public static void UnregisterAIPlayers() { foreach (Player player in RegisteredPlayers.AllPlayers.ToList()) { if (player.IsAI) { RegisteredPlayers.Remove(player); } } }
public static void RegisterAIPlayers(int count) { for (int i = 1; i <= count; i++) { Player player = new Player(null); player.Nickname = "AI-" + i; player.Skin = GetBestRandomSkin(); RegisteredPlayers.Add(player); } }