static public VectorF2 GetAdjustDirectionAngleInCustom(this VectorF2 item, float adjustment, float period) { return(CreateDirection(item.GetAngleInCustom(period) + adjustment, period)); }
static public float GetAngleInCustomDistance(this VectorF2 item, VectorF2 other, float period) { return(item.GetAngleInCustom(period).GetAngleDistance(other.GetAngleInCustom(period), period)); }