private static void Game_OnTick(EventArgs args) { if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo)) { StateHandler.Combo(); } else if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass)) { StateHandler.Harass(); } else if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LastHit)) { StateHandler.LastHit(); } else if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Flee)) { StateHandler.Flee(); } else if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear)) { LaneClear(); } if (KillStealMenu["KSQ"].Cast <CheckBox>().CurrentValue || KillStealMenu["KSR"].Cast <CheckBox>().CurrentValue) { KillSteal(); } }
private static void Game_OnTick(EventArgs args) { if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo)) { StateHandler.Combo(); } else if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass)) { StateHandler.Harass(); } else if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear)) { StateHandler.WaveClear(); } else if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LastHit)) { StateHandler.LastHit(); } else if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Flee)) { StateHandler.Flee(); } }