public void OnPlacePickFailed(string message) { if (Debug.isDebugBuild) { Debug.Log("Place picking failed: " + message); } PlacePicker.OnFailure(message); }
public void OnPlacePickSuccess(string placeJson) { if (Debug.isDebugBuild) { Debug.Log("Place was picked successfully: " + placeJson); } PlacePicker.OnSuccess(placeJson); }