/// <summary>
 /// Deprecated Method for adding a new object to the Skill EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToSkill(EntitySkill entitySkill)
 {
     base.AddObject("Skill", entitySkill);
 }
 /// <summary>
 /// Create a new EntitySkill object.
 /// </summary>
 /// <param name="skillID">Initial value of the SkillID property.</param>
 /// <param name="groupID">Initial value of the GroupID property.</param>
 /// <param name="title">Initial value of the Title property.</param>
 public static EntitySkill CreateEntitySkill(global::System.Int32 skillID, global::System.Int32 groupID, global::System.String title)
 {
     EntitySkill entitySkill = new EntitySkill();
     entitySkill.SkillID = skillID;
     entitySkill.GroupID = groupID;
     entitySkill.Title = title;
     return entitySkill;
 }