コード例 #1
0
        /// <summary>
        /// Creates a new live grid.
        /// </summary>
        public LiveGrid(SwordeningGame game, ref MapGrid mapGrid)
            : base(game)
        {
            _mapGrid = mapGrid;

            CoordinateX = 0;
            CoordinateZ = 0;
            UpdateGrid();
        }
コード例 #2
0
 public InGame(SwordeningGame game)
     : base(game)
 {
     Hero = new Wizard(game,this,Vector3.Zero);
     camera = new CameraAndLights();
     _saveGame = new SaveGame(this);
     mapGrid = new MapGrid(_game,this);
     liveGrid = new LiveGrid(_game,ref mapGrid);
     monsters = new List<Creature>();
     camera.cameraPos = Vector3.Zero;
     gamemusic = _game.musics["gamemusic"];
     difficultycounter = 0;
     spawntime = 1.0f;
 }