public static void Executar() { Coordenada coordenadaInicial; coordenadaInicial.X = 2; coordenadaInicial.Y = 2; var coordenadaFinal = new Coordenada(x: 9, y: 1); coordenadaFinal.MoverNaDiagonal(10); Console.WriteLine(coordenadaFinal.X); Console.WriteLine(coordenadaFinal.Y); }
public static void Executar() { Coordenada coordenadaInicial; coordenadaInicial.X = 2; coordenadaInicial.Y = 2; Console.WriteLine("X:" + coordenadaInicial.X + " Y:" + coordenadaInicial.Y); var coordenadaFinal = new Coordenada(x: 10, y: 5); coordenadaFinal.MoverNaDiagonal(15); Console.WriteLine("X: " + coordenadaFinal.X + " Y: " + coordenadaFinal.Y); }
public static void Executar() { Coordenada coordenadaInicial; coordenadaInicial.X = 4; coordenadaInicial.Y = 3; Console.WriteLine("Coordenada inicial é: "); Console.WriteLine("X = {0}", coordenadaInicial.X); Console.WriteLine("Y = {0}", coordenadaInicial.Y); var coordenadaFinal = new Coordenada(x: 6, y: 8); coordenadaFinal.MoverNaDiagonal(10); Console.WriteLine("Coordenada final é: "); Console.WriteLine("X = {0}", coordenadaFinal.X); Console.WriteLine("Y = {0}", coordenadaFinal.Y); }
public static void Executar() { Coordenada coordenadaInicial; coordenadaInicial.X = 2; coordenadaInicial.Y = 2; Console.WriteLine("Coodenada inicial: "); Console.WriteLine($"X = {coordenadaInicial.X}"); Console.WriteLine($"Y = {coordenadaInicial.Y}"); var coordenadaFinal = new Coordenada(x: 9, y: 1); coordenadaFinal.MoverNaDiagonal(10); Console.WriteLine($"X = {coordenadaFinal.X}"); Console.WriteLine($"Y = {coordenadaFinal.Y}"); }
public static void Executar() { Coordenada coordenadaInicial; coordenadaInicial.X = 2; coordenadaInicial.Y = 2; Console.WriteLine("Coordenada Inicial:"); Console.WriteLine("X = {0}", coordenadaInicial.X); Console.WriteLine("Y = {0}", coordenadaInicial.Y); var coordenadaFinal = new Coordenada(9, 1); coordenadaFinal.MoverNaDiagonal(10); Console.WriteLine("X = {0}", coordenadaFinal.X); Console.WriteLine("Y = {0}", coordenadaFinal.Y); }
public static void Executar() { Coordenada coordenadaInicial; coordenadaInicial.X = 2; coordenadaInicial.Y = 2; Console.WriteLine("Coordenada Inicial:"); Console.WriteLine("X = {0}", coordenadaInicial.X); Console.WriteLine("Y = {0}", coordenadaInicial.Y); var coordenadaFinal = new Coordenada(x: 9, y: 1); coordenadaFinal.MoverNaDiagonal(10); // delta vale 10 somando X e Y, Resultado 19 e 11 Console.WriteLine("Coordenada Final:"); Console.WriteLine("x = {0}", coordenadaFinal.X); Console.WriteLine("y = {0}", coordenadaFinal.Y); }
public static void Executar() { Coordenada coordenadaInicial; //como o metodo Coordenda é do tipo struct, nao precisa instanciar coordenadaInicial.X = 2; coordenadaInicial.Y = 2; Console.WriteLine("Coordenada Inicial:"); Console.WriteLine("X = {0}", coordenadaInicial.X); Console.WriteLine("Y = {0}", coordenadaInicial.Y); var coordenadaFinal = new Coordenada(x: 9, y: 1); coordenadaFinal.MoverNaDiagonal(10); Console.WriteLine("Coordenada Final:"); Console.WriteLine("X = {0}", coordenadaFinal.X); Console.WriteLine("Y = {0}", coordenadaFinal.Y); }
public static void Executar() { Coordenada coordenadaInicial;//n precisa usar o new coordenadaInicial.X = 2; coordenadaInicial.Y = 2; Console.WriteLine("Coordenada Inicial: "); Console.WriteLine("X: {0}", coordenadaInicial.X); Console.WriteLine("Y: {0}", coordenadaInicial.Y); var coordenadaFinal = new Coordenada(x: 9, y: 1); coordenadaFinal.MoverNaDiagonal(10); Console.WriteLine("Coordenada Inicial: "); Console.WriteLine("X: {0}", coordenadaFinal.X); Console.WriteLine("Y: {0}", coordenadaFinal.Y); }