void Start() { motor = GetComponent <EnemyMotor>(); senses = GetComponent <EnemySenses>(); sounds = GetComponent <EnemySounds>(); mobile = GetComponentInChildren <DaggerfallMobileUnit>(); }
void Start() { motor = GetComponent<EnemyMotor>(); senses = GetComponent<EnemySenses>(); sounds = GetComponent<EnemySounds>(); mobile = GetComponentInChildren<DaggerfallMobileUnit>(); }
void Start() { motor = GetComponent <EnemyMotor>(); mobile = GetComponentInChildren <DaggerfallMobileUnit>(); blood = GetComponent <EnemyBlood>(); }
void Start() { motor = GetComponent<EnemyMotor>(); mobile = GetComponentInChildren<DaggerfallMobileUnit>(); blood = GetComponent<EnemyBlood>(); }