public override void Die(GameObject killer) { base.Die(killer); if (this.AbstractKeep is GameKeepTower && ServerProperties.Properties.CLIENT_VERSION_MIN >= (int)GameClient.eClientVersion.Version175) { if (IsRaized == false) { Notify(KeepEvent.TowerRaized, this.AbstractKeep, new KeepEventArgs(this.AbstractKeep, killer.Realm)); PlayerMgr.BroadcastRaize(this.AbstractKeep, killer.Realm); IsRaized = true; foreach (GameKeepGuard guard in this.AbstractKeep.Guards.Values) { guard.MoveTo(guard.CurrentRegionID, guard.X, guard.Y, this.AbstractKeep.Z, guard.Heading); guard.SpawnPoint.Z = this.AbstractKeep.Z; } } } foreach (GameClient client in WorldMgr.GetClientsOfRegion(this.CurrentRegionID)) { client.Out.SendKeepComponentDetailUpdate(this); } }
public override void Die(GameObject killer) { base.Die(killer); if (AbstractKeep is GameKeepTower) { if (IsRaized == false) { Notify(KeepEvent.TowerRaized, AbstractKeep, new KeepEventArgs(AbstractKeep, killer.Realm)); PlayerMgr.BroadcastRaize(AbstractKeep, killer.Realm); IsRaized = true; foreach (GameKeepGuard guard in AbstractKeep.Guards.Values) { guard.MoveTo(guard.CurrentRegionID, guard.X, guard.Y, AbstractKeep.Z, guard.Heading); guard.SpawnPoint.Z = AbstractKeep.Z; } } } foreach (GameClient client in WorldMgr.GetClientsOfRegion(CurrentRegionID)) { client.Out.SendKeepComponentDetailUpdate(this); } }