/// <summary> /// Deprecated Method for adding a new object to the Skill EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToSkill(EntitySkill entitySkill) { base.AddObject("Skill", entitySkill); }
/// <summary> /// Create a new EntitySkill object. /// </summary> /// <param name="skillID">Initial value of the SkillID property.</param> /// <param name="groupID">Initial value of the GroupID property.</param> /// <param name="title">Initial value of the Title property.</param> public static EntitySkill CreateEntitySkill(global::System.Int32 skillID, global::System.Int32 groupID, global::System.String title) { EntitySkill entitySkill = new EntitySkill(); entitySkill.SkillID = skillID; entitySkill.GroupID = groupID; entitySkill.Title = title; return entitySkill; }