internal void SummonPartner(Msg_CR_SummonPartner msg) { UserInfo userInfo = UserManager.GetUserInfo(msg.obj_id); if (null != userInfo) { // summonpartner PartnerInfo partnerInfo = userInfo.GetPartnerInfo(); if (null != partnerInfo && (TimeUtility.GetServerMilliseconds() - userInfo.LastSummonPartnerTime > partnerInfo.CoolDown || userInfo.LastSummonPartnerTime == 0)) { Data_Unit data = new Data_Unit(); data.m_Id = -1; data.m_LinkId = partnerInfo.LinkId; data.m_CampId = userInfo.GetCampId(); data.m_Pos = userInfo.GetMovementStateInfo().GetPosition3D(); data.m_RotAngle = 0; data.m_AiLogic = partnerInfo.GetAiLogic(); data.m_AiParam[0] = ""; data.m_AiParam[1] = ""; data.m_AiParam[2] = partnerInfo.GetAiParam().ToString(); data.m_IsEnable = true; NpcInfo npc = NpcManager.AddNpc(data); if (null != npc) { AppendAttributeConfig aac = AppendAttributeConfigProvider.Instance.GetDataById(partnerInfo.GetAppendAttrConfigId()); float inheritAttackAttrPercent = partnerInfo.GetInheritAttackAttrPercent(); float inheritDefenceAttrPercent = partnerInfo.GetInheritDefenceAttrPercent(); if (null != aac) { // attack npc.GetBaseProperty().SetAttackBase(Operate_Type.OT_Absolute, (int)(userInfo.GetActualProperty().AttackBase *inheritAttackAttrPercent)); npc.GetBaseProperty().SetFireDamage(Operate_Type.OT_Absolute, userInfo.GetActualProperty().FireDamage *inheritAttackAttrPercent); npc.GetBaseProperty().SetIceDamage(Operate_Type.OT_Absolute, userInfo.GetActualProperty().IceDamage *inheritAttackAttrPercent); npc.GetBaseProperty().SetPoisonDamage(Operate_Type.OT_Absolute, userInfo.GetActualProperty().PoisonDamage *inheritAttackAttrPercent); // defence npc.GetBaseProperty().SetHpMax(Operate_Type.OT_Absolute, (int)(userInfo.GetActualProperty().HpMax *inheritDefenceAttrPercent)); npc.GetBaseProperty().SetEnergyMax(Operate_Type.OT_Absolute, (int)(userInfo.GetActualProperty().EnergyMax *inheritDefenceAttrPercent)); npc.GetBaseProperty().SetADefenceBase(Operate_Type.OT_Absolute, (int)(userInfo.GetActualProperty().ADefenceBase *inheritDefenceAttrPercent)); npc.GetBaseProperty().SetMDefenceBase(Operate_Type.OT_Absolute, (int)(userInfo.GetActualProperty().MDefenceBase *inheritDefenceAttrPercent)); npc.GetBaseProperty().SetFireERD(Operate_Type.OT_Absolute, userInfo.GetActualProperty().FireERD *inheritDefenceAttrPercent); npc.GetBaseProperty().SetIceERD(Operate_Type.OT_Absolute, userInfo.GetActualProperty().IceERD *inheritDefenceAttrPercent); npc.GetBaseProperty().SetPoisonERD(Operate_Type.OT_Absolute, userInfo.GetActualProperty().PoisonERD *inheritDefenceAttrPercent); // reset hp & energy npc.SetHp(Operate_Type.OT_Absolute, npc.GetBaseProperty().HpMax); npc.SetEnergy(Operate_Type.OT_Absolute, npc.GetBaseProperty().EnergyMax); } npc.SetAIEnable(true); npc.GetSkillStateInfo().RemoveAllSkill(); npc.BornTime = TimeUtility.GetServerMilliseconds(); List <int> skillList = partnerInfo.GetSkillList(); if (null != skillList) { for (int i = 0; i < skillList.Count; ++i) { SkillInfo skillInfo = new SkillInfo(skillList[i]); npc.GetSkillStateInfo().AddSkill(skillInfo); } } userInfo.LastSummonPartnerTime = TimeUtility.GetServerMilliseconds(); npc.OwnerId = userInfo.GetId(); userInfo.PartnerId = npc.GetId(); if (partnerInfo.BornSkill > 0) { SkillInfo skillInfo = new SkillInfo(partnerInfo.BornSkill); npc.GetSkillStateInfo().AddSkill(skillInfo); } ArkCrossEngineMessage.Msg_RC_CreateNpc builder = DataSyncUtility.BuildCreateNpcMessage(npc); NotifyAllUser(builder); } } } }