          CommunityHandle.Handle_GroupMoveMember(this, reader, last);
             *      }
             *      else if (subopcode == 0x26)
             *      {
             *          Log.Info("CommunityAgentServer_74 26 10");
             *          CommunityHandle.Handle_0x7426(this, last);
             *      }
             *      else if (subopcode == 0x28)
             *      {
             *          Log.Info("CommunityAgentServer_74 28 00 20");
             *          CommunityHandle.Handle_0x7428(this, last);
             *      }
             *      else
             *      {
             *          Log.Info("Unhandle sopcode: 0x74 0x{0:X2}  |  {1}", subopcode, Utility.ByteArrayToString(reader.Buffer));
             *          //LogHelp.Logging("Unhandle sopcode: 0x74 " + ByteArrayToString(hPacket, hPacket.Length));
             *      }
             *      break;
             *  case 64: //0x40
             *  case 117: //0x75
             *      //Console.WriteLine("ping? 0x{0:X2} 0x{1:X2}", opcode, subopcode);
             *      LobbyHandle.HandlePingTime(this, last);
             *      break;
             *  case 0x7C:
             *      CommandHandle.Handle_UseShoutItem(this, reader, last);
             *      break;
             *  case 0x8A: //排名
             *      RankHandle.Handle_GetRankInfo(this, reader, last);
             *      break;
             *  case 0x8B: //排名
             *      RankHandle.Handle_SearchRank(this, reader, last);
             *      break;
             *  case 0x8E: //排名
             *      RankHandle.Handle_GetMyRankInfo(this, reader, last);
             *      break;
             *  case 0x90:
             *      //Talesbook
             *      LobbyHandle.Handle_GetUserInfo(this, reader, last);
             *      break;
             *  case 0x92:
             *      LobbyHandle.Handle_SetGameOption(this, reader, last);
             *      break;
             *  case 263: //0x107
             *      //usp_CM_getUserAlarmInfo
             *      CommunityHandle.Handle_GetUserAlarmInfo(this, last);
             *      break;
             *  case 308: //0x134 eServer_GET_ANIMAL_AVATAR_ACK?
             *      //Console.WriteLine("FF3401");
             *      UnknownHandle.Handle_FF3401(this, last);
             *      break;
             *  case 321: //0x141
             *      //Console.WriteLine("MyRoomHandle_GetCharacterAvatarItem_FF4101");
             *      MyRoomHandle.Handle_MyroomGetCharacterAvatarItem(this, reader, last);
             *      break;
             *  case 333: //0x14D
             *      //Console.WriteLine("LoginHandle_FF4D01");
             *      LoginHandle.Handle_FF4D01(this, last);
             *      break;
             *  case 357: //0x165
             *     //Console.WriteLine("FF6501");
             *      UnknownHandle.Handle_FF6501(this, last);
             *      break;
             *  case 376: //0x178
             *      LoginHandle.Handle_GetUserCash(this, last);
             *      break;
             *  case 381: //0x17D
             *      Console.WriteLine("FF7D01"); //shop category?
             *      UnknownHandle.Handle_FF7D01(this, last);
             *      break;
             *  case 385: //0x181
             *      Console.WriteLine("FF8101");
             *      UnknownHandle.Handle_FF8101(this, last);
             *      break;
             *  case 396: //0x18C
             *      Console.WriteLine("FF8C01");
             *      UnknownHandle.Handle_FF8C01(this, last);
             *      break;
             *  case 403: //0x193
             *      Console.WriteLine("FF9301");
             *      UnknownHandle.Handle_FF9301(this, last);
             *      break;
             *  case 409: //0x199
             *      Console.WriteLine("FF9901");
             *      UnknownHandle.Handle_FF9901(this, last);
             *      break;
             *  case 449: //0x1C1
             *      Console.WriteLine("FFC10140");
             *      UnknownHandle.Handle_FFC10140(this, last);
             *      break;
             *  case 0x1CF: //0x1CF MyRoomHandle
             *      if (subopcode == 0x00)
             *          MyRoomHandle.Handle_FFCF0100(this, last);
             *      else if (subopcode == 0x02)
             *          MyRoomHandle.Handle_MyRoomGetCharacterList(this, last);
             *      else if (subopcode == 0x05)
             *          MyRoomHandle.Handle_MyRoomGetMyCards(this, last);
             *      else if (subopcode == 0x08)
             *          MyRoomHandle.Handle_MyRoomSetDefaultCharacter(this, reader, last);
             *      else if (subopcode == 0x0B)
             *          MyRoomHandle.Handle_MyroomSetCharSetting(this, reader, last);
             *      else if (subopcode == 0x14)
             *          MyRoomHandle.Handle_ExitGetCurrentCharSetting(this, last);
             *      else if (subopcode == 0x1A)
             *          MyRoomHandle.Handle_UseLuckyBag(this, reader, last);
             *      else if (subopcode == 0x20)
             *          MyRoomHandle.Handle_FeedPet(this, reader, last);
             *      else if (subopcode == 0x23)
             *          MyRoomHandle.Handle_PetRebirth(this, reader, last);
             *      else if (subopcode == 0x26)
             *          MyRoomHandle.Handle_PetUpgrade(this, reader, last);
             *      else if (subopcode == 0x29)
             *          MyRoomHandle.Handle_RepairItem(this, reader, last);
             *      else if (subopcode == 0x42)
             *          MyRoomHandle.Handle_SetSlotItemSetting(this, reader, last);
             *      else if (subopcode == 0x45)
             *          MyRoomHandle.Handle_GetUserSlotInfo(this, last);
             *      else if (subopcode == 0x4A)
             *      {
             *          //Console.WriteLine("MyRoomHandle_FFCF014A");
             *          //Handle_FFCF014A(hPacket, hPacket.Length);
             *          MyRoomHandle.Handle_FFCF014A(this, last);
             *      }
             *      else
             *      {
             *          Log.Info("Unhandle subopcode: 0x1CF 0x{0:X2}", subopcode);
             *          //LogHelp.Logging("Unhandle FFCF01XX: " + ByteArrayToString(hPacket, hPacket.Length));
             *      }
             *      break;
             *  case 465: //0x1D1 Farm??
             *      if (subopcode == 0x27)
             *      {
             *          //Console.WriteLine("FFD10127");
             *          UnknownHandle.Handle_FFD10127(this, last);
             *      }
             *      else if (subopcode == 0x2E)
             *      {
             *          //Console.WriteLine("FFD1012E");
             *          UnknownHandle.Handle_FFD1012E(this, last);
             *      }
             *      else if (subopcode == 0x0)
             *      {
             *          FarmHandle.Handle_EnterFarm(this, reader, last);
             *      }
             *      else
             *      {
             *          Log.Info("Unhandle farm subopcode: {0}", Utility.ByteArrayToString(reader.Buffer));
             *          //LogHelp.Logging("Unhandle sopcode: " + ByteArrayToString(hPacket, hPacket.Length));
             *      }
             *      break;
             *  case 467: //0x1D3
             *      //Console.WriteLine("Single play FFD301");
             *      LobbyHandle.HandleSinglePlay(this, reader, last);
             *      break;
             *  case 492: //0x1EC
             *      Console.WriteLine("FFEC01"); //mission
             *      UnknownHandle.Handle_FFEC01(this, last);
             *      break;
             *  case 521: //0x209
             *      Console.WriteLine("FF0902"); //usp_collectionMission_GetUserMission?
             *      UnknownHandle.Handle_FF0902(this, last);
             *      break;
             *  case 524: //0x20C
             *      Console.WriteLine("FF0C02");
             *      UnknownHandle.Handle_FF0C02(this, last);
             *      break;
             *  case 528: //0x210
             *      Console.WriteLine("FF1002");
             *      UnknownHandle.Handle_FF1002(this, last);
             *      break;
             *  case 531: //0x213
             *      Console.WriteLine("FF1302"); //usp_optionalMission_GetUserInfo?
             *      UnknownHandle.Handle_FF1302(this, last);
             *      break;
             *  case 534: //0x216
             *      Console.WriteLine("FF1602");
             *      UnknownHandle.Handle_FF1602(this, last);
             *      break;
             *  case 541: //0x21D
             *      if (subopcode == 0x01)
             *      {
             *          Console.WriteLine("FF1D0201");
             *          UnknownHandle.Handle_FF1D0201(this, last);
             *      }
             *      else if (subopcode == 0x03)
             *      {
             *          Console.WriteLine("FF1D0203");
             *          UnknownHandle.Handle_FF1D0203(this, last);
             *      }
             *      else if (subopcode == 0x04)
             *      {
             *          Console.WriteLine("FF1D0204");
             *          UnknownHandle.Handle_FF1D0204(this, last);
             *      }
             *      else if (subopcode == 0x05)
             *      {
             *          Console.WriteLine("FF1D0205");
             *          UnknownHandle.Handle_FF1D0205(this, last);
             *      }
             *      else if (subopcode == 0x06)
             *      {
             *          Console.WriteLine("FF1D0206");
             *          UnknownHandle.Handle_FF1D0206(this, last);
             *      }
             *      else if (subopcode == 0x07)
             *      {
             *          Console.WriteLine("FF1D0207");
             *          UnknownHandle.Handle_FF1D0206(this, last);
             *      }
             *      else if (subopcode == 0x08)
             *      {
             *          Console.WriteLine("FF1D0208");
             *          UnknownHandle.Handle_FF1D0208(this, last);
             *      }
             *      else if (subopcode == 0x09)
             *      {
             *          Console.WriteLine("FF1D0209");
             *          UnknownHandle.Handle_FF1D0209(this, last);
             *      }
             *      else if (subopcode == 0x0A)
             *      {
             *          Console.WriteLine("FF1D020A");
             *          UnknownHandle.Handle_FF1D020A(this, last);
             *      }
             *      else if (subopcode == 0x0B)
             *      {
             *          Console.WriteLine("FF1D020B");
             *          UnknownHandle.Handle_FF1D020B(this, last);
             *      }
             *      else if (subopcode == 0x0C)
             *      {
             *          Console.WriteLine("FF1D020C");
             *          UnknownHandle.Handle_FF1D020C(this, last);
             *      }
             *      else if (subopcode == 0x0D)
             *      {
             *          Console.WriteLine("FF1D020D");
             *          UnknownHandle.Handle_FF1D020D(this, last);
             *      }
             *      else if (subopcode == 0x0E)
             *      {
             *          Console.WriteLine("FF1D020E");
             *          UnknownHandle.Handle_FF1D020E(this, last);
             *      }
             *      else if (subopcode == 0x0F)
             *      {
             *          Console.WriteLine("FF1D020F");
             *          UnknownHandle.Handle_FF1D020F(this, last);
             *      }
             *      else if (subopcode == 0x11)
             *      {
             *          Console.WriteLine("FF1D0211");
             *          UnknownHandle.Handle_FF1D0211(this, last);
             *      }
             *      else
             *      {
             *          Log.Info("Unhandle sopcode: 0x{0:X2}", subopcode);
             *          //LogHelp.Logging("Unhandle sopcode: " + ByteArrayToString(hPacket, hPacket.Length));
             *      }
             *      break;
             *  case 544: //0x220
             *      Console.WriteLine("FF2002");
             *      UnknownHandle.Handle_FF2002(this, last);
             *      break;
             *  case 546: //0x222
             *      Console.WriteLine("FF2202");
             *      UnknownHandle.Handle_FF2202(this, last);
             *      break;
             *  case 611: //0x263
             *      //Console.WriteLine("User Logout?? FF6302"); //FF6302
             *      //HandleLogout();
             *      break;
             *  case 702: //0x2BE
             *      Console.WriteLine("FFBE02");
             *      UnknownHandle.Handle_FFBE02(this, last);
             *      break;
             *  case 1281: //0x501
             *      Console.WriteLine("FF0105");
             *      UnknownHandle.Handle_FF0105(this, last);
             *      break;
             *  case 1284: //0x504
             *      UnknownHandle.Handle_FF0405(this, reader, last);
             *      break;
             *  case 1286: //0x506
             *      Console.WriteLine("FF0605");
             *      UnknownHandle.Handle_FF0605(this, last);
             *      break;
             *  case 0x52E: //0x52E
             *      if (subopcode == 0x01)
             *          ShuSystemHandle.Handle_Shu_Hatch(this, reader, last);
             *      else if (subopcode == 0x03)
             *          ShuSystemHandle.Handle_Shu_GetItemInfoByStr(this, reader, last);
             *      else if(subopcode == 0x05)
             *          ShuSystemHandle.Handle_Shu_GetUserItemInfo(this, reader, last);
             *      else if (subopcode == 0x09)
             *          ShuSystemHandle.Handle_Shu_ManagerAction(this, reader, last);
             *      else if (subopcode == 0x0A)
             *          ShuSystemHandle.Handle_Shu_ChangeName(this, reader, last);
             *      else if (subopcode == 0x0B)
             *          ShuSystemHandle.Handle_Shu_ChangeAvatarInfo(this, reader, last);
             *      else if (subopcode == 0x0C)
             *          ShuSystemHandle.Handle_Shu_ChangeCurrentShu(this, reader, last);
             *      else if (subopcode == 0x0D)
             *          ShuSystemHandle.Handle_Shu_UseItem(this, reader, last);
             *      else if (subopcode == 0x0E)
             *          ShuSystemHandle.Handle_Shu_GetGift(this, reader, last);
             *      else if (subopcode == 0x0F)
             *          ShuSystemHandle.Handle_Shu_ExploreCheck(this, reader, last);
             *      else if (subopcode == 0x10)
             *          ShuSystemHandle.Handle_Shu_ExploreStart(this, reader, last);
             *      else if (subopcode == 0x11)
             *          ShuSystemHandle.Handle_Shu_ExploreStop(this, reader, last);
             *      else if (subopcode == 0x12)
             *          ShuSystemHandle.Handle_Shu_ExploreReward(this, reader, last);
             *      else
             *          Log.Info("Unhandle Shu sopcode: {0:X2}, {1}", subopcode, Utility.ByteArrayToString(reader.Buffer));
             *      break;
             *  case 1337: //0x539
             *      LobbyHandle.Handle_GetUserPoint(this, reader, last);
             *      break;
             *  case 1430: //0x596
             *      Console.WriteLine("FF9605"); //阿努 魔王城 最少攻擊力
             *      UnknownHandle.Handle_FF9605(this, last);
             *      break;
             *  case 0x5A6: //0x5A6
             *      MyRoomHandle.Handle_MyroomGetFashionMode(this, reader, last);
             *      break;
             *  case 498: //0x1F2
             *      Console.WriteLine("FFF201");
             *      UnknownHandle.Handle_FFF201(this, last);
             *      break;
             *  case 510: //0x1FE
             *      Console.WriteLine("FFFE01");
             *      UnknownHandle.Handle_FFFE01(this, last);
             *      break;
             *  //case 116: //0x74
             *      //Console.WriteLine("74");
             *      //UnknownHandle.Handle_FFFE01(this, last);
             *      //break;
             *  case 0x9B:
             *      //Console.WriteLine("CreateGameRoomHandle");
             *      GameRoomHandle.Handle_CreateGameRoom(this, reader, last);
             *      break;
             *  case 0xA7:
             *      //Console.WriteLine("LeaveRoomHandle");
             *      GameRoomHandle.Handle_LeaveRoom(this, reader, last);
             *      break;
             *  case 0x497:
             *      GameRoomHandle.Handle_FF9704(this, reader, last);
             *      break;
             *  case 0x97:
             *      GameRoomHandle.Handle_GetRoomList(this, reader, last);
             *      break;
             *  case 0x9F:
             *      //Console.WriteLine("EnterRoomHandle");
             *      GameRoomHandle.Handle_EnterRoom(this, reader, last);
             *      break;
             *  case 0x99:
             *      Log.Info("RandomEnterRoom");
             *      GameRoomHandle.Handle_RandomEnterRoom(this, reader, last);
             *      break;
             *  case 0xA0:
             *      GameRoomHandle.Handle_PlayTogether(this, reader, last);
             *      break;
             *  case 0x2C0:
             *      //Log.Info("RoomControl");
             *      GameRoomHandle.Handle_RoomControl(this, reader, last);
             *      break;
             *  case 0x4b0:
             *      //Console.WriteLine("KickPlayerHandle");
             *      GameRoomHandle.Handle_KickPlayer(this, reader, last);
             *      break;
             *  case 0x16C:
             *      GameRoomHandle.Handle_PlayerList(this, reader, last);
             *      break;
             *  case 0x1DA:
             *      //Console.WriteLine("GameEndInfo");
             *      GameRoomHandle.Handle_GameEndInfo(this, reader, last);
             *      break;
             *  case 0x169:
             *      //Console.WriteLine("BuyItem");
             *      ShopHandle.Handle_BuyItem(this, reader, last);
             *      break;
             *  case 0x170:
             *      //Console.WriteLine("GiftItem");
             *      ShopHandle.Handle_GiftItem(this, reader, last);
             *      break;
             *  case 0x144:
             *      //Console.WriteLine("GetMyroomItemInfo");
             *      MyRoomHandle.Handle_GetGiftItemInfo(this, reader, last);
             *      break;
             *  case 0x147:
             *      //Console.WriteLine("GetItemInfo");
             *      ShopHandle.Handle_GetItemInfo(this, reader, last);
             *      break;
             *  case 0x17C:
             *      //Console.WriteLine("GetCurrentMoney");
             *      ShopHandle.Handle_GetCurrentGameMoney(this, reader, last);
             *      break;
             *  case 0x172:
             *      //Console.WriteLine("GetGiftList");
             *      MyRoomHandle.Handle_GetGiftList(this, reader, last);
             *      break;
             *  case 0x174:
             *      //Console.WriteLine("AcceptGift");
             *      MyRoomHandle.Handle_AcceptGift(this, reader, last);
             *      break;
             *  case 0x68:
             *      MyRoomHandle.Handle_MyroomGetUserItemAttr(this, reader, last);
             *      break;
             *  case 0x52F://Monthly Gacha
             *      GachaHandle.Handle_GetMonthlyGacha(this, last);
             *      break;
             *  //鍊金/扭蛋&保管箱
             *  case 0x573:
             *      ParkHandle.Handle_GetMachineInfo(this, reader, last);
             *      break;
             *  case 0x197:
             *      ParkHandle.Handle_Alchemist_MachineSelect(this, reader, last);
             *      break;
             *  case 0x237:
             *      ParkHandle.Handle_MachineReceiveORGiftItem(this, reader, last);
             *      break;
             *  case 0x547:
             *      ParkHandle.Handle_MachineKeepItem(this, reader, last);
             *      break;
             *  case 0x549:
             *      MyRoomHandle.Handle_GetStorageItemList(this, reader, last);
             *      break;
             *  case 0x54B:
             *      MyRoomHandle.Handle_StorageItemGift(this, reader, last);
             *      break;
             *  case 0x54D:
             *      MyRoomHandle.Handle_StorageItemReceive(this, reader, last);
             *      break;
             *  //兌換系統
             *  case 0x4BD:
             *      ExchangeHandle.Handle_GetExchangeSystemInfo(this, reader, last);
             *      break;
             *  case 0x4BF:
             *      ExchangeHandle.Handle_ExchangeItem(this, reader, last);
             *      break;
             *  case 0x5A4:
             *      MyRoomHandle.Handle_MyroomSetFashionMode(this, reader, last);
             *      break;
             *
             *  case 0x76:
             *      GMCommandHandle.Handle_Notice(this, reader, last);
             *      break;
             *  case 0x3DD:
             *      GMCommandHandle.Handle_DisconnectUser(this, reader, last);
             *      break;
             *  case 0x3DE:
             *      GMCommandHandle.Handle_FindGo(this, reader, last);
             *      break;
             *  case 0x51A:
             *      LobbyHandle.Handle_GetEventPickBoard(this, reader, last);
             *      break;
             *
             *  case 0x1F8:
             *      GameRoomHandle.Handle_FFF801(this, reader, last);
             *      break;
             *
             *  //EnchantSystem
             *  case 0x58A:
             *      EnchantSystem.Handle_GetEnchantItemInfo(this, reader, last);
             *      break;
             *  case 0x58C:
             *      EnchantSystem.Handle_StoneMount(this, reader, last);
             *      break;
             *  case 0x590:
             *      EnchantSystem.Handle_StoneRemove(this, reader, last);
             *      break;
             *  case 0x592:
             *      EnchantSystem.Handle_SealErase(this, reader, last);
             *      break;
             *  case 0x594:
             *      EnchantSystem.Handle_Hardening(this, reader, last);
             *      break;
             *
             *  case 0x598:
             *      LobbyHandle.Handle_RightClickItemInfo(this, reader, last);
             *      break;
             *  default:
             *      Log.Info("Unhandle opcode: {0}", Utility.ByteArrayToString(reader.Buffer));
             *      //Log.WriteLine("Unhandle opcode: " + ByteArrayToString(hPacket, hPacket.Length));
             *      break;
             *      //FF 3A 05 B1 04 00 00 1A 01 00 00 1A 01 00 00 08
             *      //FF 3A 05 F0 0A 00 00 06 00 00 00 06 00 00 00 08 mau
             *
             * }*/
        }