public static void Executar() { Coordenada coordenadaInicial; coordenadaInicial.X = 2; coordenadaInicial.Y = 2; var coordenadaFinal = new Coordenada(x: 9, y: 1); coordenadaFinal.MoverNaDiagonal(10); Console.WriteLine(coordenadaFinal.X); Console.WriteLine(coordenadaFinal.Y); }
public static void Executar() { Coordenada coordenadaInicial; coordenadaInicial.X = 2; coordenadaInicial.Y = 2; Console.WriteLine("X:" + coordenadaInicial.X + " Y:" + coordenadaInicial.Y); var coordenadaFinal = new Coordenada(x: 10, y: 5); coordenadaFinal.MoverNaDiagonal(15); Console.WriteLine("X: " + coordenadaFinal.X + " Y: " + coordenadaFinal.Y); }
public static void Executar() { Coordenada CoordenadaInicial; CoordenadaInicial.X = 2; CoordenadaInicial.Y = 2; Console.WriteLine(CoordenadaInicial.X); Console.WriteLine(CoordenadaInicial.Y); var CoordenadaFinal = new Coordenada(9, 1); CoordenadaFinal.MoverDiagonal(10); Console.WriteLine(CoordenadaFinal.X); Console.WriteLine(CoordenadaFinal.Y); }
public static void Executar() { Coordenada coordenadaInicial; // Não houve necessidade de atribuição a um objeto. coordenadaInicial.X = 2; coordenadaInicial.Y = 2; Console.WriteLine("Cooredenada Inicial:\nX = {0}\nY = {1}", coordenadaInicial.X, coordenadaInicial.Y); var coordenadaFinal = new Coordenada(9, 1); coordenadaFinal.MoverNaDiaginal(10); Console.WriteLine("Coordenada Final :\nX = {0}\nY= {1}", coordenadaFinal.X, coordenadaFinal.Y); }
public static void Executar() { Coordenada coordenadaInicial; coordenadaInicial.X = 4; coordenadaInicial.Y = 3; Console.WriteLine("Coordenada inicial é: "); Console.WriteLine("X = {0}", coordenadaInicial.X); Console.WriteLine("Y = {0}", coordenadaInicial.Y); var coordenadaFinal = new Coordenada(x: 6, y: 8); coordenadaFinal.MoverNaDiagonal(10); Console.WriteLine("Coordenada final é: "); Console.WriteLine("X = {0}", coordenadaFinal.X); Console.WriteLine("Y = {0}", coordenadaFinal.Y); }
public static void Executar() { Coordenada coordenadaInicial; coordenadaInicial.X = 2; coordenadaInicial.Y = 2; Console.WriteLine("Coodenada inicial: "); Console.WriteLine($"X = {coordenadaInicial.X}"); Console.WriteLine($"Y = {coordenadaInicial.Y}"); var coordenadaFinal = new Coordenada(x: 9, y: 1); coordenadaFinal.MoverNaDiagonal(10); Console.WriteLine($"X = {coordenadaFinal.X}"); Console.WriteLine($"Y = {coordenadaFinal.Y}"); }
public static void Executar() { Coordenada coordenadaInicial; coordenadaInicial.X = 2; coordenadaInicial.Y = 2; Console.WriteLine("Coordenada Inicial:"); Console.WriteLine("X = {0}", coordenadaInicial.X); Console.WriteLine("Y = {0}", coordenadaInicial.Y); var coordenadaFinal = new Coordenada(9, 1); coordenadaFinal.MoverNaDiagonal(10); Console.WriteLine("X = {0}", coordenadaFinal.X); Console.WriteLine("Y = {0}", coordenadaFinal.Y); }
public static void Executar() { Coordenada coordenadaInicial; coordenadaInicial.X = 2; coordenadaInicial.Y = 2; Console.WriteLine("Coordenada Inicial:"); Console.WriteLine("X = {0}", coordenadaInicial.X); Console.WriteLine("Y = {0}", coordenadaInicial.Y); var coordenadaFinal = new Coordenada(x: 9, y: 1); coordenadaFinal.MoverNaDiagonal(10); // delta vale 10 somando X e Y, Resultado 19 e 11 Console.WriteLine("Coordenada Final:"); Console.WriteLine("x = {0}", coordenadaFinal.X); Console.WriteLine("y = {0}", coordenadaFinal.Y); }
public static void Executar() { Coordenada coordenadaInicial; //como o metodo Coordenda é do tipo struct, nao precisa instanciar coordenadaInicial.X = 2; coordenadaInicial.Y = 2; Console.WriteLine("Coordenada Inicial:"); Console.WriteLine("X = {0}", coordenadaInicial.X); Console.WriteLine("Y = {0}", coordenadaInicial.Y); var coordenadaFinal = new Coordenada(x: 9, y: 1); coordenadaFinal.MoverNaDiagonal(10); Console.WriteLine("Coordenada Final:"); Console.WriteLine("X = {0}", coordenadaFinal.X); Console.WriteLine("Y = {0}", coordenadaFinal.Y); }
public static void Executar() { Coordenada coordenadaInicial;//n precisa usar o new coordenadaInicial.X = 2; coordenadaInicial.Y = 2; Console.WriteLine("Coordenada Inicial: "); Console.WriteLine("X: {0}", coordenadaInicial.X); Console.WriteLine("Y: {0}", coordenadaInicial.Y); var coordenadaFinal = new Coordenada(x: 9, y: 1); coordenadaFinal.MoverNaDiagonal(10); Console.WriteLine("Coordenada Inicial: "); Console.WriteLine("X: {0}", coordenadaFinal.X); Console.WriteLine("Y: {0}", coordenadaFinal.Y); }
public static void Executar() { Console.WriteLine("|------------------------------------------------|"); Console.WriteLine("|=================< Seção 05 >===================|"); Console.WriteLine("|========< Classes & Metodos - Struc >===========|"); Console.WriteLine("|------------------------------------------------|"); //-----------------------------------------< Código da Aula >---------------------------------// Coordenada coordenadaInical; coordenadaInical.X = 2; coordenadaInical.Y = 2; Console.WriteLine($"X = {coordenadaInical.X}"); Console.WriteLine($"Y = {coordenadaInical.Y}"); var coordenadaFinal = new Coordenada(x: 9, y: 1); coordenadaFinal.MoverDiagonal(10); Console.WriteLine("Coordenada Final: "); Console.WriteLine($"X = {coordenadaFinal.X}"); Console.WriteLine($"Y = {coordenadaFinal.Y}"); }//Fim do Executar