static public VectorF2 GetAdjustDirectionAngleInPercent(this VectorF2 item, float adjustment) { return(CreateDirection(item.GetAngleInPercent() + adjustment)); }
static public float GetAngleInPercentDistance(this VectorF2 item, VectorF2 other) { return(item.GetAngleInPercent().GetPercentAngleDistance(other.GetAngleInPercent())); }