public static void UnregisterAIPlayers()
 {
     foreach (Player player in RegisteredPlayers.AllPlayers.ToList())
     {
         if (player.IsAI)
         {
             RegisteredPlayers.Remove(player);
         }
     }
 }
        public static void RegisterAIPlayers(int count)
        {
            for (int i = 1; i <= count; i++)
            {
                Player player = new Player(null);
                player.Nickname = "AI-" + i;
                player.Skin     = GetBestRandomSkin();

                RegisteredPlayers.Add(player);
            }
        }